Player Matchup

Kukulkan
Kukulkan
ZyklonDset
Kukulkan
Level 67
God Stats
25W - 61L
1,388 SR
Queue Stats
65W - 187L
1,240 Elo+
Party 2
Amaterasu
Amaterasu
enmasgel
Amaterasu
Level 66
God Stats
21W - 49L
1,311 SR
Queue Stats
65W - 187L
1,240 Elo+
Party 2
Cupid
Cupid
ÁngelRS
Cupid
Level 61
God Stats
6W - 9L
1,348 SR
Queue Stats
70W - 188L
1,293 Elo+
Party 2
Team Averages
Level 65
1,349 SR
1,257 Elo+

VS

Team Averages
Level 23
1,428 SR
1,338 Elo+
Arachne
Arachne
NachteileR
Arachne
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 1
Hercules
Hercules
Tonshav
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,246 Elo+
Party 1
Neith
Neith
ellreine
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ZyklonDset
Kukulkan
13
4 / 1 / 11
8,126
813
10,269
3,531
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
enmasgel
Amaterasu
12
8 / 0 / 10
9,310
931
6,955
7,588
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
ÁngelRS
Cupid
13
6 / 0 / 8
8,380
838
5,835
2,912
1,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NachteileR
Arachne
8
1 / 10 / 0
6,275
628
3,508
10,422
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Tonshav
Hercules
10
0 / 5 / 0
6,074
607
4,059
9,976
10,795
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ellreine
Neith
10
0 / 3 / 0
6,148
615
1,619
7,104
2,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
18
Kills
1
1
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
NachteileR
Arachne
1
10
0
0.1
L
Hercules
Tonshav
Hercules
0
5
0
0
W
Kukulkan
ZyklonDset
Kukulkan
4
1
11
9.5
L
Neith
ellreine
Neith
0
3
0
0
W
Amaterasu
enmasgel
Amaterasu
8
0
10
13
W
Cupid
ÁngelRS
Cupid
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
9,186
14,031
Taken
27,502
10,723
Mitigated
17,645
5,437
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
NachteileR
Arachne
3,508
2,277
0
639
10,422
4,311
0
3,097
7,325
0
7,191
L
Hercules
Tonshav
Hercules
4,059
674
0
1,576
9,976
10,795
0
3,271
6,705
0
9,231
W
Kukulkan
ZyklonDset
Kukulkan
10,269
425
0
740
3,531
1,253
937
365
2,980
35,987
0
L
Neith
ellreine
Neith
1,619
898
0
790
7,104
2,539
0
3,901
3,203
0
18,658
W
Amaterasu
enmasgel
Amaterasu
6,955
2,627
0
4,078
7,588
8,393
610
319
7,049
0
16,346
W
Cupid
ÁngelRS
Cupid
5,835
2,817
283
336
2,912
1,077
1,295
8
2,848
0
20,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
18,497
132
Minions Killed
62
6
Camps Cleared
2
612,975
Distance Traveled
530,232
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,275
628
10
1
1
175,365
1
L
Hercules
6,074
607
15
2
1
197,989
4
W
Kukulkan
8,126
813
63
6
3
193,103
3
L
Neith
6,148
615
37
4
0
156,878
0
W
Amaterasu
9,310
931
17
2
1
225,113
1
W
Cupid
8,380
838
52
5
2
194,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role