Player Matchup

Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
IxaRed
Hou Yi
Level 160
God Stats
8W - 3L
1,502 SR
Queue Stats
560W - 567L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
MaraSovLewds
Baba Yaga
Level 115
God Stats
1W - 1L
1,289 SR
Queue Stats
58W - 28L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
Sh1ngles
Cthulhu
Level 121
God Stats
1W - 1L
1,700 SR
Queue Stats
47W - 53L
1,538 Elo+
Party 4
Erlang Shen
Erlang Shen
TheTrueRedDog
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,554 Elo+
Party 2
Team Averages
Level 124
1,498 SR
1,545 Elo+

VS

Team Averages
Level 116
1,391 SR
1,541 Elo+
Thor
Thor
Arrillayn
Thor
Level 69
God Stats
0W - 1L
1,272 SR
Queue Stats
22W - 30L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
ShadowsPurpose
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,568 Elo+
Party 1
Thanatos
Thanatos
SugarMiIk
Thanatos
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 148L
1,500 Elo+
Party 3
Izanami
Izanami
TsukuyomiX11
Izanami
Level 154
God Stats
1W - 1L
1,181 SR
Queue Stats
29W - 30L
1,559 Elo+
Solo
Ymir
Ymir
bugigoie12
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 4 / 9
8,460
769
6,029
6,640
2,125
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
IxaRed
Hou Yi
17
7 / 1 / 11
9,849
895
14,254
6,434
2,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
MaraSovLewds
Baba Yaga
16
7 / 3 / 10
10,014
910
9,867
7,290
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Sh1ngles
Cthulhu
15
2 / 2 / 19
9,663
878
7,488
12,429
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Erlang Shen
TheTrueRedDog
Erlang Shen
17
7 / 2 / 13
9,948
904
9,494
10,360
10,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 3 / 4
7,818
711
9,833
6,765
3,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ShadowsPurpose
Amaterasu
13
2 / 5 / 5
7,536
685
4,101
10,567
7,075
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SugarMiIk
Thanatos
14
4 / 5 / 1
8,298
754
4,681
9,149
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TsukuyomiX11
Izanami
14
1 / 6 / 7
7,807
710
9,307
10,438
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 4
8,780
798
5,662
14,936
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
24
Kills
12
12
Deaths
24
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
4
9
1.38
L
Thor
3
3
4
1.67
W
Hou Yi
IxaRed
Hou Yi
7
1
11
12.5
W
Baba Yaga
MaraSovLewds
Baba Yaga
7
3
10
4
W
Cthulhu
Sh1ngles
Cthulhu
2
2
19
5.75
L
Amaterasu
ShadowsPurpose
Amaterasu
2
5
5
0.9
L
Thanatos
SugarMiIk
Thanatos
4
5
1
0.9
W
Erlang Shen
TheTrueRedDog
Erlang Shen
7
2
13
6.75
L
Izanami
TsukuyomiX11
Izanami
1
6
7
0.75
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
33,584
43,153
Taken
51,855
31,176
Mitigated
32,587
16,831
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,029
1,449
465
404
6,640
2,125
430
1,488
5,152
17,092
0
L
Thor
9,833
293
1,097
730
6,765
3,160
0
2,569
4,196
0
24,960
W
Hou Yi
IxaRed
Hou Yi
14,254
5,069
1,425
1,561
6,434
2,209
1,527
752
5,682
0
22,911
W
Baba Yaga
MaraSovLewds
Baba Yaga
9,867
420
665
2,087
7,290
2,439
1,382
568
6,722
27,333
0
W
Cthulhu
Sh1ngles
Cthulhu
7,488
365
1,932
4,504
12,429
14,095
343
2,175
10,254
18,121
0
L
Amaterasu
ShadowsPurpose
Amaterasu
4,101
1,530
520
2,178
10,567
7,075
0
4,600
5,967
0
7,633
L
Thanatos
SugarMiIk
Thanatos
4,681
1,150
553
3,761
9,149
4,525
0
4,401
4,748
0
9,596
W
Erlang Shen
TheTrueRedDog
Erlang Shen
9,494
3,827
969
2,819
10,360
10,308
1,028
679
9,681
0
18,865
L
Izanami
TsukuyomiX11
Izanami
9,307
3,665
1,092
1,437
10,438
4,106
0
6,264
4,174
0
23,023
L
5,662
197
652
1,691
14,936
13,721
0
5,550
9,386
12,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
40,239
113
Minions Killed
97
0
Camps Cleared
0
998,242
Distance Traveled
927,679
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,460
769
24
2
0
198,973
1
L
Thor
7,818
711
24
2
0
201,518
2
W
Hou Yi
9,849
895
17
2
0
206,082
3
W
Baba Yaga
10,014
910
42
4
0
215,714
4
W
Cthulhu
9,663
878
17
2
0
156,869
0
L
Amaterasu
7,536
685
15
1
0
221,899
2
L
Thanatos
8,298
754
10
1
0
192,389
0
W
Erlang Shen
9,948
904
13
1
0
220,604
3
L
Izanami
7,807
710
34
3
0
150,028
1
L
Ymir
8,780
798
14
1
0
161,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role