Player Matchup

Hun Batz
Hun Batz
BiborosVegh
Hun Batz
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
136W - 143L
1,500 Elo+
Solo
Poseidon
Poseidon
Eastdaddy99
Poseidon
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 141L
1,615 Elo+
Party 1
Guan Yu
Guan Yu
Mocabis
Guan Yu
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 44L
1,358 Elo+
Party 2
Chaac
Chaac
jmann681
Chaac
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 36L
1,332 Elo+
Party 1
Tyr
Tyr
streay
Tyr
Level 68
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 46L
1,503 Elo+
Party 2
Team Averages
Level 92
1,543 SR
1,462 Elo+

VS

Team Averages
Level 146
1,399 SR
1,449 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
CyberThePerv
Osiris
Level 157
God Stats
2W - 1L
1,293 SR
Queue Stats
54W - 56L
1,462 Elo+
Party 3
Bastet
Bastet
Obi1CanBneMe
Bastet
Level 121
God Stats
8W - 12L
1,200 SR
Queue Stats
382W - 370L
1,446 Elo+
Solo
Ganesha
Ganesha
canyoufeelingme
Ganesha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,258 Elo+
Solo
Khepri
Khepri
llPerception
Khepri
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 65L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BiborosVegh
Hun Batz
15
4 / 3 / 4
8,607
861
5,212
6,365
2,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Eastdaddy99
Poseidon
15
5 / 5 / 3
8,849
885
19,240
9,560
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Mocabis
Guan Yu
15
1 / 2 / 7
7,711
771
3,933
9,299
9,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
jmann681
Chaac
15
0 / 4 / 6
7,290
729
8,108
13,662
14,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
streay
Tyr
12
0 / 7 / 5
6,948
695
4,927
10,490
9,050
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 2 / 11
8,885
889
9,429
11,188
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
7 / 2 / 8
8,952
895
8,793
12,304
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
16
8 / 4 / 10
9,611
961
12,037
13,240
7,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 14
7,798
780
9,962
10,328
10,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
16
2 / 0 / 17
9,542
954
3,586
11,160
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
10
Kills
21
21
Deaths
10
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
11
4.75
L
Hun Batz
BiborosVegh
Hun Batz
4
3
4
2
W
Osiris
7
2
8
5.5
L
Poseidon
Eastdaddy99
Poseidon
5
5
3
1.3
L
Guan Yu
Mocabis
Guan Yu
1
2
7
2.25
W
Bastet
8
4
10
3.25
W
0
2
14
3.5
L
Chaac
jmann681
Chaac
0
4
6
0.75
W
Khepri
2
0
17
10.5
L
Tyr
streay
Tyr
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,420
Damage
43,807
49,376
Taken
58,220
38,224
Mitigated
47,702
16,203
Healing
25,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,429
1,015
8,748
4,622
11,188
5,480
1,687
4,101
7,087
26,451
0
L
Hun Batz
BiborosVegh
Hun Batz
5,212
750
734
1,488
6,365
2,154
0
2,485
3,880
0
12,073
W
Osiris
8,793
2,234
870
2,335
12,304
10,656
408
3,987
8,317
1,964
17,512
L
Poseidon
Eastdaddy99
Poseidon
19,240
2,223
1,145
1,862
9,560
3,341
0
4,662
4,898
35,604
0
L
Guan Yu
Mocabis
Guan Yu
3,933
582
2,801
2,519
9,299
9,244
0
4,913
4,386
0
7,698
W
Bastet
12,037
3,156
884
1,929
13,240
7,746
1,289
3,641
9,599
0
20,535
W
9,962
463
742
1,154
10,328
10,827
529
4,651
5,677
17,061
0
L
Chaac
jmann681
Chaac
8,108
807
1,067
3,804
13,662
14,435
0
5,382
8,280
371
17,419
W
Khepri
3,586
312
1,184
3,090
11,160
12,993
0
3,122
8,038
7,987
0
L
Tyr
streay
Tyr
4,927
433
253
530
10,490
9,050
0
6,522
3,968
0
7,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
44,788
87
Minions Killed
100
0
Camps Cleared
0
943,178
Distance Traveled
1,038,251
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,885
889
38
4
0
206,599
2
L
Hun Batz
8,607
861
14
1
0
166,026
0
W
Osiris
8,952
895
30
3
0
197,410
0
L
Poseidon
8,849
885
37
4
0
174,434
0
L
Guan Yu
7,711
771
13
1
0
223,834
0
W
Bastet
9,611
961
18
2
0
224,813
1
W
Ganesha
7,798
780
0
0
0
190,750
4
L
Chaac
7,290
729
18
2
0
193,152
3
W
Khepri
9,542
954
14
1
0
218,679
0
L
Tyr
6,948
695
5
1
0
185,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role