Player Matchup

Camazotz
Camazotz
CooledThread529
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
TimeToFrame
Jing Wei
Level 32
God Stats
4W - 7L
1,288 SR
Queue Stats
171W - 279L
1,212 Elo+
Party 1
Ymir
Ymir
kingofgodz69
Ymir
Level 36
God Stats
8W - 10L
1,500 SR
Queue Stats
137W - 231L
1,212 Elo+
Party 1
Team Averages
Level 32
1,429 SR
1,305 Elo+

VS

Team Averages
Level 66
1,440 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Vinny3003
Baron Samedi
Level 107
God Stats
0W - 5L
1,321 SR
Queue Stats
29W - 34L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
ZombieKiwiWolf
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,561 Elo+
Party 2
Hercules
Hercules
tek_dwr
Hercules
Level 61
God Stats
6W - 14L
1,500 SR
Queue Stats
202W - 314L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
7 / 2 / 8
9,162
833
15,180
15,547
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
TimeToFrame
Jing Wei
15
7 / 0 / 7
9,699
882
9,967
7,666
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 13
9,032
821
5,146
11,445
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Vinny3003
Baron Samedi
12
3 / 6 / 1
7,836
712
11,030
11,579
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ZombieKiwiWolf
Heimdallr
10
1 / 4 / 2
7,163
651
5,570
10,031
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
tek_dwr
Hercules
11
0 / 6 / 3
7,035
640
6,358
13,888
15,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
16
Kills
4
4
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
7
2
8
5.5
W
Jing Wei
TimeToFrame
Jing Wei
7
0
7
10.5
L
Baron Samedi
Vinny3003
Baron Samedi
3
6
1
0.58
L
Heimdallr
ZombieKiwiWolf
Heimdallr
1
4
2
0.5
W
2
2
13
4.25
L
Hercules
tek_dwr
Hercules
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
22,958
34,658
Taken
35,498
23,609
Mitigated
28,122
9,665
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
15,180
4,998
0
6,366
15,547
10,181
558
4,183
10,762
0
28,130
W
Jing Wei
TimeToFrame
Jing Wei
9,967
8,329
302
1,999
7,666
3,082
1,639
2,555
4,749
0
40,041
L
Baron Samedi
Vinny3003
Baron Samedi
11,030
1,020
861
3,535
11,579
8,364
0
1,612
9,719
28,449
0
L
Heimdallr
ZombieKiwiWolf
Heimdallr
5,570
2,968
0
251
10,031
4,463
0
1,234
8,530
0
16,655
W
5,146
1,102
0
998
11,445
10,346
80
3,940
6,751
18,562
0
L
Hercules
tek_dwr
Hercules
6,358
1,002
232
4,418
13,888
15,295
0
2,461
11,002
0
13,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
22,034
139
Minions Killed
88
8
Camps Cleared
2
700,734
Distance Traveled
562,904
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,162
833
32
3
3
241,111
3
W
Jing Wei
9,699
882
87
8
5
261,950
1
L
Baron Samedi
7,836
712
41
4
2
187,563
3
L
Heimdallr
7,163
651
28
3
0
172,776
3
W
Ymir
9,032
821
20
2
0
197,673
4
L
Hercules
7,035
640
19
2
0
202,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role