Player Matchup

Tsukuyomi
Tsukuyomi
BAUDELAIRESr
Tsukuyomi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
BLAIRRRRR
Baron Samedi
Level 7
God Stats
33W - 27L
1,595 SR
Queue Stats
372W - 322L
1,499 Elo+
Party 1
Merlin
Merlin
CalydonForge
Merlin
Level 100
God Stats
1W - 1L
1,170 SR
Queue Stats
9W - 16L
1,429 Elo+
Party 3
Yemoja
Yemoja
DukeSwellington
Yemoja
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 325L
1,527 Elo+
Party 1
King Arthur
King Arthur
NeonUmbreon
King Arthur
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Team Averages
Level 85
1,453 SR
1,490 Elo+

VS

Team Averages
Level 54
1,395 SR
1,483 Elo+
Izanami
Izanami
Brokenisis
Izanami
Level 104
God Stats
4W - 8L
1,087 SR
Queue Stats
130W - 122L
1,478 Elo+
Party 2
Da Ji
Da Ji
MurderousDonut
Da Ji
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 59L
1,492 Elo+
Party 2
Nox
Nox
Parandus
Nox
Level 39
God Stats
1W - 2L
1,381 SR
Queue Stats
17W - 20L
1,512 Elo+
Party 4
Hades
Hades
bbyfacenlsn
Hades
Level 28
God Stats
84W - 95L
1,381 SR
Queue Stats
144W - 155L
1,451 Elo+
Party 2
Athena
Athena
rotheblunt
Athena
Level 35
God Stats
3W - 2L
1,625 SR
Queue Stats
21W - 28L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BAUDELAIRESr
Tsukuyomi
16
2 / 11 / 2
10,997
1,000
13,971
21,860
7,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BLAIRRRRR
Baron Samedi
16
0 / 4 / 2
9,864
897
2,015
7,162
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
4 / 3 / 0
12,474
1,134
14,093
8,514
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 0 / 6
12,349
1,123
8,569
9,795
12,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
NeonUmbreon
King Arthur
16
0 / 4 / 3
10,468
952
7,053
15,907
10,095
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

169

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brokenisis
Izanami
18
5 / 1 / 8
11,612
1,056
14,087
8,758
3,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 14
12,409
1,128
15,364
10,383
4,314
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 14
12,409
1,128
11,787
7,798
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 7
11,430
1,039
8,916
7,140
5,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
rotheblunt
Athena
18
3 / 1 / 17
13,043
1,186
8,846
15,207
18,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
6
Kills
22
22
Deaths
6
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BAUDELAIRESr
Tsukuyomi
2
11
2
0.27
L
Baron Samedi
BLAIRRRRR
Baron Samedi
0
4
2
0.25
W
Izanami
Brokenisis
Izanami
5
1
8
9
L
Merlin
4
3
0
1.33
L
0
0
6
3
W
5
2
14
6
L
King Arthur
NeonUmbreon
King Arthur
0
4
3
0.38
W
4
1
14
11
W
5
1
7
8.5
W
Athena
rotheblunt
Athena
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
59,000
63,238
Taken
49,286
35,387
Mitigated
35,140
10,846
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BAUDELAIRESr
Tsukuyomi
13,971
4,168
0
3,791
21,860
7,423
0
9,647
12,077
0
29,110
L
Baron Samedi
BLAIRRRRR
Baron Samedi
2,015
101
1,161
425
7,162
2,463
0
4,933
2,145
3,894
0
W
Izanami
Brokenisis
Izanami
14,087
8,596
0
1,206
8,758
3,335
0
3,929
4,829
0
39,869
L
Merlin
14,093
1,458
0
69
8,514
2,738
0
3,174
5,262
76,422
0
L
8,569
1,057
2,630
2,651
9,795
12,668
0
4,817
4,879
13,611
0
W
15,364
3,345
0
346
10,383
4,314
0
5,983
4,400
0
20,347
L
King Arthur
NeonUmbreon
King Arthur
7,053
540
0
119
15,907
10,095
0
6,396
9,326
0
15,270
W
11,787
676
314
1,382
7,798
3,678
0
3,955
3,843
53,132
0
W
8,916
85
354
1,333
7,140
5,272
0
3,989
3,151
17,628
0
W
Athena
rotheblunt
Athena
8,846
2,612
245
3,508
15,207
18,541
0
6,821
8,386
14,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,152
Gold Earned
60,903
222
Minions Killed
212
5
Camps Cleared
9
1,006,849
Distance Traveled
1,099,059
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,997
1,000
35
3
2
194,921
1
L
Baron Samedi
9,864
897
0
0
0
154,519
0
W
Izanami
11,612
1,056
70
6
1
215,363
2
L
Merlin
12,474
1,134
153
14
1
228,389
1
L
Yemoja
12,349
1,123
13
1
0
200,004
0
W
Da Ji
12,409
1,128
8
1
4
215,834
0
L
King Arthur
10,468
952
21
2
2
229,016
0
W
Nox
12,409
1,128
102
9
4
216,799
1
W
Hades
11,430
1,039
22
2
0
226,913
0
W
Athena
13,043
1,186
10
1
0
224,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role