Player Matchup

Sol
Sol
Ba6al
Sol
Level 61
God Stats
6W - 3L
1,762 SR
Queue Stats
28W - 23L
1,719 Elo+
Party 3
Hercules
Hercules
ChilyAG
Hercules
Level 146
God Stats
9W - 8L
1,500 SR
Queue Stats
381W - 392L
1,475 Elo+
Party 2
Geb
Geb
NWLT Zero
Geb
Level 97
God Stats
27W - 31L
1,657 SR
Queue Stats
481W - 469L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
SUCKTIP
Heimdallr
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,658 Elo+
Party 3
Thanatos
Thanatos
ijigga
Thanatos
Level 126
God Stats
1W - 0L
1,337 SR
Queue Stats
64W - 50L
1,693 Elo+
Party 3
Team Averages
Level 94
1,551 SR
1,607 Elo+

VS

Team Averages
Level 71
1,585 SR
1,516 Elo+
Izanami
Izanami
Blanck 300
Izanami
Level 128
God Stats
35W - 22L
1,626 SR
Queue Stats
994W - 1,000L
1,506 Elo+
Party 1
Fenrir
Fenrir
BuzzingBanjo621
Fenrir
Level 90
God Stats
0W - 2L
1,324 SR
Queue Stats
98W - 83L
1,584 Elo+
Party 4
Ymir
Ymir
ClickedChip
Ymir
Level 45
God Stats
13W - 9L
1,694 SR
Queue Stats
421W - 386L
1,512 Elo+
Party 1
Nox
Nox
Deaths_Whisper9
Nox
Level 58
God Stats
4W - 6L
1,415 SR
Queue Stats
38W - 50L
1,361 Elo+
Solo
Camazotz
Camazotz
lordRePTilEexe
Camazotz
Level 36
God Stats
4W - 1L
1,866 SR
Queue Stats
87W - 74L
1,615 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ba6al
Sol
18
12 / 0 / 6
12,456
656
14,307
13,478
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ChilyAG
Hercules
17
3 / 1 / 13
11,621
612
10,016
17,800
17,601
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 13
9,866
519
5,054
16,746
15,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
SUCKTIP
Heimdallr
17
5 / 5 / 7
11,004
579
14,087
13,979
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ijigga
Thanatos
19
14 / 1 / 12
12,857
677
19,317
14,688
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blanck 300
Izanami
15
0 / 7 / 4
8,927
470
10,469
13,301
2,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 9 / 0
8,492
447
8,414
16,395
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 7 / 0
7,247
381
5,807
21,327
14,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 7 / 0
7,088
373
5,240
10,347
3,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
14
0 / 6 / 1
8,260
435
5,873
18,152
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
36
Kills
7
9
Deaths
36
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
Ba6al
Sol
12
0
6
15
L
Izanami
Blanck 300
Izanami
0
7
4
0.29
L
3
9
0
0.33
W
Hercules
ChilyAG
Hercules
3
1
13
9.5
L
4
7
0
0.57
L
0
7
0
0
W
2
2
13
4.25
W
Heimdallr
SUCKTIP
Heimdallr
5
5
7
1.7
W
Thanatos
ijigga
Thanatos
14
1
12
20
L
Camazotz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,781
Damage
35,803
76,691
Taken
79,522
49,362
Mitigated
32,040
46,377
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Ba6al
Sol
14,307
5,589
0
8,301
13,478
4,617
3,571
3,774
9,668
77,978
0
L
Izanami
Blanck 300
Izanami
10,469
7,550
0
1,820
13,301
2,957
704
1,854
11,444
0
81,684
L
8,414
2,992
0
994
16,395
4,518
0
3,793
12,355
0
58,671
W
Hercules
ChilyAG
Hercules
10,016
2,437
0
8,890
17,800
17,601
473
3,513
13,659
0
55,085
L
5,807
650
248
3,733
21,327
14,554
0
5,179
16,020
14,825
0
L
5,240
234
0
60
10,347
3,105
370
5,138
4,901
30,937
0
W
5,054
599
1,214
4,298
16,746
15,895
581
4,047
12,627
28,540
0
W
Heimdallr
SUCKTIP
Heimdallr
14,087
8,095
0
3,713
13,979
5,043
5,574
1,942
12,037
0
72,732
W
Thanatos
ijigga
Thanatos
19,317
9,607
0
19,961
14,688
6,206
883
2,573
12,048
0
94,714
L
Camazotz
5,873
1,387
0
6,613
18,152
6,906
0
2,647
15,437
0
43,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,804
Gold Earned
40,014
468
Minions Killed
420
0
Camps Cleared
0
1,959,249
Distance Traveled
1,750,355
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,456
656
119
6
0
393,233
1
L
Izanami
8,927
470
155
8
0
322,861
5
L
Fenrir
8,492
447
94
5
0
390,379
3
W
Hercules
11,621
612
101
5
0
368,211
1
L
Ymir
7,247
381
17
1
0
351,648
6
L
Nox
7,088
373
57
3
0
325,354
6
W
Geb
9,866
519
26
1
0
379,624
4
W
Heimdallr
11,004
579
97
5
0
359,006
0
W
Thanatos
12,857
677
125
7
0
459,175
5
L
Camazotz
8,260
435
97
5
0
360,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role