Player Matchup

Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Ryo Tsuzuki
Chang'e
Level 27
God Stats
5W - 8L
1,478 SR
Queue Stats
14W - 20L
1,121 Elo+
Party 2
Hachiman
Hachiman
domesuFarmer
Hachiman
Level 124
God Stats
40W - 32L
1,730 SR
Queue Stats
242W - 193L
1,948 Elo+
Party 3
Fafnir
Fafnir
jinrou2310
Fafnir
Level 102
God Stats
12W - 12L
1,966 SR
Queue Stats
293W - 240L
1,667 Elo+
Party 3
Team Averages
Level 99
1,635 SR
1,547 Elo+

VS

Team Averages
Level 62
1,491 SR
1,507 Elo+
Cupid
Cupid
Alkee
Cupid
Level 37
God Stats
4W - 5L
1,518 SR
Queue Stats
261W - 247L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Embxsic
Sylvanus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 113L
1,531 Elo+
Party 1
Mulan
Mulan
JesseLK416
Mulan
Level 48
God Stats
0W - 3L
1,317 SR
Queue Stats
2W - 7L
1,447 Elo+
Solo
Chronos
Chronos
PrimiTive8187
Chronos
Level 104
God Stats
6W - 7L
1,500 SR
Queue Stats
205W - 173L
1,531 Elo+
Party 1
Ravana
Ravana
TatersinGravy12
Ravana
Level 95
God Stats
13W - 14L
1,621 SR
Queue Stats
416W - 463L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
13 / 0 / 7
13,587
679
23,312
25,868
21,040
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
 
Cliodhna
18
7 / 2 / 10
11,437
572
14,764
14,574
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Ryo Tsuzuki
Chang'e
15
2 / 4 / 3
9,748
487
4,745
13,611
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
domesuFarmer
Hachiman
19
12 / 1 / 3
12,453
623
16,827
16,774
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
jinrou2310
Fafnir
15
1 / 0 / 19
10,950
548
6,743
14,616
19,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alkee
Cupid
14
0 / 6 / 0
8,385
419
8,807
15,853
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Embxsic
Sylvanus
13
1 / 9 / 2
8,908
445
5,517
19,250
18,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
14
1 / 8 / 1
9,144
457
7,162
19,590
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chronos
16
5 / 6 / 0
10,210
511
12,729
14,927
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 1
8,674
434
5,120
14,154
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
35
Kills
7
7
Deaths
35
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
13
0
7
16.5
W
Cliodhna
 
Cliodhna
7
2
10
6
L
Cupid
Alkee
Cupid
0
6
0
0
L
Sylvanus
Embxsic
Sylvanus
1
9
2
0.22
L
Mulan
1
8
1
0.19
L
Chronos
5
6
0
0.83
W
Chang'e
Ryo Tsuzuki
Chang'e
2
4
3
0.88
L
0
6
1
0.08
W
Hachiman
domesuFarmer
Hachiman
12
1
3
13.5
W
Fafnir
jinrou2310
Fafnir
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,391
Damage
39,335
85,443
Taken
83,774
58,295
Mitigated
44,611
41,177
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
23,312
8,536
0
16,380
25,868
21,040
837
862
24,632
0
106,435
W
Cliodhna
 
Cliodhna
14,764
611
0
1,229
14,574
6,400
2,570
4,258
10,249
0
90,966
L
Cupid
Alkee
Cupid
8,807
4,065
217
5,700
15,853
3,063
874
1,456
14,377
0
54,464
L
Sylvanus
Embxsic
Sylvanus
5,517
1,229
1,371
3,642
19,250
18,695
0
3,005
16,057
23,846
425
L
Mulan
7,162
881
0
5,324
19,590
12,782
934
661
18,237
0
39,201
L
Chronos
12,729
3,554
0
1,788
14,927
5,200
792
4,001
10,488
78,502
0
W
Chang'e
Ryo Tsuzuki
Chang'e
4,745
517
2,395
5,682
13,611
4,704
1,579
8,783
4,828
39,274
0
L
5,120
407
0
4,346
14,154
4,871
0
1,975
12,004
0
52,348
W
Hachiman
domesuFarmer
Hachiman
16,827
9,757
0
9,653
16,774
6,653
4,370
2,730
14,044
0
107,906
W
Fafnir
jinrou2310
Fafnir
6,743
1,768
818
5,020
14,616
19,498
391
5,500
9,084
21,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
45,321
576
Minions Killed
398
0
Camps Cleared
0
2,056,335
Distance Traveled
1,783,530
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,587
679
174
9
0
445,528
4
W
Cliodhna
11,437
572
137
7
0
472,514
4
L
Cupid
8,385
419
90
5
0
314,674
3
L
Sylvanus
8,908
445
33
2
0
347,544
1
L
Mulan
9,144
457
75
4
0
337,730
0
L
Chronos
10,210
511
110
6
0
378,806
1
W
Chang'e
9,748
487
84
4
0
349,702
2
L
Ravana
8,674
434
90
5
0
404,776
2
W
Hachiman
12,453
623
155
8
0
372,506
8
W
Fafnir
10,950
548
26
1
0
416,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role