Player Matchup

Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
UrGfLuvsMyWILLY
Arachne
Level 47
God Stats
3W - 2L
1,639 SR
Queue Stats
5W - 2L
1,676 Elo+
Party 1
Izanami
Izanami
YOULLFLOAT2_786
Izanami
Level 80
God Stats
1W - 2L
1,322 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 1
Atlas
Atlas
hitthatbee
Atlas
Level 77
God Stats
1W - 3L
1,420 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 1
Team Averages
Level 69
1,476 SR
1,515 Elo+

VS

Team Averages
Level 52
1,581 SR
1,365 Elo+
Izanami
Izanami
BigDaddyKris
Izanami
Level 29
God Stats
10W - 24L
1,120 SR
Queue Stats
51W - 79L
1,230 Elo+
Party 2
Bacchus
Bacchus
BigPoppaWingnut
Bacchus
Level 61
God Stats
3W - 1L
1,716 SR
Queue Stats
54W - 74L
1,412 Elo+
Solo
Fenrir
Fenrir
DaddiDunc
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 54L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
TheFrostyFlakes
Sun Wukong
Level 105
God Stats
4W - 1L
1,797 SR
Queue Stats
35W - 23L
1,584 Elo+
Solo
Danzaburou
Danzaburou
xXxRiDdlEzxXx
Danzaburou
Level 37
God Stats
10W - 12L
1,771 SR
Queue Stats
39W - 70L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 6 / 3
7,565
420
11,015
12,206
3,473
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
 
Fenrir
11
2 / 5 / 1
7,417
412
7,702
11,542
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
4 / 4 / 4
9,923
551
10,960
13,167
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 3
8,101
450
5,565
10,265
2,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
11
3 / 6 / 4
7,764
431
6,333
14,264
11,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDaddyKris
Izanami
18
12 / 4 / 0
11,121
618
11,657
15,186
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 4 / 12
8,804
489
8,020
11,284
13,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
DaddiDunc
Fenrir
13
2 / 4 / 6
8,293
461
3,954
12,821
5,208
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheFrostyFlakes
Sun Wukong
16
5 / 0 / 0
9,976
554
7,283
15,184
8,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xXxRiDdlEzxXx
Danzaburou
15
6 / 0 / 10
10,151
564
9,173
12,942
4,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
12
Kills
28
28
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
3
0.42
L
Fenrir
 
Fenrir
2
5
1
0.5
W
Izanami
BigDaddyKris
Izanami
12
4
0
3
W
3
4
12
2.25
W
Fenrir
DaddiDunc
Fenrir
2
4
6
1.25
W
Sun Wukong
TheFrostyFlakes
Sun Wukong
5
0
0
5
L
4
4
4
1.5
L
2
7
3
0.5
L
Atlas
3
6
4
0.83
W
Danzaburou
xXxRiDdlEzxXx
Danzaburou
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,575
Damage
40,087
61,444
Taken
67,417
35,295
Mitigated
37,765
12,438
Healing
24,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,015
5,213
0
3,664
12,206
3,473
461
1,394
10,812
46,911
0
L
Fenrir
 
Fenrir
7,702
1,292
0
3,506
11,542
9,457
0
399
11,143
0
26,980
W
Izanami
BigDaddyKris
Izanami
11,657
8,602
55
6,923
15,186
6,192
3,536
5,825
9,201
0
82,892
W
8,020
1,153
407
2,200
11,284
13,132
258
3,374
7,666
23,546
0
W
Fenrir
DaddiDunc
Fenrir
3,954
1,218
0
2,066
12,821
5,208
0
1,668
10,971
0
35,760
W
Sun Wukong
TheFrostyFlakes
Sun Wukong
7,283
1,581
0
4,733
15,184
8,351
1,802
875
13,876
0
66,859
L
10,960
7,760
0
3,097
13,167
7,667
0
2,911
10,256
0
63,088
L
5,565
3,225
0
486
10,265
2,710
842
2,306
7,959
0
45,508
L
Atlas
6,333
1,958
426
1,259
14,264
11,988
0
2,002
12,262
19,175
0
W
Danzaburou
xXxRiDdlEzxXx
Danzaburou
9,173
6,096
0
8,132
12,942
4,882
913
4,848
7,858
0
52,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
48,345
340
Minions Killed
472
0
Camps Cleared
0
1,616,855
Distance Traveled
1,633,689
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,565
420
68
4
0
294,726
0
L
Fenrir
7,417
412
51
3
0
332,697
0
W
Izanami
11,121
618
139
8
0
297,735
3
W
Bacchus
8,804
489
43
2
0
320,947
4
W
Fenrir
8,293
461
60
3
0
331,969
0
W
Sun Wukong
9,976
554
123
7
0
336,105
5
L
Arachne
9,923
551
106
6
0
412,448
2
L
Izanami
8,101
450
93
5
0
289,115
0
L
Atlas
7,764
431
22
1
0
287,869
3
W
Danzaburou
10,151
564
107
6
0
346,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role