Player Matchup

Kuzenbo
Kuzenbo
AdrianTC7
Kuzenbo
Level 88
God Stats
3W - 0L
1,712 SR
Queue Stats
126W - 135L
1,448 Elo+
Party 2
Izanami
Izanami
Akmtup2
Izanami
Level 81
God Stats
14W - 9L
1,679 SR
Queue Stats
124W - 133L
1,474 Elo+
Party 2
Thor
Thor
ThaAanAtos
Thor
Level 115
God Stats
7W - 8L
1,754 SR
Queue Stats
745W - 793L
1,468 Elo+
Party 4
Hercules
Hercules
ThorfinX
Hercules
Level 60
God Stats
13W - 15L
1,416 SR
Queue Stats
545W - 570L
1,401 Elo+
Party 4
Baron Samedi
Baron Samedi
V0rtigan
Baron Samedi
Level 64
God Stats
32W - 6L
1,789 SR
Queue Stats
241W - 245L
1,452 Elo+
Solo
Team Averages
Level 82
1,670 SR
1,448 Elo+

VS

Team Averages
Level 65
1,514 SR
1,438 Elo+
King Arthur
King Arthur
Antonijo14
King Arthur
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,551 Elo+
Party 1
Ravana
Ravana
Dobidark
Ravana
Level 156
God Stats
23W - 20L
1,605 SR
Queue Stats
81W - 95L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Milczka
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,454 Elo+
Party 1
Skadi
Skadi
Moosiferr
Skadi
Level 80
God Stats
14W - 10L
1,461 SR
Queue Stats
54W - 60L
1,403 Elo+
Party 3
Ymir
Ymir
OblockaCharlo
Ymir
Level 31
God Stats
34W - 33L
1,506 SR
Queue Stats
145W - 206L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AdrianTC7
Kuzenbo
15
2 / 1 / 15
10,193
536
6,750
14,237
20,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Akmtup2
Izanami
17
9 / 5 / 6
11,516
606
15,836
11,853
4,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 4 / 6
10,801
568
11,252
14,606
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ThorfinX
Hercules
18
3 / 2 / 7
10,669
562
9,765
16,887
14,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
V0rtigan
Baron Samedi
18
11 / 3 / 9
11,387
599
19,596
15,636
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antonijo14
King Arthur
15
3 / 5 / 2
9,966
525
13,586
21,945
16,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Dobidark
Ravana
15
6 / 8 / 2
9,347
492
8,534
14,622
4,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Milczka
Nu Wa
12
0 / 11 / 6
7,462
393
9,877
11,315
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Moosiferr
Skadi
14
3 / 7 / 5
9,424
496
10,110
12,835
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 5
8,630
454
6,518
19,351
21,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
36
Kills
15
15
Deaths
36
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AdrianTC7
Kuzenbo
2
1
15
9.5
W
Izanami
Akmtup2
Izanami
9
5
6
2.4
L
King Arthur
Antonijo14
King Arthur
3
5
2
0.8
L
Ravana
Dobidark
Ravana
6
8
2
0.88
L
Nu Wa
Milczka
Nu Wa
0
11
6
0.27
L
Skadi
Moosiferr
Skadi
3
7
5
0.79
L
3
5
5
1.1
W
11
4
6
3.5
W
Hercules
ThorfinX
Hercules
3
2
7
3.25
W
Baron Samedi
V0rtigan
Baron Samedi
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,199
Damage
48,625
73,219
Taken
80,068
51,192
Mitigated
48,197
28,222
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AdrianTC7
Kuzenbo
6,750
2,150
123
3,093
14,237
20,393
835
3,244
10,433
25,647
1,549
W
Izanami
Akmtup2
Izanami
15,836
9,737
0
4,742
11,853
4,202
3,051
2,431
9,422
0
85,327
L
King Arthur
Antonijo14
King Arthur
13,586
2,187
0
1,170
21,945
16,208
172
4,158
17,054
0
56,545
L
Ravana
Dobidark
Ravana
8,534
1,482
0
2,222
14,622
4,728
0
6,101
8,510
0
54,251
L
Nu Wa
Milczka
Nu Wa
9,877
2,834
0
540
11,315
2,699
0
4,450
6,800
33,297
0
L
Skadi
Moosiferr
Skadi
10,110
5,217
0
1,729
12,835
3,558
1,114
4,997
7,792
0
58,460
L
6,518
1,194
500
2,628
19,351
21,004
228
7,953
11,216
21,654
0
W
11,252
3,315
0
5,424
14,606
5,337
384
2,649
11,957
0
60,485
W
Hercules
ThorfinX
Hercules
9,765
1,463
0
7,049
16,887
14,243
678
2,267
14,620
10,299
46,980
W
Baron Samedi
V0rtigan
Baron Samedi
19,596
2,177
1,842
5,949
15,636
7,017
2,264
5,804
9,832
76,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,566
Gold Earned
44,829
524
Minions Killed
394
0
Camps Cleared
0
1,786,444
Distance Traveled
1,657,786
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,193
536
33
2
0
381,295
1
W
Izanami
11,516
606
142
7
0
332,603
4
L
King Arthur
9,966
525
103
5
0
351,807
1
L
Ravana
9,347
492
93
5
0
357,725
0
L
Nu Wa
7,462
393
54
3
0
291,431
5
L
Skadi
9,424
496
107
6
0
305,344
0
L
Ymir
8,630
454
37
2
0
351,479
0
W
Thor
10,801
568
88
5
0
366,154
0
W
Hercules
10,669
562
147
8
0
381,534
5
W
Baron Samedi
11,387
599
114
6
0
324,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role