Player Matchup

Hel
Hel
ScarletPhx
Hel
Level 42
God Stats
0W - 1L
1,233 SR
Queue Stats
14W - 27L
1,057 Elo+
Solo
Amaterasu
Amaterasu
Shozuhn
Amaterasu
Level 84
God Stats
2W - 2L
1,112 SR
Queue Stats
53W - 78L
1,324 Elo+
Solo
Agni
Agni
lSouthslide
Agni
Level 40
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 1L
1,594 Elo+
Solo
Team Averages
Level 55
1,319 SR
1,325 Elo+

VS

Team Averages
Level 80
1,738 SR
1,522 Elo+
Kuzenbo
Kuzenbo
Booger-P
Kuzenbo
Level 88
God Stats
4W - 1L
1,883 SR
Queue Stats
11W - 15L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
CAPT_BISCUIT
Cthulhu
Level 28
God Stats
4W - 7L
1,701 SR
Queue Stats
15W - 21L
1,651 Elo+
Party 1
Izanami
Izanami
DemonBlueRider
Izanami
Level 123
God Stats
4W - 1L
1,630 SR
Queue Stats
20W - 39L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
6,388
639
5,561
8,919
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Shozuhn
Amaterasu
10
0 / 4 / 4
6,384
638
1,906
11,011
3,822
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 5 / 0
8,928
893
11,002
9,227
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Booger-P
Kuzenbo
12
2 / 2 / 13
7,251
725
6,892
9,581
8,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
CAPT_BISCUIT
Cthulhu
13
6 / 2 / 10
8,170
817
6,048
9,310
5,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
9 / 2 / 7
8,665
867
9,870
8,054
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
17
17
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Booger-P
Kuzenbo
2
2
13
4.25
W
Cthulhu
CAPT_BISCUIT
Cthulhu
6
2
10
5.5
W
9
2
7
6.25
L
0
8
4
0.25
L
Amaterasu
Shozuhn
Amaterasu
0
4
4
0.5
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
22,810
29,157
Taken
26,945
8,738
Mitigated
16,946
5,672
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Booger-P
Kuzenbo
6,892
2,116
0
2,575
9,581
8,253
224
6,015
3,365
14,821
0
W
Cthulhu
CAPT_BISCUIT
Cthulhu
6,048
277
718
2,236
9,310
5,771
728
6,835
2,291
20,684
0
W
9,870
5,971
328
1,481
8,054
2,922
1,635
3,774
4,166
0
36,885
L
5,561
1,119
1,490
1,580
8,919
2,613
54
4,469
4,450
13,475
0
L
Amaterasu
Shozuhn
Amaterasu
1,906
724
129
1,832
11,011
3,822
18
4,906
6,105
0
10,300
L
11,002
878
0
641
9,227
2,303
42
3,769
5,458
29,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
24,086
87
Minions Killed
98
3
Camps Cleared
6
476,538
Distance Traveled
509,693
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,251
725
13
1
0
177,877
0
W
Cthulhu
8,170
817
31
3
2
179,213
0
W
Izanami
8,665
867
54
5
4
152,603
1
L
Hel
6,388
639
16
2
0
124,706
0
L
Amaterasu
6,384
638
24
2
1
179,681
3
L
Agni
8,928
893
47
5
2
172,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role