Player Matchup

Danzaburou
Danzaburou
CharxAR
Danzaburou
Level 82
God Stats
3W - 2L
1,564 SR
Queue Stats
14W - 8L
1,620 Elo+
Solo
Anubis
Anubis
Ysor
Anubis
Level 109
God Stats
23W - 20L
1,305 SR
Queue Stats
432W - 429L
1,527 Elo+
Solo
Chang'e
Chang'e
polarbearworld
Chang'e
Level 62
God Stats
21W - 19L
1,546 SR
Queue Stats
82W - 108L
1,421 Elo+
Solo
Team Averages
Level 84
1,471 SR
1,523 Elo+

VS

Team Averages
Level 102
1,451 SR
1,425 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RivalPower2977
Thanatos
Level 119
God Stats
14W - 21L
1,352 SR
Queue Stats
22W - 30L
1,432 Elo+
Solo
Chaac
Chaac
antoni_elch
Chaac
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 175L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CharxAR
Danzaburou
15
8 / 1 / 15
11,644
896
14,868
9,408
3,714
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Ysor
Anubis
17
15 / 3 / 9
11,883
914
21,793
12,614
5,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 4 / 12
9,492
730
6,012
10,953
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 9 / 4
8,914
686
13,085
13,439
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
14
2 / 9 / 3
9,476
729
5,341
16,343
1,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 8 / 3
8,995
692
5,996
18,234
14,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
26
Kills
6
8
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
9
4
0.44
W
Danzaburou
CharxAR
Danzaburou
8
1
15
15.5
L
Thanatos
2
9
3
0.39
W
Anubis
Ysor
Anubis
15
3
9
6.5
L
2
8
3
0.44
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,673
Damage
24,422
32,975
Taken
48,016
13,190
Mitigated
19,180
11,925
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,085
4,009
0
1,450
13,439
2,698
66
8,659
4,780
31,651
2,857
W
Danzaburou
CharxAR
Danzaburou
14,868
6,525
0
1,339
9,408
3,714
1,592
3,083
6,325
0
37,435
L
Thanatos
5,341
1,708
0
4,992
16,343
1,875
0
11,472
4,871
0
25,151
W
Anubis
Ysor
Anubis
21,793
1,158
0
4,321
12,614
5,985
464
3,569
9,045
40,697
0
L
5,996
1,068
55
3,378
18,234
14,607
0
7,866
10,368
0
11,953
W
6,012
519
2,619
3,646
10,953
3,491
571
5,666
5,185
17,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
27,385
115
Minions Killed
105
7
Camps Cleared
4
675,120
Distance Traveled
635,210
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,914
686
47
4
2
195,556
3
W
Danzaburou
11,644
896
41
3
4
245,747
1
L
Thanatos
9,476
729
45
3
2
211,604
2
W
Anubis
11,883
914
49
4
2
206,516
1
L
Chaac
8,995
692
13
1
0
228,050
0
W
Chang'e
9,492
730
25
2
1
222,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role