Player Matchup

Eset
Eset
Anunahz
Eset
Level 160
God Stats
6W - 3L
1,311 SR
Queue Stats
248W - 198L
1,630 Elo+
Party 2
Bacchus
Bacchus
EternalEmperorIV
Bacchus
Level 69
God Stats
1W - 1L
1,261 SR
Queue Stats
55W - 45L
1,532 Elo+
Party 1
Skadi
Skadi
Polwie
Skadi
Level 119
God Stats
2W - 1L
1,666 SR
Queue Stats
19W - 21L
1,485 Elo+
Party 2
Anhur
Anhur
Rhongomynıad
Anhur
Level 79
God Stats
3W - 0L
1,741 SR
Queue Stats
108W - 106L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
VortexTheLegend
Kuzenbo
Level 160
God Stats
1W - 1L
1,012 SR
Queue Stats
39W - 57L
1,533 Elo+
Solo
Team Averages
Level 117
1,398 SR
1,551 Elo+

VS

Team Averages
Level 107
1,493 SR
1,505 Elo+
Rama
Rama
Dasaefv
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,463 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KillerCyb
Ah Muzen Cab
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 61L
1,566 Elo+
Party 3
Ares
Ares
MjolnirWin
Ares
Level 22
God Stats
0W - 2L
1,248 SR
Queue Stats
26W - 45L
1,415 Elo+
Solo
Nemesis
Nemesis
RTexco
Nemesis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,542 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vampiric_Tyrantt
Morgan Le Fay
Level 81
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 63L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Anunahz
Eset
17
8 / 7 / 13
11,848
846
22,059
14,564
5,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 5 / 15
11,071
791
10,405
19,776
32,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Polwie
Skadi
19
7 / 6 / 13
12,038
860
14,278
14,605
5,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 12
10,894
778
13,977
13,517
4,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 16
11,246
803
9,355
20,108
28,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dasaefv
Rama
17
3 / 6 / 15
10,544
753
12,064
13,978
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
KillerCyb
Ah Muzen Cab
17
5 / 5 / 14
10,533
752
22,714
12,858
5,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 5 / 17
10,087
721
8,604
21,312
25,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
RTexco
Nemesis
15
3 / 6 / 14
9,737
696
7,695
17,194
13,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Vampiric_Tyrantt
Morgan Le Fay
19
11 / 4 / 10
12,061
862
21,580
12,580
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
95
26
Kills
25
25
Deaths
26
69
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Eset
Anunahz
Eset
8
7
13
2.07
L
Rama
Dasaefv
Rama
3
6
15
1.75
W
2
5
15
1.9
L
Ah Muzen Cab
KillerCyb
Ah Muzen Cab
5
5
14
2.4
L
3
5
17
2.3
W
Skadi
Polwie
Skadi
7
6
13
2.25
L
Nemesis
RTexco
Nemesis
3
6
14
1.67
W
6
4
12
3
L
Morgan Le Fay
Vampiric_Tyrantt
Morgan Le Fay
11
4
10
4
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,074
Damage
72,657
82,570
Taken
77,922
77,376
Mitigated
54,844
30,783
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Anunahz
Eset
22,059
1,200
2,237
2,985
14,564
5,561
600
3,624
10,864
34,069
0
L
Rama
Dasaefv
Rama
12,064
5,870
899
2,431
13,978
5,746
1,265
8,031
5,947
0
33,415
W
10,405
414
801
5,721
19,776
32,930
148
7,041
12,206
21,025
0
L
Ah Muzen Cab
KillerCyb
Ah Muzen Cab
22,714
7,071
1,041
1,806
12,858
5,295
2,178
8,900
3,958
0
42,041
L
8,604
152
1,081
4,219
21,312
25,596
321
9,342
11,970
14,580
0
W
Skadi
Polwie
Skadi
14,278
7,749
776
2,799
14,605
5,776
2,230
6,184
8,389
0
37,226
L
Nemesis
RTexco
Nemesis
7,695
2,089
1,075
3,748
17,194
13,079
595
9,172
8,022
0
13,393
W
13,977
6,765
1,671
3,129
13,517
4,424
2,536
5,780
7,635
0
27,891
L
Morgan Le Fay
Vampiric_Tyrantt
Morgan Le Fay
21,580
912
914
2,344
12,580
5,128
757
6,374
6,206
36,579
0
W
9,355
2,672
3,547
7,117
20,108
28,685
729
7,555
12,334
17,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,097
Gold Earned
52,962
146
Minions Killed
145
0
Camps Cleared
0
1,246,624
Distance Traveled
1,226,279
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,848
846
28
2
0
233,208
0
L
Rama
10,544
753
41
3
0
223,772
1
W
Bacchus
11,071
791
18
1
0
277,817
1
L
Ah Muzen Cab
10,533
752
46
3
0
240,410
1
L
Ares
10,087
721
7
1
0
236,229
0
W
Skadi
12,038
860
56
4
0
239,619
0
L
Nemesis
9,737
696
15
1
0
257,727
1
W
Anhur
10,894
778
28
2
0
232,470
0
L
Morgan Le Fay
12,061
862
36
3
0
268,141
0
W
Kuzenbo
11,246
803
16
1
0
263,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role