Player Matchup

Chaac
Chaac
Domski92
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,647 Elo+
Party 1
Rama
Rama
Drunk Johnny 18
Rama
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
242W - 170L
1,608 Elo+
Party 1
Chang'e
Chang'e
Kryptonite008
Chang'e
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
280W - 218L
1,628 Elo+
Party 1
Zeus
Zeus
R0tes
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,627 Elo+
Party 1
Cliodhna
Cliodhna
hiperay
Cliodhna
Level 128
God Stats
5W - 1L
1,767 SR
Queue Stats
179W - 116L
1,627 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,627 Elo+

VS

Team Averages
Level 133
1,541 SR
1,506 Elo+
Artio
Artio
DJvitoxd
Artio
Level 104
God Stats
2W - 2L
1,632 SR
Queue Stats
70W - 65L
1,545 Elo+
Solo
Anhur
Anhur
Digiomegamon
Anhur
Level 160
God Stats
24W - 16L
1,702 SR
Queue Stats
1,562W - 1,128L
1,587 Elo+
Solo
Vamana
Vamana
DuncanTruffle
Vamana
Level 120
God Stats
4W - 3L
1,445 SR
Queue Stats
73W - 87L
1,447 Elo+
Solo
Mercury
Mercury
SoundingEight27
Mercury
Level 122
God Stats
1W - 1L
1,216 SR
Queue Stats
5W - 9L
1,344 Elo+
Solo
Sylvanus
Sylvanus
XBad_SushiX
Sylvanus
Level 160
God Stats
23W - 18L
1,708 SR
Queue Stats
643W - 643L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Domski92
Chaac
16
0 / 3 / 17
9,272
713
11,372
16,481
18,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
2 / 2 / 12
9,663
743
15,694
9,130
4,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
16
1 / 2 / 13
9,539
734
9,937
11,584
4,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
R0tes
Zeus
19
11 / 0 / 9
11,482
883
28,474
6,341
3,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
hiperay
Cliodhna
16
6 / 1 / 8
9,789
753
13,455
7,755
3,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJvitoxd
Artio
16
2 / 5 / 5
8,883
683
4,696
22,483
24,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 0 / 4
9,653
743
6,828
9,930
4,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 4
8,540
657
4,333
21,864
23,125
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 6 / 3
8,336
641
6,970
13,012
5,315
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
XBad_SushiX
Sylvanus
15
1 / 5 / 4
8,453
650
10,493
20,500
11,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
20
Kills
8
8
Deaths
20
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
DJvitoxd
Artio
2
5
5
0.9
L
3
0
4
5
W
Chaac
Domski92
Chaac
0
3
17
2.83
W
2
2
12
4
L
1
4
4
0.75
W
Chang'e
1
2
13
3.75
W
Zeus
R0tes
Zeus
11
0
9
15.5
L
1
6
3
0.42
L
Sylvanus
XBad_SushiX
Sylvanus
1
5
4
0.6
W
Cliodhna
hiperay
Cliodhna
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,932
Damage
33,320
51,291
Taken
87,789
33,894
Mitigated
68,585
18,441
Healing
43,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DJvitoxd
Artio
4,696
1,119
3,457
5,190
22,483
24,324
155
7,254
15,229
8,856
0
L
6,828
1,846
1,446
1,041
9,930
4,519
685
3,870
6,060
0
24,952
W
Chaac
Domski92
Chaac
11,372
619
662
4,145
16,481
18,546
351
3,537
12,944
0
18,824
W
15,694
8,760
545
1,151
9,130
4,049
2,869
3,737
5,393
0
34,293
L
4,333
786
841
4,357
21,864
23,125
380
9,276
12,588
0
28,195
W
Chang'e
9,937
998
6,239
4,578
11,584
4,252
544
3,286
8,298
29,795
0
W
Zeus
R0tes
Zeus
28,474
1,446
57
317
6,341
3,180
999
2,679
3,662
50,641
0
L
6,970
2,298
1,837
1,314
13,012
5,315
388
8,199
4,813
0
14,926
L
Sylvanus
XBad_SushiX
Sylvanus
10,493
1,027
15,941
8,380
20,500
11,302
156
9,812
10,688
14,651
0
W
Cliodhna
hiperay
Cliodhna
13,455
776
219
528
7,755
3,867
608
1,950
5,805
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
43,865
162
Minions Killed
114
0
Camps Cleared
0
1,310,897
Distance Traveled
1,290,737
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,883
683
9
1
0
253,312
0
L
Anhur
9,653
743
49
4
0
279,755
1
W
Chaac
9,272
713
18
1
0
269,458
2
W
Rama
9,663
743
40
3
0
226,250
1
L
Vamana
8,540
657
19
1
0
261,723
3
W
Chang'e
9,539
734
39
3
0
250,409
5
W
Zeus
11,482
883
46
4
0
272,133
1
L
Mercury
8,336
641
26
2
0
254,634
2
L
Sylvanus
8,453
650
11
1
0
241,313
0
W
Cliodhna
9,789
753
19
1
0
292,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role