Player Matchup

Baron Samedi
Baron Samedi
Bullet_Clip__
Baron Samedi
Level 149
God Stats
7W - 3L
1,746 SR
Queue Stats
264W - 262L
1,463 Elo+
Party 1
Cupid
Cupid
DevilGhost96143
Cupid
Level 87
God Stats
4W - 1L
1,443 SR
Queue Stats
60W - 48L
1,178 Elo+
Solo
Athena
Athena
MoistHoneyBuns
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
PapaVoodoo313
Camazotz
Level 158
God Stats
3W - 2L
1,343 SR
Queue Stats
135W - 143L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
kmharr
Sun Wukong
Level 90
God Stats
20W - 8L
1,571 SR
Queue Stats
121W - 116L
1,444 Elo+
Party 1
Team Averages
Level 106
1,521 SR
1,411 Elo+

VS

Team Averages
Level 31
1,586 SR
1,280 Elo+
Awilix
Awilix
DER WIGGLE
Awilix
Level 37
God Stats
2W - 3L
1,820 SR
Queue Stats
70W - 83L
1,400 Elo+
Party 3
Chiron
Chiron
DangerNessie
Chiron
Level 57
God Stats
2W - 2L
1,704 SR
Queue Stats
83W - 85L
1,216 Elo+
Party 2
Bellona
Bellona
DeathtoAIl
Bellona
Level 12
God Stats
0W - 2L
1,349 SR
Queue Stats
10W - 20L
1,216 Elo+
Party 2
Atlas
Atlas
SlipryWhenWetio
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,212 Elo+
Party 3
Anubis
Anubis
Tacticalpuppy69
Anubis
Level 33
God Stats
2W - 4L
1,557 SR
Queue Stats
9W - 16L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bullet_Clip__
Baron Samedi
17
8 / 0 / 5
10,068
629
14,062
7,530
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 5
7,132
446
8,072
8,370
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 5
7,070
442
3,769
9,849
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
PapaVoodoo313
Camazotz
14
9 / 2 / 1
8,624
539
6,902
14,093
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
kmharr
Sun Wukong
15
1 / 1 / 8
8,611
538
9,064
15,495
14,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DER WIGGLE
Awilix
11
1 / 4 / 2
6,958
435
3,859
13,095
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
11
1 / 3 / 3
6,959
435
9,866
10,729
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
DeathtoAIl
Bellona
13
1 / 2 / 1
7,342
459
7,072
11,427
10,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 5 / 3
6,523
408
5,374
11,964
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 1
7,888
493
4,506
10,015
3,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
6
6
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bullet_Clip__
Baron Samedi
8
0
5
10.5
L
Awilix
DER WIGGLE
Awilix
1
4
2
0.5
L
Chiron
1
3
3
0.83
L
Bellona
DeathtoAIl
Bellona
1
2
1
0.75
W
2
3
5
1.5
W
1
0
5
3.5
W
Camazotz
PapaVoodoo313
Camazotz
9
2
1
4.75
L
1
5
3
0.5
L
2
7
1
0.36
W
Sun Wukong
kmharr
Sun Wukong
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
30,677
55,337
Taken
57,230
32,204
Mitigated
29,923
28,262
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bullet_Clip__
Baron Samedi
14,062
440
825
4,690
7,530
3,210
506
3,451
4,079
73,188
0
L
Awilix
DER WIGGLE
Awilix
3,859
1,836
0
2,246
13,095
3,604
0
3,704
9,391
0
31,036
L
Chiron
9,866
4,402
724
2,833
10,729
2,646
32
2,380
8,348
0
48,547
L
Bellona
DeathtoAIl
Bellona
7,072
2,422
0
3,524
11,427
10,301
712
1,101
10,326
930
44,335
W
8,072
3,489
935
3,003
8,370
2,700
774
1,830
6,540
0
37,872
W
3,769
1,217
0
1,745
9,849
7,531
0
1,999
7,850
12,644
0
W
Camazotz
PapaVoodoo313
Camazotz
6,902
1,893
0
9,604
14,093
4,550
811
862
13,231
0
54,461
L
5,374
2,335
0
1,010
11,964
9,555
0
2,809
9,155
15,159
0
L
4,506
86
0
2,669
10,015
3,817
0
7,837
2,178
41,331
0
W
Sun Wukong
kmharr
Sun Wukong
9,064
1,789
0
7,460
15,495
14,213
111
1,738
13,757
0
56,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
35,670
412
Minions Killed
342
0
Camps Cleared
0
1,584,812
Distance Traveled
1,484,496
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,068
629
136
9
0
316,512
3
L
Awilix
6,958
435
69
4
0
331,489
3
L
Chiron
6,959
435
81
5
0
282,192
4
L
Bellona
7,342
459
90
6
0
319,648
3
W
Cupid
7,132
446
70
4
0
290,361
3
W
Athena
7,070
442
16
1
0
290,275
1
W
Camazotz
8,624
539
79
5
0
348,309
5
L
Atlas
6,523
408
18
1
0
280,607
2
L
Anubis
7,888
493
84
5
0
270,560
1
W
Sun Wukong
8,611
538
111
7
0
339,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role