Player Matchup

Bastet
Bastet
DXbinCrazy
Bastet
Level 46
God Stats
3W - 2L
1,697 SR
Queue Stats
100W - 99L
1,574 Elo+
Solo
Zeus
Zeus
FLAMING_WILDBEAN
Zeus
Level 104
God Stats
27W - 13L
1,752 SR
Queue Stats
128W - 119L
1,571 Elo+
Solo
Cerberus
Cerberus
ItsFatBunny_CR
Cerberus
Level 42
God Stats
11W - 9L
1,532 SR
Queue Stats
260W - 333L
1,411 Elo+
Solo
Cernunnos
Cernunnos
JulianMau_Koga
Cernunnos
Level 88
God Stats
16W - 16L
1,576 SR
Queue Stats
192W - 200L
1,453 Elo+
Solo
Fenrir
Fenrir
S_D_818
Fenrir
Level 124
God Stats
1W - 2L
1,300 SR
Queue Stats
84W - 96L
1,597 Elo+
Solo
Team Averages
Level 81
1,571 SR
1,521 Elo+

VS

Team Averages
Level 69
1,471 SR
1,477 Elo+
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ForeverTwisted-
Tiamat
Level 62
God Stats
2W - 7L
1,364 SR
Queue Stats
22W - 21L
1,450 Elo+
Solo
Nu Wa
Nu Wa
HolyFahKR
Nu Wa
Level 95
God Stats
2W - 2L
1,565 SR
Queue Stats
7W - 14L
1,462 Elo+
Solo
Medusa
Medusa
adirtyobject
Medusa
Level 55
God Stats
2W - 3L
1,235 SR
Queue Stats
52W - 59L
1,376 Elo+
Solo
Atlas
Atlas
supergoodside569
Atlas
Level 85
God Stats
71W - 46L
1,691 SR
Queue Stats
208W - 192L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DXbinCrazy
Bastet
10
7 / 0 / 3
6,200
620
6,363
5,434
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
5 / 0 / 7
6,043
604
5,882
3,976
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
8
0 / 2 / 4
4,864
486
1,141
6,248
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
JulianMau_Koga
Cernunnos
9
1 / 0 / 4
5,190
519
3,557
3,572
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
S_D_818
Fenrir
10
0 / 1 / 0
5,187
519
2,592
6,449
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 2 / 1
5,077
508
3,009
6,768
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 4 / 0
4,109
411
1,723
7,699
2,692
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
HolyFahKR
Nu Wa
7
0 / 5 / 0
4,664
466
3,134
5,169
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
8
1 / 2 / 1
4,888
489
4,428
6,012
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,036
604
3,040
4,414
3,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
3
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
W
Bastet
DXbinCrazy
Bastet
7
0
3
8.5
W
5
0
7
8.5
L
0
4
0
0
L
Nu Wa
HolyFahKR
Nu Wa
0
5
0
0
W
Cerberus
0
2
4
1
W
Cernunnos
JulianMau_Koga
Cernunnos
1
0
4
3
W
Fenrir
S_D_818
Fenrir
0
1
0
0
L
Medusa
1
2
1
0.75
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
15,334
25,679
Taken
30,062
9,563
Mitigated
11,928
9,340
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,009
146
334
2,264
6,768
3,631
0
1,954
4,814
13,909
0
W
Bastet
DXbinCrazy
Bastet
6,363
1,815
0
2,788
5,434
1,509
13
1,929
3,505
0
28,707
W
5,882
935
0
1,000
3,976
1,005
615
2,490
1,486
27,542
0
L
1,723
194
24
1,926
7,699
2,692
0
2,468
5,231
11,432
0
L
Nu Wa
HolyFahKR
Nu Wa
3,134
968
15
102
5,169
1,133
881
1,672
3,497
23,449
0
W
Cerberus
1,141
80
134
1,609
6,248
2,373
0
1,953
4,295
8,415
0
W
Cernunnos
JulianMau_Koga
Cernunnos
3,557
1,184
0
1,394
3,572
883
0
1,094
2,478
0
29,643
W
Fenrir
S_D_818
Fenrir
2,592
666
0
2,415
6,449
3,793
0
3,440
3,009
0
23,541
L
Medusa
4,428
2,219
0
1,675
6,012
1,435
196
929
5,083
0
28,050
L
3,040
1,101
0
1,984
4,414
3,037
0
0
4,179
32,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
24,774
229
Minions Killed
191
0
Camps Cleared
0
949,218
Distance Traveled
866,816
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,077
508
21
2
0
196,906
4
W
Bastet
6,200
620
51
5
0
215,331
3
W
Zeus
6,043
604
46
5
0
195,571
4
L
Tiamat
4,109
411
21
2
0
170,266
0
L
Nu Wa
4,664
466
32
3
0
148,256
2
W
Cerberus
4,864
486
16
2
0
175,327
3
W
Cernunnos
5,190
519
62
6
0
189,433
4
W
Fenrir
5,187
519
54
5
0
173,556
3
L
Medusa
4,888
489
55
6
0
174,550
5
L
Atlas
6,036
604
62
6
0
176,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role