Player Matchup

Hades
Hades
Bigg Daddyy 36
Hades
Level 44
God Stats
3W - 4L
1,520 SR
Queue Stats
52W - 66L
1,355 Elo+
Party 1
Da Ji
Da Ji
CannerBag935
Da Ji
Level 49
God Stats
6W - 9L
1,434 SR
Queue Stats
26W - 41L
1,300 Elo+
Party 1
Kuzenbo
Kuzenbo
FreakishWand3
Kuzenbo
Level 49
God Stats
3W - 4L
1,515 SR
Queue Stats
46W - 60L
1,323 Elo+
Party 1
Team Averages
Level 47
1,490 SR
1,326 Elo+

VS

Team Averages
Level 72
1,497 SR
1,204 Elo+
Hel
Hel
PerniciousOath
Hel
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 74L
1,234 Elo+
Party 2
Xbalanque
Xbalanque
ToxicMonkey7910
Xbalanque
Level 14
God Stats
6W - 8L
1,490 SR
Queue Stats
13W - 34L
1,211 Elo+
Party 2
Geb
Geb
Txlunatic
Geb
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 84L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 9
9,915
826
14,221
10,527
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 1 / 11
9,827
819
11,901
9,167
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
13
0 / 0 / 18
9,304
775
4,967
9,149
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,783
565
8,257
9,527
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
ToxicMonkey7910
Xbalanque
9
1 / 8 / 0
7,048
587
8,962
11,311
3,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 1
6,687
557
4,754
16,289
8,952
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
1
1
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
W
10
1
11
15.5
W
Kuzenbo
0
0
18
9
L
0
5
1
0.1
L
Xbalanque
ToxicMonkey7910
Xbalanque
1
8
0
0.13
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
21,973
28,843
Taken
37,127
20,723
Mitigated
17,211
11,886
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,221
2,730
2,759
4,537
10,527
5,607
898
5,719
4,808
40,396
0
W
11,901
4,207
297
1,016
9,167
5,377
1,220
4,342
4,825
0
31,753
W
Kuzenbo
4,967
2,312
0
3,277
9,149
9,739
308
3,428
5,721
23,425
0
L
8,257
440
2,460
2,616
9,527
4,760
0
6,682
2,845
16,001
0
L
Xbalanque
ToxicMonkey7910
Xbalanque
8,962
4,419
0
0
11,311
3,499
0
5,035
6,276
0
27,744
L
4,754
747
0
942
16,289
8,952
0
7,471
8,818
11,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
20,518
116
Minions Killed
67
9
Camps Cleared
0
645,223
Distance Traveled
541,123
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,915
826
59
5
2
202,876
3
W
Da Ji
9,827
819
31
3
7
232,080
0
W
Kuzenbo
9,304
775
26
2
0
210,267
0
L
Hel
6,783
565
14
1
0
204,765
2
L
Xbalanque
7,048
587
42
4
0
162,850
2
L
Geb
6,687
557
11
1
0
173,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role