Player Matchup

Ymir
Ymir
Arestant19
Ymir
Level 34
God Stats
0W - 1L
1,243 SR
Queue Stats
14W - 18L
1,354 Elo+
Solo
Awilix
Awilix
BlamefulAura7
Awilix
Level 160
God Stats
1W - 1L
1,489 SR
Queue Stats
34W - 44L
1,506 Elo+
Party 1
Nox
Nox
Wakenze
Nox
Level 130
God Stats
7W - 8L
1,538 SR
Queue Stats
43W - 49L
1,488 Elo+
Party 1
Team Averages
Level 108
1,423 SR
1,449 Elo+

VS

Team Averages
Level 70
1,679 SR
1,496 Elo+
Zeus
Zeus
I_ViE4Z-ol
Zeus
Level 60
God Stats
4W - 0L
1,876 SR
Queue Stats
44W - 33L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
OkayTitan932002
Gilgamesh
Level 107
God Stats
328W - 345L
1,519 SR
Queue Stats
492W - 618L
1,424 Elo+
Solo
Thanatos
Thanatos
xXSraeCaShXx
Thanatos
Level 42
God Stats
5W - 6L
1,642 SR
Queue Stats
135W - 158L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
7,325
610
2,659
12,860
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 5 / 3
7,868
656
5,762
9,367
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
14
3 / 3 / 3
8,195
683
6,064
7,750
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
9,415
785
7,859
5,708
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
OkayTitan932002
Gilgamesh
13
2 / 3 / 9
8,794
733
5,326
8,772
6,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
xXSraeCaShXx
Thanatos
15
8 / 1 / 6
10,075
840
12,167
7,657
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
3
5
3
0.9
W
4
3
7
2.5
W
Gilgamesh
OkayTitan932002
Gilgamesh
2
3
9
2.17
L
Nox
3
3
3
1.5
W
Thanatos
xXSraeCaShXx
Thanatos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
25,352
29,977
Taken
22,137
16,411
Mitigated
11,738
3,091
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,659
771
0
1,350
12,860
9,440
0
3,020
9,597
9,142
0
L
5,762
1,815
0
750
9,367
3,928
0
2,490
6,534
0
19,108
W
7,859
864
0
1,340
5,708
1,984
694
3,569
2,139
37,919
0
W
Gilgamesh
OkayTitan932002
Gilgamesh
5,326
1,044
144
2,411
8,772
6,033
198
2,638
6,134
3,147
13,222
L
Nox
6,064
454
0
991
7,750
3,043
0
3,216
4,367
25,954
0
W
Thanatos
xXSraeCaShXx
Thanatos
12,167
3,048
0
9,937
7,657
3,721
1,590
2,852
4,805
0
33,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
28,284
95
Minions Killed
122
5
Camps Cleared
6
574,113
Distance Traveled
620,090
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,325
610
10
1
0
158,411
3
L
Awilix
7,868
656
26
2
4
205,804
6
W
Zeus
9,415
785
57
5
5
189,260
2
W
Gilgamesh
8,794
733
15
1
0
187,920
2
L
Nox
8,195
683
59
5
1
209,898
7
W
Thanatos
10,075
840
50
4
1
242,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role