Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Morouz
Geb
Level 145
God Stats
13W - 21L
1,166 SR
Queue Stats
204W - 216L
1,513 Elo+
Party 1
Vulcan
Vulcan
Pr1vet_Jewers
Vulcan
Level 67
God Stats
1W - 1L
1,819 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Puuch
Kukulkan
Level 160
God Stats
36W - 34L
1,121 SR
Queue Stats
285W - 281L
1,466 Elo+
Party 1
Izanami
Izanami
better2003
Izanami
Level 84
God Stats
9W - 15L
1,534 SR
Queue Stats
429W - 485L
1,526 Elo+
Solo
Team Averages
Level 121
1,428 SR
1,496 Elo+

VS

Team Averages
Level 95
1,533 SR
1,466 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AlteredGenetics
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
Exheredo
Baron Samedi
Level 144
God Stats
2W - 4L
1,734 SR
Queue Stats
220W - 256L
1,503 Elo+
Party 2
Neith
Neith
TheMuffinMan3x
Neith
Level 69
God Stats
68W - 68L
1,433 SR
Queue Stats
208W - 230L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 5 / 1
7,668
767
9,376
12,764
11,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
Morouz
Geb
12
0 / 3 / 1
6,768
677
2,683
9,705
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 0
6,464
646
4,455
7,904
2,938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Puuch
Kukulkan
14
2 / 2 / 1
7,582
758
9,324
6,401
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
better2003
Izanami
13
0 / 2 / 2
7,124
712
6,385
7,757
2,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 0 / 7
8,219
822
6,689
5,670
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
14
5 / 1 / 6
8,104
810
12,589
11,112
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
AlteredGenetics
Xbalanque
13
1 / 1 / 7
7,041
704
4,042
8,156
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Exheredo
Baron Samedi
16
4 / 0 / 6
8,594
859
9,331
7,567
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 6
8,100
810
6,009
7,583
3,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
17
17
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
5
1
0.5
W
Discordia
 
Discordia
4
0
7
7.5
W
Mulan
 
Mulan
5
1
6
8
W
Xbalanque
AlteredGenetics
Xbalanque
1
1
7
4.5
W
Baron Samedi
Exheredo
Baron Samedi
4
0
6
7
L
Geb
Morouz
Geb
0
3
1
0.17
L
0
5
0
0
L
Kukulkan
Puuch
Kukulkan
2
2
1
1.25
W
3
2
6
3
L
Izanami
better2003
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
38,660
44,531
Taken
40,088
27,368
Mitigated
18,689
6,841
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,376
1,568
0
730
12,764
11,058
0
3,770
8,635
0
19,580
W
Discordia
 
Discordia
6,689
633
0
1,669
5,670
1,878
403
2,381
3,181
25,713
0
W
Mulan
 
Mulan
12,589
1,815
0
5,769
11,112
7,755
169
2,271
8,795
0
22,421
W
Xbalanque
AlteredGenetics
Xbalanque
4,042
2,251
239
3,012
8,156
2,790
783
5,094
2,748
0
13,699
W
Baron Samedi
Exheredo
Baron Samedi
9,331
812
860
3,042
7,567
3,252
607
2,226
5,227
37,544
0
L
Geb
Morouz
Geb
2,683
176
0
1,742
9,705
8,404
0
2,932
6,571
4,226
0
L
4,455
2,770
0
1,430
7,904
2,938
296
2,167
5,524
15,703
0
L
Kukulkan
Puuch
Kukulkan
9,324
401
117
1,287
6,401
2,352
0
2,874
3,450
29,332
0
W
6,009
1,587
0
2,374
7,583
3,014
865
3,761
3,675
0
33,996
L
Izanami
better2003
Izanami
6,385
3,289
0
1,535
7,757
2,616
0
4,277
3,348
0
25,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
40,058
157
Minions Killed
239
0
Camps Cleared
0
961,321
Distance Traveled
1,044,335
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,668
767
32
3
0
194,019
0
W
Discordia
8,219
822
53
5
0
211,036
0
W
Mulan
8,104
810
28
3
0
223,770
4
W
Xbalanque
7,041
704
22
2
0
195,621
0
W
Baron Samedi
8,594
859
62
6
0
215,012
3
L
Geb
6,768
677
1
0
0
212,692
1
L
Vulcan
6,464
646
25
3
0
155,681
0
L
Kukulkan
7,582
758
54
5
0
190,617
0
W
Neith
8,100
810
74
7
0
198,896
2
L
Izanami
7,124
712
45
5
0
208,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role