Player Matchup

Atlas
Atlas
Blue__Ravengirl
Atlas
Level 149
God Stats
23W - 16L
1,476 SR
Queue Stats
189W - 212L
1,390 Elo+
Solo
Bellona
Bellona
CreepyRipper350
Bellona
Level 49
God Stats
4W - 2L
1,660 SR
Queue Stats
98W - 128L
1,338 Elo+
Solo
Zeus
Zeus
Hazzird
Zeus
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 144L
1,316 Elo+
Solo
Tyr
Tyr
PFI Huncho
Tyr
Level 87
God Stats
2W - 1L
1,315 SR
Queue Stats
92W - 80L
1,408 Elo+
Party 2
Set
Set
PFI Migo
Set
Level 68
God Stats
12W - 4L
1,521 SR
Queue Stats
44W - 36L
1,425 Elo+
Party 2
Team Averages
Level 99
1,494 SR
1,375 Elo+

VS

Team Averages
Level 73
1,488 SR
1,351 Elo+
Fenrir
Fenrir
Drshroomies
Fenrir
Level 63
God Stats
1W - 6L
1,434 SR
Queue Stats
60W - 85L
1,321 Elo+
Party 3
Hades
Hades
El_Macho_011
Hades
Level 75
God Stats
2W - 3L
1,464 SR
Queue Stats
86W - 121L
1,369 Elo+
Party 1
Shiva
Shiva
Ignaztio
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,355 Elo+
Party 3
Hou Yi
Hou Yi
josed3701
Hou Yi
Level 61
God Stats
22W - 36L
1,461 SR
Queue Stats
41W - 48L
1,358 Elo+
Party 3
Ares
Ares
red_firebyrd
Ares
Level 104
God Stats
11W - 12L
1,579 SR
Queue Stats
107W - 148L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
8,218
548
8,047
8,388
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 2
8,528
569
6,831
8,922
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Hazzird
Zeus
14
5 / 2 / 5
9,017
601
10,082
6,831
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 5
8,744
583
4,520
11,101
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

15
9 / 2 / 2
9,464
631
7,573
9,179
3,921
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 6 / 0
7,818
521
10,372
14,821
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
6,079
405
1,755
9,191
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Ignaztio
Shiva
9
0 / 1 / 1
5,537
369
1,032
4,113
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
josed3701
Hou Yi
11
1 / 6 / 2
6,905
460
4,993
9,307
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 5 / 1
6,138
409
4,961
11,022
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
7
7
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
2
1
2
3
L
Fenrir
5
6
0
0.83
L
0
4
1
0.13
W
Zeus
Hazzird
Zeus
5
2
5
3.75
L
Shiva
Ignaztio
Shiva
0
1
1
0.5
W
5
1
5
7.5
W
9
2
2
5
L
Hou Yi
josed3701
Hou Yi
1
6
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,053
Damage
23,113
44,421
Taken
48,454
27,334
Mitigated
20,514
11,872
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,047
3,274
573
1,473
8,388
6,917
0
1,884
6,504
27,687
0
W
6,831
1,756
0
3,259
8,922
9,597
2,724
691
8,046
0
43,631
L
Fenrir
10,372
1,611
66
4,065
14,821
5,115
0
5,426
9,140
0
40,222
L
1,755
87
69
3,558
9,191
3,326
0
4,241
4,917
26,076
0
W
Zeus
Hazzird
Zeus
10,082
561
0
1,391
6,831
2,081
240
322
6,509
57,012
0
L
Shiva
Ignaztio
Shiva
1,032
303
324
1,043
4,113
2,701
0
295
3,647
0
11,098
W
4,520
595
0
2,579
11,101
4,818
73
2,146
8,955
0
53,253
W
7,573
2,550
404
2,193
9,179
3,921
3,146
1,673
7,506
0
54,274
L
Hou Yi
josed3701
Hou Yi
4,993
2,859
0
1,288
9,307
2,814
30
4,387
4,887
0
33,810
L
4,961
383
196
1,968
11,022
6,558
0
3,780
7,209
21,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
32,477
432
Minions Killed
226
0
Camps Cleared
0
1,445,509
Distance Traveled
1,139,483
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,218
548
37
2
0
269,492
1
W
Bellona
8,528
569
107
7
0
296,455
1
L
Fenrir
7,818
521
60
4
0
293,862
1
L
Hades
6,079
405
64
4
0
235,124
1
W
Zeus
9,017
601
105
7
0
263,790
2
L
Shiva
5,537
369
11
1
0
162,588
0
W
Tyr
8,744
583
80
5
0
318,554
2
W
Set
9,464
631
103
7
0
297,218
4
L
Hou Yi
6,905
460
64
4
0
261,912
0
L
Ares
6,138
409
27
2
0
185,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role