Player Matchup

Tsukuyomi
Tsukuyomi
Gambit594
Tsukuyomi
Level 145
God Stats
3W - 4L
1,494 SR
Queue Stats
289W - 300L
1,491 Elo+
Solo
Danzaburou
Danzaburou
MrBakaSheep
Danzaburou
Level 143
God Stats
4W - 6L
1,757 SR
Queue Stats
187W - 183L
1,549 Elo+
Solo
Scylla
Scylla
Prasobie
Scylla
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
216W - 226L
1,479 Elo+
Solo
Izanami
Izanami
shadow_black1909
Izanami
Level 123
God Stats
4W - 3L
1,676 SR
Queue Stats
9W - 12L
1,589 Elo+
Solo
Odin
Odin
thatstheguy23146
Odin
Level 89
God Stats
9W - 6L
1,489 SR
Queue Stats
177W - 173L
1,515 Elo+
Solo
Team Averages
Level 130
1,583 SR
1,525 Elo+

VS

Team Averages
Level 130
1,550 SR
1,523 Elo+
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DenserBrazul
Chronos
Level 146
God Stats
10W - 9L
1,528 SR
Queue Stats
390W - 411L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
KobeGotGas
Erlang Shen
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,509 Elo+
Solo
Anubis
Anubis
OoohhBabyATriple
Anubis
Level 139
God Stats
12W - 12L
1,606 SR
Queue Stats
618W - 631L
1,510 Elo+
Solo
Loki
Loki
ripfish123
Loki
Level 100
God Stats
103W - 77L
1,618 SR
Queue Stats
206W - 197L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gambit594
Tsukuyomi
9
2 / 5 / 1
5,548
555
3,992
6,949
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
MrBakaSheep
Danzaburou
10
1 / 3 / 0
6,454
645
4,939
6,162
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Prasobie
Scylla
9
1 / 2 / 1
5,186
519
3,707
5,362
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 4
6,023
602
2,183
6,369
1,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
4 / 4 / 2
5,722
572
3,845
6,762
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 1 / 7
6,215
622
5,396
7,463
3,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
DenserBrazul
Chronos
10
0 / 4 / 3
5,957
596
4,019
7,715
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
KobeGotGas
Erlang Shen
11
1 / 1 / 2
5,966
597
3,511
7,317
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,447
545
3,395
4,990
2,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
11 / 0 / 2
7,812
781
6,375
6,171
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
16
16
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
7
6.5
W
Chronos
DenserBrazul
Chronos
0
4
3
0.38
L
Tsukuyomi
Gambit594
Tsukuyomi
2
5
1
0.5
W
Erlang Shen
KobeGotGas
Erlang Shen
1
1
2
2
L
Danzaburou
MrBakaSheep
Danzaburou
1
3
0
0.33
W
1
2
0
0.5
L
Scylla
Prasobie
Scylla
1
2
1
0.75
W
11
0
2
12
L
0
2
4
1
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,666
Damage
22,696
31,604
Taken
33,656
11,054
Mitigated
15,398
8,745
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,396
928
337
2,081
7,463
3,221
0
715
6,748
0
28,438
W
Chronos
DenserBrazul
Chronos
4,019
1,602
0
2,210
7,715
1,966
106
0
7,715
34,672
0
L
Tsukuyomi
Gambit594
Tsukuyomi
3,992
1,479
0
1,770
6,949
1,658
0
46
6,903
0
27,328
W
Erlang Shen
KobeGotGas
Erlang Shen
3,511
1,431
0
3,628
7,317
5,996
958
0
7,317
0
28,469
L
Danzaburou
MrBakaSheep
Danzaburou
4,939
2,189
0
1,451
6,162
2,030
0
0
6,162
0
30,404
W
3,395
271
0
1,471
4,990
2,260
0
2,368
2,622
29,475
0
L
Scylla
Prasobie
Scylla
3,707
535
0
1,030
5,362
1,020
35
2,086
3,276
26,754
0
W
6,375
2,844
0
825
6,171
1,955
0
624
5,547
0
41,262
L
2,183
1,735
0
2,610
6,369
1,845
0
3,224
3,145
0
33,240
L
3,845
1,148
217
1,667
6,762
4,501
0
2,058
4,704
0
15,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
31,397
278
Minions Killed
326
0
Camps Cleared
0
1,007,938
Distance Traveled
1,035,332
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,215
622
43
4
0
206,356
2
W
Chronos
5,957
596
84
8
0
186,714
4
L
Tsukuyomi
5,548
555
62
6
0
217,849
0
W
Erlang Shen
5,966
597
56
6
0
198,423
1
L
Danzaburou
6,454
645
68
7
0
169,595
8
W
Anubis
5,447
545
65
7
0
199,509
4
L
Scylla
5,186
519
47
5
0
207,425
5
W
Loki
7,812
781
78
8
0
244,330
3
L
Izanami
6,023
602
80
8
0
199,533
4
L
Odin
5,722
572
21
2
0
213,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role