Player Matchup

Cthulhu
Cthulhu
ArhiPatrick
Cthulhu
Level 160
God Stats
5W - 10L
1,509 SR
Queue Stats
69W - 81L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
EchtKeinSmurf
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Melloex
Nu Wa
Level 121
God Stats
19W - 18L
1,694 SR
Queue Stats
164W - 174L
1,576 Elo+
Solo
Anhur
Anhur
Varanium2
Anhur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 229L
1,582 Elo+
Solo
Serqet
Serqet
Vitas7Element
Serqet
Level 121
God Stats
4W - 7L
1,469 SR
Queue Stats
540W - 521L
1,594 Elo+
Solo
Team Averages
Level 119
1,534 SR
1,574 Elo+

VS

Team Averages
Level 130
1,577 SR
1,587 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LionKing1996
Bellona
Level 105
God Stats
2W - 2L
1,721 SR
Queue Stats
43W - 45L
1,601 Elo+
Solo
Persephone
Persephone
Samy666
Persephone
Level 146
God Stats
13W - 13L
1,520 SR
Queue Stats
210W - 218L
1,567 Elo+
Solo
Izanami
Izanami
THEDOGER
Izanami
Level 136
God Stats
2W - 2L
1,316 SR
Queue Stats
147W - 149L
1,620 Elo+
Party 1
Thor
Thor
thatnameisxd
Thor
Level 106
God Stats
9W - 6L
1,828 SR
Queue Stats
226W - 224L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArhiPatrick
Cthulhu
13
2 / 5 / 5
8,508
425
9,439
18,704
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
EchtKeinSmurf
Cu Chulainn
17
4 / 2 / 1
10,979
549
18,037
16,849
19,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Melloex
Nu Wa
13
0 / 8 / 3
8,016
401
9,456
10,870
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Varanium2
Anhur
18
5 / 3 / 3
10,259
513
9,890
17,315
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 3 / 2
9,554
478
7,797
11,647
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 3 / 11
8,541
427
8,519
17,797
12,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
LionKing1996
Bellona
16
2 / 4 / 4
9,566
478
10,644
20,195
18,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Samy666
Persephone
18
7 / 1 / 8
12,243
612
14,940
9,673
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
THEDOGER
Izanami
17
1 / 5 / 4
10,204
510
11,824
14,001
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 1 / 6
11,205
560
9,549
14,185
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
21
21
Deaths
14
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
11
2.17
L
Cthulhu
ArhiPatrick
Cthulhu
2
5
5
0.9
L
Cu Chulainn
EchtKeinSmurf
Cu Chulainn
4
2
1
2.25
W
Bellona
LionKing1996
Bellona
2
4
4
1
L
Nu Wa
Melloex
Nu Wa
0
8
3
0.19
W
Persephone
Samy666
Persephone
7
1
8
11
W
Izanami
THEDOGER
Izanami
1
5
4
0.6
L
Anhur
Varanium2
Anhur
5
3
3
2.17
L
2
3
2
1
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,619
Damage
55,476
75,385
Taken
75,851
52,000
Mitigated
42,628
16,500
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,519
2,419
0
4,193
17,797
12,624
124
6,415
10,548
0
40,457
L
Cthulhu
ArhiPatrick
Cthulhu
9,439
362
1,225
3,775
18,704
18,304
0
4,799
13,905
37,773
0
L
Cu Chulainn
EchtKeinSmurf
Cu Chulainn
18,037
1,948
0
1,604
16,849
19,700
0
5,089
11,760
16,312
77,451
W
Bellona
LionKing1996
Bellona
10,644
2,060
0
3,505
20,195
18,562
164
4,385
14,869
9,544
46,626
L
Nu Wa
Melloex
Nu Wa
9,456
2,014
0
750
10,870
2,522
7
4,956
5,914
50,614
0
W
Persephone
Samy666
Persephone
14,940
208
0
2,558
9,673
3,500
888
4,757
4,341
88,852
0
W
Izanami
THEDOGER
Izanami
11,824
7,806
0
3,372
14,001
2,810
0
2,041
11,777
0
101,268
L
Anhur
Varanium2
Anhur
9,890
4,124
0
4,848
17,315
6,108
0
769
16,546
0
78,054
L
7,797
1,578
2
4,296
11,647
5,366
0
1,737
9,910
0
67,206
W
9,549
2,545
0
3,746
14,185
5,132
0
4,213
9,674
0
63,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,316
Gold Earned
51,759
588
Minions Killed
611
0
Camps Cleared
0
1,957,715
Distance Traveled
1,996,925
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,541
427
62
3
0
426,708
5
L
Cthulhu
8,508
425
63
3
0
391,892
1
L
Cu Chulainn
10,979
549
190
10
0
384,530
3
W
Bellona
9,566
478
107
5
0
371,607
0
L
Nu Wa
8,016
401
90
5
0
357,207
3
W
Persephone
12,243
612
171
9
0
412,903
9
W
Izanami
10,204
510
174
9
0
352,497
4
L
Anhur
10,259
513
136
7
0
362,318
7
L
Serqet
9,554
478
109
5
0
461,768
1
W
Thor
11,205
560
97
5
0
433,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role