Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Festi
Discordia
Level 141
God Stats
1W - 1L
1,328 SR
Queue Stats
15W - 11L
1,606 Elo+
Party 1
Artemis
Artemis
Makaylä
Artemis
Level 120
God Stats
10W - 5L
1,801 SR
Queue Stats
15W - 11L
1,606 Elo+
Party 1
Team Averages
Level 135
1,543 SR
1,570 Elo+

VS

Team Averages
Level 68
1,595 SR
1,619 Elo+
Gilgamesh
Gilgamesh
ACupOfDucks
Gilgamesh
Level 113
God Stats
1W - 3L
1,715 SR
Queue Stats
21W - 14L
1,747 Elo+
Solo
Sol
Sol
LilLeaf98
Sol
Level 7
God Stats
1W - 1L
1,376 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
SoParched
Danzaburou
Level 83
God Stats
7W - 2L
1,694 SR
Queue Stats
13W - 9L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 5
7,334
733
2,767
7,547
6,844
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Festi
Discordia
13
5 / 2 / 4
8,495
850
9,759
7,086
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Makaylä
Artemis
11
3 / 2 / 4
7,447
745
7,323
4,208
1,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACupOfDucks
Gilgamesh
11
2 / 0 / 2
7,095
710
5,570
7,112
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 2
6,235
624
2,987
6,706
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SoParched
Danzaburou
11
2 / 6 / 2
7,430
743
5,043
9,380
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
5
3.5
L
Gilgamesh
ACupOfDucks
Gilgamesh
2
0
2
3
W
Discordia
Festi
Discordia
5
2
4
3.5
L
0
3
2
0.33
W
Artemis
Makaylä
Artemis
3
2
4
2.5
L
Danzaburou
SoParched
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,849
Damage
13,600
18,841
Taken
23,198
10,259
Mitigated
10,756
8,284
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,767
382
0
4,117
7,547
6,844
399
1,360
5,821
0
12,174
L
Gilgamesh
ACupOfDucks
Gilgamesh
5,570
1,276
0
906
7,112
5,959
0
2,896
4,216
0
9,618
W
Discordia
Festi
Discordia
9,759
683
0
3,528
7,086
2,076
455
1,042
5,783
37,122
0
L
2,987
454
537
1,178
6,706
1,700
0
2,759
3,947
13,779
0
W
Artemis
Makaylä
Artemis
7,323
2,711
333
306
4,208
1,339
187
1,376
2,660
0
21,710
L
Danzaburou
SoParched
Danzaburou
5,043
1,979
0
312
9,380
3,097
48
4,246
5,134
0
20,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,276
Gold Earned
20,760
112
Minions Killed
68
6
Camps Cleared
2
562,901
Distance Traveled
506,497
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,334
733
22
2
1
209,594
6
L
Gilgamesh
7,095
710
8
1
0
190,012
3
W
Discordia
8,495
850
57
6
1
182,737
5
L
Sol
6,235
624
21
2
1
149,625
2
W
Artemis
7,447
745
33
3
4
170,570
1
L
Danzaburou
7,430
743
39
4
1
166,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role