Player Matchup

Scylla
Scylla
EIdragon2612
Scylla
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 53L
1,904 Elo+
Party 1
Sobek
Sobek
ElCut
Sobek
Level 119
God Stats
3W - 1L
1,827 SR
Queue Stats
171W - 53L
2,002 Elo+
Party 1
Ne Zha
Ne Zha
banettebit
Ne Zha
Level 129
God Stats
26W - 5L
1,922 SR
Queue Stats
133W - 40L
1,944 Elo+
Party 1
Team Averages
Level 132
1,750 SR
1,950 Elo+

VS

Team Averages
Level 108
1,724 SR
1,692 Elo+
Hou Yi
Hou Yi
AntiSmarts
Hou Yi
Level 121
God Stats
88W - 43L
1,914 SR
Queue Stats
644W - 358L
1,791 Elo+
Solo
Osiris
Osiris
Fergfry
Osiris
Level 87
God Stats
1W - 2L
1,408 SR
Queue Stats
141W - 149L
1,630 Elo+
Solo
Sylvanus
Sylvanus
Fiskender
Sylvanus
Level 115
God Stats
3W - 2L
1,849 SR
Queue Stats
78W - 68L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 1 / 7
11,564
771
20,619
9,610
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ElCut
Sobek
14
1 / 4 / 13
9,916
661
10,945
19,182
26,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
banettebit
Ne Zha
17
6 / 2 / 9
12,003
800
14,562
14,540
16,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AntiSmarts
Hou Yi
15
5 / 5 / 2
10,198
680
17,825
15,458
6,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Fergfry
Osiris
14
2 / 5 / 3
9,347
623
9,320
21,184
14,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Fiskender
Sylvanus
13
0 / 5 / 5
8,593
573
8,723
18,496
19,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
15
Kills
7
7
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AntiSmarts
Hou Yi
5
5
2
1.2
W
Scylla
8
1
7
11.5
W
Sobek
ElCut
Sobek
1
4
13
1.88
L
Osiris
Fergfry
Osiris
2
5
3
0.7
L
Sylvanus
Fiskender
Sylvanus
0
5
5
0.5
W
Ne Zha
banettebit
Ne Zha
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,126
Damage
35,868
43,332
Taken
55,138
46,683
Mitigated
40,180
11,701
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AntiSmarts
Hou Yi
17,825
9,036
0
4,760
15,458
6,426
723
7,166
7,958
0
48,376
W
Scylla
20,619
2,905
0
2,163
9,610
3,033
996
1,698
7,912
58,533
0
W
Sobek
ElCut
Sobek
10,945
836
194
3,791
19,182
26,907
0
3,823
15,359
12,701
0
L
Osiris
Fergfry
Osiris
9,320
2,341
439
1,320
21,184
14,589
0
12,173
8,521
0
34,650
L
Sylvanus
Fiskender
Sylvanus
8,723
2,330
3,676
4,257
18,496
19,165
217
11,317
6,805
18,924
4,604
W
Ne Zha
banettebit
Ne Zha
14,562
2,733
960
4,593
14,540
16,743
219
3,033
11,507
0
36,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
28,138
160
Minions Killed
162
4
Camps Cleared
8
844,142
Distance Traveled
726,297
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,198
680
74
5
3
220,731
4
W
Scylla
11,564
771
107
7
4
256,175
4
W
Sobek
9,916
661
12
1
0
282,614
2
L
Osiris
9,347
623
54
4
3
271,517
0
L
Sylvanus
8,593
573
34
2
2
234,049
1
W
Ne Zha
12,003
800
41
3
0
305,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role