Player Matchup

Nemesis
Nemesis
Arekuza
Nemesis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 65L
1,532 Elo+
Party 2
Cerberus
Cerberus
MAX_SSJ-GOD
Cerberus
Level 68
God Stats
4W - 1L
1,398 SR
Queue Stats
229W - 228L
1,521 Elo+
Party 2
Anubis
Anubis
vFernyyy
Anubis
Level 87
God Stats
13W - 5L
1,562 SR
Queue Stats
386W - 327L
1,528 Elo+
Party 2
Team Averages
Level 57
1,486 SR
1,527 Elo+

VS

Team Averages
Level 30
1,431 SR
1,172 Elo+
Amaterasu
Amaterasu
Logynn
Amaterasu
Level 17
God Stats
5W - 15L
1,451 SR
Queue Stats
18W - 43L
1,059 Elo+
Party 1
He Bo
He Bo
Munksta-PG
He Bo
Level 38
God Stats
2W - 8L
1,341 SR
Queue Stats
17W - 31L
1,189 Elo+
Party 1
Set
Set
fortuneghost
Set
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arekuza
Nemesis
14
3 / 3 / 14
10,643
710
9,557
11,288
5,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MAX_SSJ-GOD
Cerberus
16
3 / 1 / 17
10,797
720
12,016
18,394
22,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
vFernyyy
Anubis
18
14 / 3 / 6
12,483
832
18,813
12,607
7,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Logynn
Amaterasu
15
1 / 5 / 5
9,984
666
9,424
16,978
9,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
14
3 / 7 / 2
10,831
722
14,958
14,685
3,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 8 / 1
9,434
629
5,879
16,128
3,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
7
7
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arekuza
Nemesis
3
3
14
3.33
L
Amaterasu
Logynn
Amaterasu
1
5
5
0.7
W
Cerberus
MAX_SSJ-GOD
Cerberus
3
1
17
11.5
L
He Bo
3
7
2
0.57
L
3
8
1
0.44
W
Anubis
vFernyyy
Anubis
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,386
Damage
30,261
42,289
Taken
47,791
34,697
Mitigated
16,864
15,677
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arekuza
Nemesis
9,557
4,717
0
1,678
11,288
5,311
867
3,752
7,536
0
43,328
L
Amaterasu
Logynn
Amaterasu
9,424
3,266
0
781
16,978
9,438
0
11,707
5,271
0
30,282
W
Cerberus
MAX_SSJ-GOD
Cerberus
12,016
1,164
0
7,692
18,394
22,084
847
6,707
11,297
30,961
0
L
He Bo
14,958
247
220
1,480
14,685
3,509
0
8,883
5,802
36,864
0
L
5,879
3,425
0
1,740
16,128
3,917
0
10,650
5,478
0
25,133
W
Anubis
vFernyyy
Anubis
18,813
258
0
6,307
12,607
7,302
1,360
5,156
7,451
58,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
30,249
180
Minions Killed
125
9
Camps Cleared
4
807,765
Distance Traveled
732,226
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,643
710
61
4
5
285,580
1
L
Amaterasu
9,984
666
55
4
3
253,722
0
W
Cerberus
10,797
720
46
3
0
283,481
2
L
He Bo
10,831
722
46
3
0
249,721
0
L
Set
9,434
629
24
2
1
228,783
0
W
Anubis
12,483
832
73
5
4
238,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role