Player Matchup

Hou Yi
Hou Yi
IGY666
Hou Yi
Level 145
God Stats
5W - 3L
1,519 SR
Queue Stats
358W - 378L
1,435 Elo+
Solo
Loki
Loki
PVE-_23
Loki
Level 149
God Stats
6W - 1L
1,512 SR
Queue Stats
66W - 47L
1,528 Elo+
Party 2
Chronos
Chronos
SagenessJosh
Chronos
Level 67
God Stats
3W - 1L
1,797 SR
Queue Stats
166W - 206L
1,447 Elo+
Party 2
Ares
Ares
ZexBombKillrNob
Ares
Level 58
God Stats
31W - 24L
1,538 SR
Queue Stats
125W - 150L
1,435 Elo+
Solo
Ullr
Ullr
thirdraintv
Ullr
Level 86
God Stats
2W - 1L
1,220 SR
Queue Stats
95W - 108L
1,437 Elo+
Party 2
Team Averages
Level 101
1,517 SR
1,456 Elo+

VS

Team Averages
Level 136
1,550 SR
1,499 Elo+
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chewy8113
Izanami
Level 152
God Stats
16W - 12L
1,500 SR
Queue Stats
280W - 308L
1,500 Elo+
Party 1
Sobek
Sobek
HanamonLive
Sobek
Level 147
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 7L
1,495 Elo+
Solo
Arachne
Arachne
StumpyyIV
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,500 Elo+
Party 1
Sol
Sol
xMuricanx
Sol
Level 120
God Stats
6W - 3L
1,498 SR
Queue Stats
53W - 51L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IGY666
Hou Yi
18
16 / 3 / 3
12,712
636
21,953
15,355
6,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
PVE-_23
Loki
20
8 / 5 / 6
12,304
615
14,678
18,189
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
SagenessJosh
Chronos
16
3 / 2 / 10
10,302
515
8,796
10,805
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 12
10,961
548
6,426
19,280
20,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 0 / 9
11,962
598
11,293
11,691
7,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 7 / 2
9,120
456
5,496
14,638
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Chewy8113
Izanami
13
0 / 10 / 6
8,659
433
7,741
15,467
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

14
5 / 4 / 2
10,315
516
8,747
19,398
23,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
StumpyyIV
Arachne
15
1 / 9 / 3
8,866
443
4,621
17,981
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 5 / 2
10,112
506
13,099
15,668
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
35
Kills
10
13
Deaths
35
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
2
0.14
L
Izanami
Chewy8113
Izanami
0
10
6
0.3
L
5
4
2
1.5
W
Hou Yi
IGY666
Hou Yi
16
3
3
5.83
W
Loki
PVE-_23
Loki
8
5
6
2.2
W
Chronos
SagenessJosh
Chronos
3
2
10
4
L
Arachne
StumpyyIV
Arachne
1
9
3
0.28
W
3
3
12
3
W
5
0
9
9.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,146
Damage
39,704
75,320
Taken
83,152
46,106
Mitigated
44,392
20,747
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,496
2,206
128
1,733
14,638
4,187
1,198
2,959
11,679
6
52,170
L
Izanami
Chewy8113
Izanami
7,741
4,731
0
2,764
15,467
4,052
520
712
14,755
0
54,352
L
8,747
814
0
3,509
19,398
23,987
78
6,067
13,331
19,970
0
W
Hou Yi
IGY666
Hou Yi
21,953
12,924
0
2,246
15,355
6,470
1,642
5,267
10,088
0
93,996
W
Loki
PVE-_23
Loki
14,678
5,641
0
5,968
18,189
7,854
0
5,795
12,394
0
109,905
W
Chronos
SagenessJosh
Chronos
8,796
1,292
0
2,096
10,805
4,520
611
4,342
6,463
59,956
0
L
Arachne
StumpyyIV
Arachne
4,621
3,230
0
2,018
17,981
6,554
0
1,741
16,240
0
44,732
W
6,426
342
2,965
4,934
19,280
20,066
108
7,250
12,030
16,206
0
W
11,293
2,782
0
2,538
11,691
7,196
449
2,544
9,147
0
74,606
L
13,099
3,415
0
5,561
15,668
5,612
595
3,743
11,925
65,191
6,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
47,072
529
Minions Killed
407
0
Camps Cleared
0
1,958,310
Distance Traveled
1,819,315
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,120
456
113
6
0
331,949
9
L
Izanami
8,659
433
95
5
0
333,648
1
L
Sobek
10,315
516
13
1
0
383,545
4
W
Hou Yi
12,712
636
138
7
0
356,188
3
W
Loki
12,304
615
155
8
0
410,630
1
W
Chronos
10,302
515
91
5
0
408,728
4
L
Arachne
8,866
443
72
4
0
391,741
9
W
Ares
10,961
548
18
1
0
387,152
1
W
Ullr
11,962
598
127
6
0
395,612
1
L
Sol
10,112
506
114
6
0
378,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role