Player Matchup

Atlas
Atlas
 
Atlas
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BigFloppyLips
Izanami
Level 106
God Stats
2W - 2L
1,740 SR
Queue Stats
47W - 46L
1,555 Elo+
Party 3
Discordia
Discordia
FractalTheoryAK
Discordia
Level 117
God Stats
2W - 1L
1,414 SR
Queue Stats
201W - 227L
1,419 Elo+
Party 2
Awilix
Awilix
TopHatAK
Awilix
Level 148
God Stats
15W - 12L
1,500 SR
Queue Stats
292W - 337L
1,405 Elo+
Party 2
Pele
Pele
irshdevil
Pele
Level 160
God Stats
2W - 1L
1,285 SR
Queue Stats
229W - 231L
1,441 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,464 Elo+

VS

Team Averages
Level 113
1,598 SR
1,516 Elo+
Jing Wei
Jing Wei
Dark1698
Jing Wei
Level 122
God Stats
5W - 5L
1,581 SR
Queue Stats
28W - 27L
1,541 Elo+
Party 4
Tiamat
Tiamat
NavyIsland62668
Tiamat
Level 84
God Stats
1W - 3L
1,677 SR
Queue Stats
180W - 197L
1,452 Elo+
Party 1
Chaac
Chaac
Not Ghostlyn
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,695 Elo+
Party 4
Arachne
Arachne
Pac1f1c1land3r
Arachne
Level 95
God Stats
10W - 7L
1,732 SR
Queue Stats
208W - 227L
1,410 Elo+
Party 1
Ymir
Ymir
doomslang
Ymir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
8 / 0 / 18
14,481
557
17,246
24,426
32,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
20
10 / 2 / 8
16,095
619
23,753
17,639
8,709
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
FractalTheoryAK
Discordia
19
1 / 11 / 8
13,295
511
6,341
16,639
7,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
TopHatAK
Awilix
20
10 / 7 / 7
14,149
544
20,273
22,318
10,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
20
2 / 2 / 5
14,401
554
17,378
30,492
24,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dark1698
Jing Wei
17
1 / 10 / 0
10,889
419
11,971
20,671
7,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 7 / 7
11,000
423
6,788
16,414
10,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 0
12,942
498
23,318
30,570
29,284
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
16 / 5 / 2
15,330
590
32,986
26,713
12,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
16
0 / 6 / 4
10,920
420
6,915
22,284
22,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
31
Kills
22
22
Deaths
32
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
0
18
17
W
Izanami
10
2
8
7
L
Jing Wei
Dark1698
Jing Wei
1
10
0
0.1
W
Discordia
FractalTheoryAK
Discordia
1
11
8
0.45
L
1
7
7
0.64
L
4
4
0
1
L
16
5
2
3.4
W
Awilix
TopHatAK
Awilix
10
7
7
1.93
L
Ymir
0
6
4
0.33
W
Pele
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,991
Damage
81,978
111,514
Taken
116,652
83,861
Mitigated
81,702
31,059
Healing
31,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
17,246
4,860
446
5,963
24,426
32,437
793
5,403
19,023
33,970
3,978
W
Izanami
23,753
13,219
0
6,879
17,639
8,709
372
4,037
13,602
0
165,571
L
Jing Wei
Dark1698
Jing Wei
11,971
7,265
193
4,622
20,671
7,358
1,070
3,784
16,887
0
69,799
W
Discordia
FractalTheoryAK
Discordia
6,341
500
96
2,475
16,639
7,331
1,390
2,255
14,384
77,923
0
L
6,788
978
0
3,547
16,414
10,276
123
4,136
11,995
66,022
0
L
23,318
6,028
0
8,565
30,570
29,284
234
3,279
27,257
0
99,000
L
32,986
22,763
0
8,522
26,713
12,010
772
6,226
20,407
0
153,633
W
Awilix
TopHatAK
Awilix
20,273
10,246
0
2,413
22,318
10,490
1,579
3,257
19,061
0
107,507
L
Ymir
6,915
986
2,513
3,907
22,284
22,774
90
3,892
18,286
43,739
0
W
Pele
17,378
6,908
0
12,787
30,492
24,894
1,672
1,292
29,200
0
125,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,421
Gold Earned
61,081
765
Minions Killed
630
0
Camps Cleared
0
2,483,227
Distance Traveled
2,391,340
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,481
557
19
1
0
558,589
5
W
Izanami
16,095
619
211
8
0
485,007
3
L
Jing Wei
10,889
419
141
5
0
446,613
1
W
Discordia
13,295
511
151
6
0
413,242
1
L
Tiamat
11,000
423
100
4
0
431,708
1
L
Chaac
12,942
498
187
7
0
496,563
0
L
Arachne
15,330
590
167
6
0
578,744
0
W
Awilix
14,149
544
162
6
0
529,785
0
L
Ymir
10,920
420
35
1
0
437,712
9
W
Pele
14,401
554
222
9
0
496,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role