Player Matchup

Geb
Geb
DannyDaBoi
Geb
Level 43
God Stats
17W - 13L
1,617 SR
Queue Stats
71W - 62L
1,568 Elo+
Party 1
Chaac
Chaac
Protezoic
Chaac
Level 121
God Stats
3W - 5L
1,557 SR
Queue Stats
185W - 156L
1,541 Elo+
Party 1
He Bo
He Bo
SnowStorm3827
He Bo
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 113L
1,536 Elo+
Party 3
Ne Zha
Ne Zha
Thiccclock
Ne Zha
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
88W - 68L
1,667 Elo+
Party 3
Izanami
Izanami
xSup3rScrubx
Izanami
Level 103
God Stats
4W - 1L
1,717 SR
Queue Stats
119W - 100L
1,624 Elo+
Party 1
Team Averages
Level 109
1,578 SR
1,587 Elo+

VS

Team Averages
Level 78
1,555 SR
1,520 Elo+
Chaac
Chaac
Anuree
Chaac
Level 40
God Stats
4W - 9L
1,627 SR
Queue Stats
39W - 40L
1,527 Elo+
Party 2
Artemis
Artemis
CaptainSarge
Artemis
Level 18
God Stats
1W - 3L
1,570 SR
Queue Stats
12W - 20L
1,599 Elo+
Party 2
Poseidon
Poseidon
FreeManure69
Poseidon
Level 26
God Stats
5W - 6L
1,517 SR
Queue Stats
13W - 19L
1,495 Elo+
Party 2
Awilix
Awilix
TitanCinnamons
Awilix
Level 148
God Stats
10W - 10L
1,533 SR
Queue Stats
38W - 40L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
devilspider619
Sylvanus
Level 159
God Stats
12W - 20L
1,528 SR
Queue Stats
480W - 489L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,507
551
2,792
4,475
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Protezoic
Chaac
11
5 / 0 / 4
6,734
673
6,065
6,604
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 0
6,225
623
4,212
4,030
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Thiccclock
Ne Zha
11
1 / 0 / 4
6,072
607
2,316
4,621
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xSup3rScrubx
Izanami
10
4 / 0 / 2
5,935
594
2,860
3,533
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anuree
Chaac
7
0 / 5 / 1
4,308
431
1,811
7,971
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
CaptainSarge
Artemis
7
0 / 2 / 0
4,269
427
2,313
4,231
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
FreeManure69
Poseidon
8
0 / 2 / 1
4,475
448
1,905
2,981
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,256
526
1,948
5,840
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
7
1 / 3 / 0
4,845
485
3,642
6,487
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
1
1
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Anuree
Chaac
0
5
1
0.1
L
Artemis
CaptainSarge
Artemis
0
2
0
0
W
1
0
4
3
L
Poseidon
FreeManure69
Poseidon
0
2
1
0.25
W
Chaac
Protezoic
Chaac
5
0
4
7
W
4
1
0
4
W
Ne Zha
Thiccclock
Ne Zha
1
0
4
3
L
0
3
1
0.17
L
Sylvanus
1
3
0
0.33
W
Izanami
xSup3rScrubx
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
11,619
23,263
Taken
27,510
11,071
Mitigated
9,565
8,023
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Anuree
Chaac
1,811
387
0
1,113
7,971
3,267
0
541
7,227
0
15,388
L
Artemis
CaptainSarge
Artemis
2,313
738
0
1,327
4,231
1,001
25
840
3,356
0
13,895
W
2,792
737
0
1,739
4,475
3,056
0
1,229
3,246
10,763
4,364
L
Poseidon
FreeManure69
Poseidon
1,905
653
0
0
2,981
601
0
1,151
1,795
15,322
0
W
Chaac
Protezoic
Chaac
6,065
1,268
0
3,649
6,604
4,746
511
364
6,064
0
34,997
W
4,212
217
0
1,239
4,030
1,098
0
2,006
1,995
32,071
0
W
Ne Zha
Thiccclock
Ne Zha
2,316
701
0
261
4,621
1,404
0
697
3,924
0
36,204
L
1,948
333
0
410
5,840
1,549
0
1,284
4,521
0
32,430
L
Sylvanus
3,642
1,304
308
1,366
6,487
3,147
0
2,815
3,672
16,945
6,288
W
Izanami
xSup3rScrubx
Izanami
2,860
1,812
0
1,135
3,533
767
56
748
2,785
0
31,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
23,153
308
Minions Killed
201
0
Camps Cleared
0
1,004,010
Distance Traveled
946,695
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,308
431
36
4
0
202,472
0
L
Artemis
4,269
427
32
3
0
174,474
1
W
Geb
5,507
551
23
2
0
201,546
1
L
Poseidon
4,475
448
27
3
0
189,340
3
W
Chaac
6,734
673
65
7
0
203,957
4
W
He Bo
6,225
623
63
6
0
181,758
1
W
Ne Zha
6,072
607
78
8
0
232,483
1
L
Awilix
5,256
526
69
7
0
222,661
0
L
Sylvanus
4,845
485
37
4
0
157,748
0
W
Izanami
5,935
594
79
8
0
184,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role