Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ForzaTh4
Cerberus
Level 18
God Stats
3W - 3L
1,404 SR
Queue Stats
35W - 55L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaltySilva
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,397 Elo+
Party 1
Team Averages
Level 93
1,481 SR
1,439 Elo+

VS

Team Averages
Level 69
1,546 SR
1,453 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
C4juNKiLLeR
Ao Kuang
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 142L
1,285 Elo+
Solo
Sol
Sol
DuskxTwilight420
Sol
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 163L
1,473 Elo+
Solo
Artemis
Artemis
SMITE_Banned_13
Artemis
Level 20
God Stats
5W - 1L
1,732 SR
Queue Stats
156W - 167L
1,508 Elo+
Solo
Sylvanus
Sylvanus
SmashSmashSmaash
Sylvanus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
5 / 3 / 4
7,292
912
11,928
6,032
1,888
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
13
4 / 3 / 5
7,175
897
7,154
8,630
5,305
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
 
Terra
13
3 / 2 / 7
6,883
860
3,150
8,757
8,399
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ForzaTh4
Cerberus
8
1 / 1 / 3
5,783
723
957
3,102
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
SaltySilva
Morgan Le Fay
13
0 / 2 / 8
6,565
821
5,481
4,684
1,822
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 4 / 6
6,688
836
2,505
6,223
1,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
C4juNKiLLeR
Ao Kuang
14
3 / 2 / 5
7,613
952
3,731
8,427
4,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 6
6,813
852
4,586
8,098
2,375
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 2
8,431
1,054
11,911
4,373
1,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 7
6,610
826
2,937
6,797
2,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
13
Kills
11
11
Deaths
13
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
3
4
2.33
L
Sun Wukong
 
Sun Wukong
4
3
5
2.17
L
Terra
 
Terra
3
2
7
3.25
W
The Morrigan
 
The Morrigan
0
4
6
0.75
W
Ao Kuang
C4juNKiLLeR
Ao Kuang
3
2
5
2.75
W
1
4
6
1
L
Cerberus
ForzaTh4
Cerberus
1
1
3
2.5
W
7
1
2
8
L
Morgan Le Fay
SaltySilva
Morgan Le Fay
0
2
8
2
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
25,670
31,205
Taken
33,918
20,048
Mitigated
12,969
9,824
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,928
123
657
892
6,032
1,888
0
2,260
3,772
22,252
0
L
Sun Wukong
 
Sun Wukong
7,154
1,375
458
1,839
8,630
5,305
0
3,191
5,439
198
14,057
L
Terra
 
Terra
3,150
0
2,960
2,401
8,757
8,399
0
4,787
3,970
5,869
0
W
The Morrigan
 
The Morrigan
2,505
111
316
733
6,223
1,921
216
3,815
2,408
10,367
970
W
Ao Kuang
C4juNKiLLeR
Ao Kuang
3,731
1,067
492
2,386
8,427
4,632
216
5,220
3,207
12,073
0
W
4,586
1,056
966
2,387
8,098
2,375
648
5,357
2,741
13,088
0
L
Cerberus
ForzaTh4
Cerberus
957
59
47
556
3,102
2,634
0
1,914
1,188
2,656
0
W
11,911
4,233
412
1,165
4,373
1,672
622
2,489
1,884
0
20,140
L
Morgan Le Fay
SaltySilva
Morgan Le Fay
5,481
469
0
14
4,684
1,822
0
1,515
3,169
17,825
0
W
2,937
1,767
3,146
1,720
6,797
2,369
360
4,736
2,061
8,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
36,155
70
Minions Killed
93
0
Camps Cleared
0
617,084
Distance Traveled
759,438
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,292
912
19
2
0
143,675
0
L
Sun Wukong
7,175
897
23
3
0
147,978
2
L
Terra
6,883
860
2
0
0
117,132
0
W
The Morrigan
6,688
836
18
2
0
162,744
0
W
Ao Kuang
7,613
952
19
2
0
137,779
1
W
Sol
6,813
852
16
2
0
163,894
0
L
Cerberus
5,783
723
5
1
0
66,592
1
W
Artemis
8,431
1,054
20
3
0
184,976
1
L
Morgan Le Fay
6,565
821
21
3
0
141,707
0
W
Sylvanus
6,610
826
20
3
0
110,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role