Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Chirili
Skadi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,499 Elo+
Solo
Poseidon
Poseidon
kuensegss
Poseidon
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
294W - 243L
1,625 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,541 Elo+

VS

Team Averages
Level 92
1,539 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
Esfurion
Morgan Le Fay
Level 88
God Stats
4W - 5L
1,302 SR
Queue Stats
47W - 34L
1,235 Elo+
Party 2
Chaac
Chaac
Onasrite
Chaac
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 41L
1,467 Elo+
Solo
Nemesis
Nemesis
jesu122
Nemesis
Level 68
God Stats
1W - 1L
1,814 SR
Queue Stats
13W - 12L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 3 / 9
15,330
697
12,314
13,318
13,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
Chirili
Skadi
19
6 / 6 / 8
14,940
679
21,719
15,706
5,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
kuensegss
Poseidon
20
3 / 5 / 11
15,383
699
22,379
15,544
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Esfurion
Morgan Le Fay
18
2 / 6 / 7
13,472
612
13,549
15,401
5,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Onasrite
Chaac
20
9 / 3 / 4
15,270
694
17,398
29,703
48,904
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
jesu122
Nemesis
16
3 / 6 / 7
12,910
587
8,046
21,734
9,271
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
15
Kills
14
14
Deaths
15
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
9
3.5
W
Skadi
Chirili
Skadi
6
6
8
1.67
L
Morgan Le Fay
Esfurion
Morgan Le Fay
2
6
7
0.92
L
Chaac
Onasrite
Chaac
9
3
4
3.67
L
Nemesis
jesu122
Nemesis
3
6
7
1.08
W
Poseidon
kuensegss
Poseidon
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,412
Damage
38,993
44,568
Taken
66,838
22,603
Mitigated
63,770
12,365
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,314
2,246
701
4,036
13,318
13,476
262
4,656
8,306
4,999
20,683
W
Skadi
Chirili
Skadi
21,719
9,751
0
2,883
15,706
5,070
1,807
3,944
11,366
0
69,788
L
Morgan Le Fay
Esfurion
Morgan Le Fay
13,549
432
0
1,828
15,401
5,595
0
5,044
9,913
67,726
0
L
Chaac
Onasrite
Chaac
17,398
2,081
344
13,092
29,703
48,904
67
11,048
17,351
0
58,915
L
Nemesis
jesu122
Nemesis
8,046
1,519
0
3,962
21,734
9,271
0
7,978
13,243
738
21,651
W
Poseidon
kuensegss
Poseidon
22,379
3,683
0
4,745
15,544
4,057
488
5,785
9,206
91,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,653
Gold Earned
41,652
257
Minions Killed
233
8
Camps Cleared
11
1,170,875
Distance Traveled
1,186,057
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,330
697
20
1
0
408,074
3
W
Skadi
14,940
679
78
4
4
364,859
2
L
Morgan Le Fay
13,472
612
129
6
8
392,591
3
L
Chaac
15,270
694
61
3
2
416,511
4
L
Nemesis
12,910
587
43
2
1
376,955
2
W
Poseidon
15,383
699
159
7
4
397,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role