Player Matchup

Hou Yi
Hou Yi
Flameoffury
Hou Yi
Level 159
God Stats
2W - 1L
1,749 SR
Queue Stats
80W - 42L
1,929 Elo+
Party 1
Baron Samedi
Baron Samedi
LeonardoDōjinshi
Baron Samedi
Level 64
God Stats
7W - 4L
1,635 SR
Queue Stats
32W - 14L
1,823 Elo+
Party 1
Ah Puch
Ah Puch
MooseNut
Ah Puch
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,782 Elo+
Party 1
Team Averages
Level 118
1,628 SR
1,844 Elo+

VS

Team Averages
Level 85
1,521 SR
1,388 Elo+
Eset
Eset
Porkinsthenoob
Eset
Level 108
God Stats
2W - 5L
1,415 SR
Queue Stats
80W - 125L
1,319 Elo+
Solo
Izanami
Izanami
Ripitried
Izanami
Level 66
God Stats
5W - 5L
1,648 SR
Queue Stats
104W - 123L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
SoloDiff
Sun Wukong
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
7 / 1 / 3
7,690
961
8,231
8,430
2,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
LeonardoDōjinshi
Baron Samedi
11
3 / 2 / 6
6,801
850
5,717
5,763
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
MooseNut
Ah Puch
10
0 / 1 / 6
6,042
755
4,210
5,384
2,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
6,010
751
6,480
6,485
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Ripitried
Izanami
9
1 / 5 / 3
6,073
759
4,100
7,736
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SoloDiff
Sun Wukong
8
0 / 1 / 2
5,215
652
4,110
7,229
5,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
3
8.5
W
Baron Samedi
LeonardoDōjinshi
Baron Samedi
3
2
6
3
W
Ah Puch
MooseNut
Ah Puch
0
1
6
3
L
3
4
1
0.88
L
Izanami
Ripitried
Izanami
1
5
3
0.5
L
Sun Wukong
SoloDiff
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,158
Damage
14,690
19,577
Taken
21,450
7,035
Mitigated
10,064
8,618
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,231
4,439
0
4,265
8,430
2,309
810
2,611
5,525
0
21,157
W
Baron Samedi
LeonardoDōjinshi
Baron Samedi
5,717
499
451
2,137
5,763
2,033
0
1,283
4,227
19,627
0
W
Ah Puch
MooseNut
Ah Puch
4,210
100
0
1,765
5,384
2,693
473
1,969
3,185
17,553
0
L
6,480
117
62
497
6,485
2,199
0
3,044
3,343
11,612
0
L
Izanami
Ripitried
Izanami
4,100
2,852
0
564
7,736
2,649
0
3,753
3,823
0
18,302
L
Sun Wukong
SoloDiff
Sun Wukong
4,110
871
102
3,240
7,229
5,216
0
2,861
4,176
0
10,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,533
Gold Earned
17,298
90
Minions Killed
82
5
Camps Cleared
3
464,464
Distance Traveled
381,494
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,690
961
37
5
2
147,703
3
W
Baron Samedi
6,801
850
26
3
0
157,309
1
W
Ah Puch
6,042
755
27
3
3
159,452
1
L
Eset
6,010
751
19
2
2
132,922
2
L
Izanami
6,073
759
47
6
1
115,753
0
L
Sun Wukong
5,215
652
16
2
0
132,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role