Player Matchup

Bastet
Bastet
Drippin Termite
Bastet
Level 39
God Stats
4W - 5L
1,714 SR
Queue Stats
75W - 96L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
Il772ll
Cthulhu
Level 3
God Stats
5W - 4L
1,436 SR
Queue Stats
11W - 14L
1,289 Elo+
Party 2
Eset
Eset
JamBoy162979
Eset
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 103L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Preswe
Nu Wa
Level 49
God Stats
3W - 3L
1,533 SR
Queue Stats
83W - 118L
1,441 Elo+
Solo
Cernunnos
Cernunnos
angelsandemons
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,537 SR
1,423 Elo+

VS

Team Averages
Level 53
1,521 SR
1,491 Elo+
Ymir
Ymir
Atros412
Ymir
Level 106
God Stats
2W - 9L
1,092 SR
Queue Stats
53W - 53L
1,463 Elo+
Party 3
Olorun
Olorun
BoRRiiCvNo
Olorun
Level 7
God Stats
1W - 1L
1,495 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 1
Neith
Neith
HerRoyalNibz
Neith
Level 31
God Stats
15W - 11L
1,704 SR
Queue Stats
76W - 86L
1,389 Elo+
Solo
Medusa
Medusa
Hiei420
Medusa
Level 17
God Stats
0W - 2L
1,856 SR
Queue Stats
21W - 21L
1,444 Elo+
Party 3
Zeus
Zeus
deadlyopps
Zeus
Level 104
God Stats
6W - 13L
1,460 SR
Queue Stats
65W - 63L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 8
14,069
938
16,977
19,342
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Il772ll
Cthulhu
18
4 / 5 / 12
11,839
789
8,883
20,383
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
4 / 2 / 10
12,036
802
12,969
9,765
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
Preswe
Nu Wa
19
3 / 2 / 14
11,756
784
10,730
10,885
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
angelsandemons
Cernunnos
19
2 / 8 / 10
11,665
778
5,545
16,763
7,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 10 / 10
11,136
742
13,776
23,485
16,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
BoRRiiCvNo
Olorun
11
0 / 0 / 0
6,739
449
0
1,313
439
19
2 / 2 / 5
11,290
753
12,318
10,084
3,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Hiei420
Medusa
19
8 / 8 / 3
11,846
790
8,713
13,765
4,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 7 / 3
12,110
807
15,659
12,046
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
27
Kills
18
20
Deaths
27
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
10
10
0.7
L
Olorun
BoRRiiCvNo
Olorun
0
0
0
0
W
14
3
8
6
L
2
2
5
2.25
L
Medusa
Hiei420
Medusa
8
8
3
1.19
W
Cthulhu
Il772ll
Cthulhu
4
5
12
2
W
4
2
10
4.5
W
Nu Wa
Preswe
Nu Wa
3
2
14
5
W
Cernunnos
angelsandemons
Cernunnos
2
8
10
0.88
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,104
Damage
50,466
77,138
Taken
60,693
36,494
Mitigated
28,623
16,687
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,776
2,216
0
1,331
23,485
16,389
0
15,674
7,373
24,628
0
L
Olorun
BoRRiiCvNo
Olorun
0
0
0
0
1,313
439
0
1,205
0
0
0
W
16,977
5,659
0
6,714
19,342
8,066
1,318
4,406
14,936
0
44,164
L
12,318
4,594
0
2,718
10,084
3,768
0
3,568
6,293
0
54,587
L
Medusa
Hiei420
Medusa
8,713
3,848
0
359
13,765
4,000
848
6,818
6,798
0
21,901
W
Cthulhu
Il772ll
Cthulhu
8,883
950
478
2,430
20,383
12,858
316
9,302
11,081
27,612
0
W
12,969
649
62
2,204
9,765
4,281
556
5,869
3,896
52,895
0
W
Nu Wa
Preswe
Nu Wa
10,730
1,970
534
1,914
10,885
3,861
2,775
4,312
6,573
43,355
0
W
Cernunnos
angelsandemons
Cernunnos
5,545
1,679
356
1,995
16,763
7,428
1,464
5,546
11,217
0
41,062
L
15,659
1,579
0
643
12,046
4,027
156
4,427
7,474
64,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,365
Gold Earned
53,121
290
Minions Killed
248
0
Camps Cleared
0
1,540,360
Distance Traveled
966,172
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,136
742
19
1
0
251,226
1
L
Olorun
6,739
449
0
0
0
0
0
W
Bastet
14,069
938
50
3
0
345,368
0
L
Neith
11,290
753
98
7
0
287,684
7
L
Medusa
11,846
790
36
2
0
169,659
1
W
Cthulhu
11,839
789
41
3
0
314,510
0
W
Eset
12,036
802
89
6
0
314,474
1
W
Nu Wa
11,756
784
46
3
0
291,431
1
W
Cernunnos
11,665
778
64
4
0
274,577
2
L
Zeus
12,110
807
95
6
0
257,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role