Player Matchup

Chaac
Chaac
BOBTHEBOSSSSS
Chaac
Level 6
God Stats
3W - 5L
1,568 SR
Queue Stats
8W - 19L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
Busyenough
Baron Samedi
Level 100
God Stats
7W - 5L
1,362 SR
Queue Stats
150W - 166L
1,406 Elo+
Party 1
Skadi
Skadi
Kuroneko003
Skadi
Level 149
God Stats
4W - 3L
1,474 SR
Queue Stats
81W - 68L
1,579 Elo+
Solo
Jormungandr
Jormungandr
mathsss_
Jormungandr
Level 84
God Stats
7W - 7L
1,262 SR
Queue Stats
82W - 93L
1,443 Elo+
Solo
Loki
Loki
xELITEWHITEBOYx
Loki
Level 129
God Stats
17W - 13L
1,551 SR
Queue Stats
442W - 487L
1,519 Elo+
Solo
Team Averages
Level 94
1,443 SR
1,451 Elo+

VS

Team Averages
Level 80
1,452 SR
1,518 Elo+
Jing Wei
Jing Wei
AuGerbil
Jing Wei
Level 159
God Stats
61W - 52L
1,470 SR
Queue Stats
342W - 359L
1,527 Elo+
Solo
Cliodhna
Cliodhna
BlueWuffs
Cliodhna
Level 86
God Stats
3W - 2L
1,501 SR
Queue Stats
7W - 5L
1,396 Elo+
Party 2
He Bo
He Bo
Creep_TSW
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Fralong
Nu Wa
Level 83
God Stats
11W - 12L
1,523 SR
Queue Stats
193W - 257L
1,464 Elo+
Solo
Vulcan
Vulcan
SadMeatball
Vulcan
Level 48
God Stats
11W - 8L
1,266 SR
Queue Stats
259W - 248L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,485
680
4,305
16,797
12,214
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Busyenough
Baron Samedi
16
5 / 3 / 3
8,821
802
8,173
9,302
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 2
8,397
763
6,025
9,481
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
mathsss_
Jormungandr
14
1 / 3 / 7
8,371
761
4,782
11,778
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 5
8,039
731
5,861
12,847
4,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AuGerbil
Jing Wei
17
6 / 1 / 6
9,577
871
7,631
7,369
2,476
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
BlueWuffs
Cliodhna
16
2 / 4 / 11
8,664
788
10,744
9,539
2,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
Creep_TSW
He Bo
16
4 / 4 / 10
8,819
802
8,347
8,474
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Fralong
Nu Wa
15
3 / 1 / 10
8,427
766
8,070
6,002
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
17
7 / 1 / 10
9,962
906
13,168
5,298
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
11
Kills
22
22
Deaths
11
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AuGerbil
Jing Wei
6
1
6
9
L
1
6
4
0.5
W
Cliodhna
BlueWuffs
Cliodhna
2
4
11
1.88
L
Baron Samedi
Busyenough
Baron Samedi
5
3
3
2.17
W
He Bo
Creep_TSW
He Bo
4
4
10
2.25
W
Nu Wa
Fralong
Nu Wa
3
1
10
8
L
1
4
2
0.5
W
Vulcan
7
1
10
12
L
Jormungandr
mathsss_
Jormungandr
1
3
7
1.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
47,960
60,205
Taken
36,682
34,888
Mitigated
11,436
9,613
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AuGerbil
Jing Wei
7,631
4,183
0
866
7,369
2,476
139
3,101
4,268
0
35,639
L
4,305
968
0
1,786
16,797
12,214
175
9,001
7,556
0
15,598
W
Cliodhna
BlueWuffs
Cliodhna
10,744
971
0
447
9,539
2,794
0
4,009
5,530
0
28,559
L
Baron Samedi
Busyenough
Baron Samedi
8,173
0
1,145
2,455
9,302
4,838
0
5,077
4,070
31,160
0
W
He Bo
Creep_TSW
He Bo
8,347
189
0
1,865
8,474
2,297
618
3,014
5,460
20,519
0
W
Nu Wa
Fralong
Nu Wa
8,070
1,474
252
643
6,002
1,754
940
1,698
4,304
25,413
0
L
6,025
1,546
0
1,664
9,481
3,511
25
4,033
5,334
0
39,316
W
Vulcan
13,168
3,146
99
1,175
5,298
2,115
1,201
1,133
4,165
36,122
0
L
Jormungandr
mathsss_
Jormungandr
4,782
620
0
1,694
11,778
9,891
0
4,876
6,716
26,891
0
L
5,861
256
0
869
12,847
4,434
206
5,781
6,944
0
23,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,113
Gold Earned
45,449
217
Minions Killed
229
0
Camps Cleared
0
1,126,838
Distance Traveled
1,249,712
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,577
871
60
5
0
254,185
0
L
Chaac
7,485
680
24
2
0
226,556
0
W
Cliodhna
8,664
788
41
4
0
278,811
2
L
Baron Samedi
8,821
802
50
5
0
215,485
1
W
He Bo
8,819
802
33
3
0
231,259
0
W
Nu Wa
8,427
766
34
3
0
231,653
1
L
Skadi
8,397
763
67
6
0
220,006
4
W
Vulcan
9,962
906
61
6
0
253,804
0
L
Jormungandr
8,371
761
45
4
0
216,012
2
L
Loki
8,039
731
31
3
0
248,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role