Player Matchup

Thoth
Thoth
AntonioSL13
Thoth
Level 68
God Stats
5W - 10L
1,504 SR
Queue Stats
243W - 224L
1,512 Elo+
Party 2
Skadi
Skadi
Dragonzjs
Skadi
Level 84
God Stats
7W - 7L
1,892 SR
Queue Stats
227W - 211L
1,519 Elo+
Party 2
Sobek
Sobek
SIERRAX666
Sobek
Level 29
God Stats
8W - 9L
1,602 SR
Queue Stats
77W - 70L
1,513 Elo+
Party 2
Fenrir
Fenrir
SMF Chaos
Fenrir
Level 41
God Stats
0W - 2L
1,241 SR
Queue Stats
84W - 94L
1,388 Elo+
Solo
Mulan
Mulan
TrippyNick0331
Mulan
Level 45
God Stats
1W - 2L
1,468 SR
Queue Stats
51W - 71L
1,386 Elo+
Solo
Team Averages
Level 53
1,541 SR
1,464 Elo+

VS

Team Averages
Level 79
1,511 SR
1,411 Elo+
Baron Samedi
Baron Samedi
BankrollAKS
Baron Samedi
Level 27
God Stats
11W - 8L
1,527 SR
Queue Stats
60W - 70L
1,364 Elo+
Party 1
Cerberus
Cerberus
BiscuittSZN
Cerberus
Level 61
God Stats
11W - 13L
1,452 SR
Queue Stats
310W - 336L
1,304 Elo+
Solo
Izanami
Izanami
Okneesama
Izanami
Level 101
God Stats
37W - 31L
1,552 SR
Queue Stats
211W - 214L
1,431 Elo+
Party 1
Kali
Kali
Safee_11
Kali
Level 96
God Stats
19W - 13L
1,664 SR
Queue Stats
404W - 404L
1,489 Elo+
Party 1
Shiva
Shiva
kellstacks
Shiva
Level 109
God Stats
4W - 6L
1,359 SR
Queue Stats
584W - 616L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,737
449
5,219
8,296
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Dragonzjs
Skadi
15
3 / 2 / 2
9,065
604
7,295
7,509
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
10
1 / 3 / 2
7,002
467
4,741
11,988
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SMF Chaos
Fenrir
12
2 / 2 / 3
6,893
460
3,724
11,728
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 4 / 0
7,178
479
2,917
10,716
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BankrollAKS
Baron Samedi
13
3 / 3 / 5
7,951
530
6,807
8,822
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
BiscuittSZN
Cerberus
7
0 / 3 / 1
5,692
379
862
6,645
2,046
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Okneesama
Izanami
15
2 / 0 / 0
9,029
602
5,993
7,555
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
15
4 / 1 / 7
9,065
604
11,779
12,675
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
16
7 / 1 / 2
9,654
644
8,716
8,373
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
16
16
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Baron Samedi
BankrollAKS
Baron Samedi
3
3
5
1.83
W
Cerberus
BiscuittSZN
Cerberus
0
3
1
0.17
L
Skadi
Dragonzjs
Skadi
3
2
2
2
W
Izanami
Okneesama
Izanami
2
0
0
2
L
Sobek
1
3
2
0.67
L
Fenrir
SMF Chaos
Fenrir
2
2
3
1.75
W
Kali
4
1
7
7.5
L
1
4
0
0.25
W
Shiva
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,896
Damage
34,157
50,237
Taken
44,070
29,613
Mitigated
23,129
9,153
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,219
285
0
1,070
8,296
2,740
948
1,950
6,149
36,156
0
W
Baron Samedi
BankrollAKS
Baron Samedi
6,807
1,105
450
2,402
8,822
3,309
517
3,265
5,557
37,164
0
W
Cerberus
BiscuittSZN
Cerberus
862
0
0
882
6,645
2,046
0
787
5,858
17,733
0
L
Skadi
Dragonzjs
Skadi
7,295
2,899
0
2,633
7,509
2,207
924
468
7,041
0
63,379
W
Izanami
Okneesama
Izanami
5,993
4,012
0
3,497
7,555
2,291
3,050
1,303
6,252
0
69,826
L
Sobek
4,741
135
110
2,880
11,988
13,637
108
2,712
9,043
20,842
0
L
Fenrir
SMF Chaos
Fenrir
3,724
73
0
663
11,728
4,585
0
648
10,982
0
32,744
W
Kali
11,779
5,594
0
3,235
12,675
6,755
0
3,029
9,646
0
67,186
L
2,917
765
0
1,797
10,716
6,444
0
1,307
9,353
0
32,307
W
Shiva
8,716
2,209
0
3,118
8,373
8,728
270
1,576
6,797
0
56,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
41,391
375
Minions Killed
444
0
Camps Cleared
0
1,413,466
Distance Traveled
1,314,004
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,737
449
68
5
0
260,305
4
W
Baron Samedi
7,951
530
63
4
0
274,743
2
W
Cerberus
5,692
379
27
2
0
118,741
0
L
Skadi
9,065
604
125
8
0
293,886
5
W
Izanami
9,029
602
139
9
0
275,870
0
L
Sobek
7,002
467
31
2
0
304,252
4
L
Fenrir
6,893
460
59
4
0
310,046
3
W
Kali
9,065
604
98
7
0
350,246
0
L
Mulan
7,178
479
92
6
0
244,977
1
W
Shiva
9,654
644
117
8
0
294,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role