Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CyberaticHydra
Amaterasu
Level 61
God Stats
2W - 0L
1,748 SR
Queue Stats
35W - 26L
1,531 Elo+
Party 3
Zeus
Zeus
Darkbox808
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,525 Elo+
Party 3
Erlang Shen
Erlang Shen
OoohhBabyATriple
Erlang Shen
Level 139
God Stats
21W - 13L
1,717 SR
Queue Stats
618W - 631L
1,530 Elo+
Solo
Ymir
Ymir
Yoshimoto70
Ymir
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 94L
1,500 Elo+
Solo
Team Averages
Level 101
1,593 SR
1,517 Elo+

VS

Team Averages
Level 112
1,465 SR
1,525 Elo+
Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AbidingNAIRO
Chaac
Level 156
God Stats
17W - 17L
1,521 SR
Queue Stats
448W - 477L
1,528 Elo+
Party 1
Arachne
Arachne
ElPit0n
Arachne
Level 85
God Stats
12W - 12L
1,531 SR
Queue Stats
510W - 506L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
SaharaScarab
Nu Wa
Level 68
God Stats
2W - 9L
1,275 SR
Queue Stats
128W - 112L
1,542 Elo+
Solo
Medusa
Medusa
temitte
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 1 / 6
7,452
532
12,510
6,760
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
CyberaticHydra
Amaterasu
13
4 / 2 / 4
7,840
560
9,595
10,891
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 1 / 0
9,016
644
9,757
6,296
2,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
OoohhBabyATriple
Erlang Shen
13
4 / 0 / 7
8,198
586
7,799
10,001
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 1 / 3
7,202
514
5,013
10,369
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 3
6,132
438
4,021
12,014
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 0
6,583
470
5,411
14,613
6,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ElPit0n
Arachne
10
0 / 5 / 1
6,117
437
4,310
12,474
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 1
6,974
498
7,173
7,996
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
temitte
Medusa
12
3 / 5 / 0
7,179
513
6,908
9,086
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
25
Kills
5
5
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
6
6
L
Ymir
 
Ymir
0
5
3
0.3
L
1
5
0
0.2
W
Amaterasu
CyberaticHydra
Amaterasu
4
2
4
3
W
8
1
0
8
L
Arachne
ElPit0n
Arachne
0
5
1
0.1
W
Erlang Shen
OoohhBabyATriple
Erlang Shen
4
0
7
7.5
L
1
5
1
0.3
W
6
1
3
7.5
L
Medusa
temitte
Medusa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,674
Damage
27,823
44,317
Taken
56,183
25,109
Mitigated
20,319
15,065
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,510
5,316
0
2,878
6,760
2,362
663
1,821
4,855
0
49,601
L
Ymir
 
Ymir
4,021
867
245
1,594
12,014
6,070
0
2,988
8,714
17,819
0
L
5,411
1,436
0
5,520
14,613
6,361
0
1,824
12,789
0
36,352
W
Amaterasu
CyberaticHydra
Amaterasu
9,595
4,461
0
4,565
10,891
7,762
581
2,510
8,237
0
41,330
W
9,757
2,660
0
2,322
6,296
2,279
996
1,761
4,351
59,530
0
L
Arachne
ElPit0n
Arachne
4,310
3,651
0
2,679
12,474
3,683
0
4,122
8,308
0
36,029
W
Erlang Shen
OoohhBabyATriple
Erlang Shen
7,799
3,931
0
3,280
10,001
7,245
37
1,361
8,558
0
57,263
L
7,173
1,481
0
1,635
7,996
2,451
0
4,083
3,913
39,233
0
W
5,013
1,441
0
2,020
10,369
5,461
323
3,163
7,122
22,056
0
L
Medusa
temitte
Medusa
6,908
3,143
0
1,952
9,086
1,754
0
1,139
7,689
0
36,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,708
Gold Earned
32,985
425
Minions Killed
314
0
Camps Cleared
0
1,342,246
Distance Traveled
1,307,984
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,452
532
84
6
0
248,916
4
L
Ymir
6,132
438
31
2
0
265,746
4
L
Chaac
6,583
470
83
6
0
271,088
1
W
Amaterasu
7,840
560
77
6
0
274,760
0
W
Zeus
9,016
644
126
9
0
241,588
1
L
Arachne
6,117
437
62
4
0
277,518
3
W
Erlang Shen
8,198
586
96
7
0
318,396
1
L
Nu Wa
6,974
498
74
5
0
237,365
3
W
Ymir
7,202
514
42
3
0
258,586
3
L
Medusa
7,179
513
64
5
0
256,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role