Player Matchup

Skadi
Skadi
Arkticstorm_
Skadi
Level 41
God Stats
10W - 13L
1,420 SR
Queue Stats
147W - 187L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Darun98_
Kukulkan
Level 118
God Stats
1W - 4L
1,331 SR
Queue Stats
14W - 11L
1,479 Elo+
Solo
Neith
Neith
FleshMosaic
Neith
Level 64
God Stats
2W - 5L
1,251 SR
Queue Stats
33W - 46L
1,255 Elo+
Solo
Shiva
Shiva
metalboy84
Shiva
Level 60
God Stats
2W - 4L
1,614 SR
Queue Stats
51W - 43L
1,524 Elo+
Solo
Discordia
Discordia
yuztrin
Discordia
Level 89
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Team Averages
Level 74
1,381 SR
1,393 Elo+

VS

Team Averages
Level 109
1,599 SR
1,384 Elo+
Shiva
Shiva
Ali37718
Shiva
Level 123
God Stats
2W - 0L
1,696 SR
Queue Stats
6W - 13L
1,058 Elo+
Solo
Danzaburou
Danzaburou
Colonel_Morgan
Danzaburou
Level 147
God Stats
2W - 3L
1,527 SR
Queue Stats
63W - 56L
1,336 Elo+
Solo
Freya
Freya
Jonny Bravo293
Freya
Level 49
God Stats
1W - 1L
1,579 SR
Queue Stats
3W - 2L
1,734 Elo+
Solo
Kuzenbo
Kuzenbo
NASSAFROMAN
Kuzenbo
Level 160
God Stats
36W - 29L
1,619 SR
Queue Stats
51W - 37L
1,470 Elo+
Solo
Zeus
Zeus
SlayersliceNL
Zeus
Level 65
God Stats
15W - 10L
1,572 SR
Queue Stats
115W - 96L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,445
870
3,158
6,117
1,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Darun98_
Kukulkan
17
4 / 8 / 4
12,769
1,064
19,637
24,296
7,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 5
11,712
976
6,637
14,530
5,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
18
0 / 7 / 8
11,744
979
11,942
29,315
36,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
yuztrin
Discordia
18
3 / 9 / 5
12,437
1,036
18,130
19,481
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ali37718
Shiva
19
7 / 1 / 18
13,738
1,145
19,974
20,415
22,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Colonel_Morgan
Danzaburou
19
9 / 2 / 16
14,441
1,203
25,080
12,238
5,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 10
11,743
979
9,074
6,317
2,819
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
NASSAFROMAN
Kuzenbo
19
1 / 1 / 25
12,599
1,050
9,462
18,921
30,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 4 / 7
14,808
1,234
26,399
12,589
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
10
Kills
34
34
Deaths
10
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Shiva
Ali37718
Shiva
7
1
18
16
L
1
3
3
0.83
W
Danzaburou
Colonel_Morgan
Danzaburou
9
2
16
8.5
L
Kukulkan
Darun98_
Kukulkan
4
8
4
0.75
L
2
7
5
0.64
W
2
2
10
3.5
W
Kuzenbo
NASSAFROMAN
Kuzenbo
1
1
25
13.5
W
15
4
7
4.63
L
Shiva
0
7
8
0.57
L
Discordia
yuztrin
Discordia
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,504
Damage
89,989
93,739
Taken
70,480
57,115
Mitigated
67,310
3,909
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Ali37718
Shiva
19,974
2,204
546
1,675
20,415
22,615
0
11,136
8,890
10,542
31,396
L
3,158
1,867
0
217
6,117
1,917
0
1,774
4,224
0
6,685
W
Danzaburou
Colonel_Morgan
Danzaburou
25,080
14,008
0
4,806
12,238
5,448
0
7,035
5,105
0
53,760
L
Kukulkan
Darun98_
Kukulkan
19,637
757
0
0
24,296
7,927
0
12,823
11,029
46,085
0
L
6,637
2,629
0
555
14,530
5,077
0
5,815
8,507
0
23,153
W
9,074
2,460
0
1,819
6,317
2,819
0
3,994
2,323
28,654
0
W
Kuzenbo
NASSAFROMAN
Kuzenbo
9,462
3,100
462
1,122
18,921
30,934
0
9,986
8,150
17,720
0
W
26,399
3,615
0
780
12,589
5,494
0
8,380
3,959
52,286
0
L
Shiva
11,942
1,189
127
1,601
29,315
36,648
0
16,377
11,965
7,633
29,142
L
Discordia
yuztrin
Discordia
18,130
346
244
1,165
19,481
5,546
0
9,812
9,196
40,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,107
Gold Earned
67,329
199
Minions Killed
248
4
Camps Cleared
9
945,729
Distance Traveled
1,108,502
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,738
1,145
46
4
2
239,716
2
L
Skadi
10,445
870
9
1
1
90,554
2
W
Danzaburou
14,441
1,203
58
5
2
211,401
0
L
Kukulkan
12,769
1,064
59
5
0
226,254
1
L
Neith
11,712
976
33
3
0
188,690
0
W
Freya
11,743
979
44
4
1
233,146
1
W
Kuzenbo
12,599
1,050
18
2
0
246,337
0
W
Zeus
14,808
1,234
82
7
4
177,902
1
L
Shiva
11,744
979
55
5
0
214,224
2
L
Discordia
12,437
1,036
43
4
3
226,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role