Player Matchup

Chronos
Chronos
 
Chronos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Smots
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
Zeymas
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,393 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,420 Elo+

VS

Team Averages
Level 90
1,434 SR
1,393 Elo+
Baron Samedi
Baron Samedi
BotThrashMaster
Baron Samedi
Level 98
God Stats
4W - 3L
1,480 SR
Queue Stats
49W - 28L
1,500 Elo+
Party 1
Artemis
Artemis
MisTyCroft99
Artemis
Level 57
God Stats
11W - 19L
1,195 SR
Queue Stats
17W - 32L
1,116 Elo+
Solo
Shiva
Shiva
Truestone12
Shiva
Level 115
God Stats
1W - 1L
1,627 SR
Queue Stats
17W - 7L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 8 / 4
10,677
763
3,720
14,707
4,638
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Smots
Bacchus
13
1 / 10 / 5
9,906
708
3,614
17,106
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Zeymas
Danzaburou
14
3 / 10 / 0
10,217
730
6,548
13,670
4,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BotThrashMaster
Baron Samedi
17
19 / 3 / 7
12,966
926
24,570
12,641
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
MisTyCroft99
Artemis
16
3 / 1 / 20
11,351
811
8,954
7,049
2,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 3 / 16
10,522
752
7,893
12,465
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
7
Kills
28
28
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
8
4
0.63
W
Baron Samedi
BotThrashMaster
Baron Samedi
19
3
7
7.5
W
Artemis
MisTyCroft99
Artemis
3
1
20
13
L
Bacchus
Smots
Bacchus
1
10
5
0.35
W
6
3
16
4.67
L
Danzaburou
Zeymas
Danzaburou
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,882
Damage
41,417
45,483
Taken
32,155
25,369
Mitigated
22,525
5,460
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,720
428
0
691
14,707
4,638
0
8,757
5,761
21,289
0
W
Baron Samedi
BotThrashMaster
Baron Samedi
24,570
2,697
1,331
4,174
12,641
6,247
1,066
4,171
8,470
58,535
0
W
Artemis
MisTyCroft99
Artemis
8,954
2,297
0
1,280
7,049
2,708
1,033
931
6,118
0
33,565
L
Bacchus
Smots
Bacchus
3,614
176
367
2,504
17,106
16,099
0
10,883
6,009
10,987
0
W
7,893
1,182
101
1,695
12,465
13,570
217
3,111
9,354
0
22,927
L
Danzaburou
Zeymas
Danzaburou
6,548
2,084
0
1,898
13,670
4,632
0
5,197
8,269
0
33,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
34,839
99
Minions Killed
164
2
Camps Cleared
10
637,292
Distance Traveled
675,298
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,677
763
26
2
0
214,578
0
W
Baron Samedi
12,966
926
80
6
3
233,257
1
W
Artemis
11,351
811
60
4
3
239,576
2
L
Bacchus
9,906
708
11
1
0
218,318
1
W
Shiva
10,522
752
24
2
4
202,465
1
L
Danzaburou
10,217
730
62
4
2
204,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role