Player Matchup

Nike
Nike
HemlocK420666
Nike
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
357W - 400L
1,400 Elo+
Party 2
Ravana
Ravana
Heretic123666
Ravana
Level 160
God Stats
0W - 3L
1,159 SR
Queue Stats
355W - 396L
1,394 Elo+
Party 2
Hera
Hera
ONE910Falk
Hera
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
481W - 481L
1,441 Elo+
Solo
Ra
Ra
xDeathBladex653
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 161L
1,425 Elo+
Solo
Ares
Ares
zeus_da_007
Ares
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 88L
1,345 Elo+
Solo
Team Averages
Level 126
1,432 SR
1,401 Elo+

VS

Team Averages
Level 67
1,543 SR
1,486 Elo+
Nox
Nox
BrettBombay
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,531 Elo+
Party 1
Agni
Agni
Hareazy
Agni
Level 24
God Stats
5W - 0L
1,385 SR
Queue Stats
112W - 110L
1,546 Elo+
Party 1
Terra
Terra
Wooffles
Terra
Level 28
God Stats
3W - 0L
1,827 SR
Queue Stats
146W - 123L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Yo Fatha312
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,361 Elo+
Party 1
Ao Kuang
Ao Kuang
darkkaze13
Ao Kuang
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 170L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 9
10,419
651
10,087
14,728
18,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 5 / 7
10,115
632
6,935
13,588
16,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 8 / 7
9,104
569
15,036
9,526
2,560
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 7
12,705
794
29,018
12,852
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 6 / 4
8,177
511
6,455
9,944
3,901
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 21
12,994
812
16,715
10,141
5,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Hareazy
Agni
17
3 / 7 / 17
10,937
684
11,044
11,256
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Wooffles
Terra
18
1 / 3 / 27
11,895
743
4,976
21,794
30,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Yo Fatha312
Gilgamesh
20
12 / 1 / 14
12,689
793
11,596
28,377
20,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
darkkaze13
Ao Kuang
18
7 / 3 / 15
11,494
718
7,963
16,478
16,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
126
15
Kills
32
32
Deaths
16
34
Assists
94
Player
Kills
Deaths
Assists
KDA
W
9
2
21
9.75
W
Agni
Hareazy
Agni
3
7
17
1.64
L
3
8
9
0.94
L
2
5
7
1.1
L
1
8
7
0.56
W
Terra
Wooffles
Terra
1
3
27
4.83
W
Gilgamesh
Yo Fatha312
Gilgamesh
12
1
14
19
W
Ao Kuang
darkkaze13
Ao Kuang
7
3
15
4.83
L
8
5
7
2.3
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,531
Damage
52,294
60,638
Taken
88,046
46,054
Mitigated
76,952
9,925
Healing
48,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,715
2,697
1,443
959
10,141
5,165
1,948
6,574
3,567
40,256
0
W
Agni
Hareazy
Agni
11,044
1,325
1,447
683
11,256
5,174
376
7,240
4,016
37,604
0
L
10,087
1,318
371
168
14,728
18,508
0
8,860
5,868
0
19,511
L
6,935
1,417
625
1,642
13,588
16,461
168
8,263
5,325
754
20,156
L
15,036
4,303
30
380
9,526
2,560
830
7,111
2,415
28,723
0
W
Terra
Wooffles
Terra
4,976
1,385
15,464
11,366
21,794
30,169
672
12,952
8,842
17,739
0
W
Gilgamesh
Yo Fatha312
Gilgamesh
11,596
3,142
1,024
10,327
28,377
20,160
877
16,825
11,552
140
29,313
W
Ao Kuang
darkkaze13
Ao Kuang
7,963
1,585
1,512
4,543
16,478
16,284
2,478
7,278
8,672
16,565
0
L
29,018
1,676
2,601
3,842
12,852
4,624
0
9,408
3,444
62,616
0
L
6,455
423
43
223
9,944
3,901
0
7,056
2,888
7,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,520
Gold Earned
60,009
156
Minions Killed
164
0
Camps Cleared
0
1,082,652
Distance Traveled
1,368,088
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,994
812
67
4
0
295,895
1
W
Agni
10,937
684
42
3
0
246,160
0
L
Nike
10,419
651
14
1
0
214,934
0
L
Ravana
10,115
632
21
1
0
298,961
2
L
Hera
9,104
569
27
2
0
163,285
2
W
Terra
11,895
743
20
1
0
277,483
0
W
Gilgamesh
12,689
793
23
1
0
282,585
0
W
Ao Kuang
11,494
718
12
1
0
265,965
0
L
Ra
12,705
794
90
6
0
248,942
2
L
Ares
8,177
511
4
0
0
156,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role