Player Matchup

Neith
Neith
AgedProverb
Neith
Level 158
God Stats
35W - 14L
1,808 SR
Queue Stats
817W - 613L
1,732 Elo+
Solo
Bacchus
Bacchus
SlothManSteve
Bacchus
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 65L
1,712 Elo+
Party 3
Baron Samedi
Baron Samedi
figje
Baron Samedi
Level 57
God Stats
33W - 14L
1,798 SR
Queue Stats
132W - 65L
1,714 Elo+
Party 3
Nu Wa
Nu Wa
garaiya
Nu Wa
Level 100
God Stats
77W - 33L
1,770 SR
Queue Stats
111W - 51L
1,708 Elo+
Party 3
Achilles
Achilles
shadowstevie
Achilles
Level 57
God Stats
20W - 13L
1,630 SR
Queue Stats
98W - 49L
1,701 Elo+
Party 3
Team Averages
Level 94
1,701 SR
1,714 Elo+

VS

Team Averages
Level 52
1,387 SR
1,494 Elo+
Yemoja
Yemoja
FemboyBathwater
Yemoja
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 175L
1,625 Elo+
Party 2
Pele
Pele
FroschTheFox
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,162 Elo+
Party 1
Medusa
Medusa
SquireWord
Medusa
Level 24
God Stats
0W - 3L
1,098 SR
Queue Stats
51W - 60L
1,162 Elo+
Party 1
Vulcan
Vulcan
andthejets
Vulcan
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
111W - 59L
1,662 Elo+
Party 2
Camazotz
Camazotz
kurothecat1
Camazotz
Level 45
God Stats
0W - 2L
1,317 SR
Queue Stats
62W - 14L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 8
11,000
846
13,624
5,791
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
17
7 / 0 / 11
11,357
874
7,903
8,560
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
figje
Baron Samedi
18
4 / 2 / 15
10,531
810
15,317
11,692
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
garaiya
Nu Wa
17
0 / 1 / 16
9,861
759
11,253
6,399
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
shadowstevie
Achilles
16
2 / 1 / 7
9,313
716
5,209
9,498
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,803
677
5,368
11,364
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 10 / 0
8,568
659
5,723
15,222
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
SquireWord
Medusa
15
0 / 4 / 2
8,505
654
4,096
9,901
3,077
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
andthejets
Vulcan
15
1 / 5 / 3
8,764
674
11,678
9,148
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
kurothecat1
Camazotz
15
2 / 2 / 0
8,761
674
5,629
15,237
7,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
23
Kills
4
4
Deaths
23
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
0
2
4
1
L
1
10
0
0.1
W
Bacchus
7
0
11
12.5
L
Medusa
SquireWord
Medusa
0
4
2
0.25
L
Vulcan
andthejets
Vulcan
1
5
3
0.5
W
Baron Samedi
figje
Baron Samedi
4
2
15
5.75
W
Nu Wa
garaiya
Nu Wa
0
1
16
8
L
Camazotz
kurothecat1
Camazotz
2
2
0
1
W
Achilles
shadowstevie
Achilles
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
32,494
41,940
Taken
60,872
30,361
Mitigated
30,538
16,681
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,624
5,411
0
2,317
5,791
2,506
3,371
2,144
3,585
0
44,169
L
5,368
420
2,188
3,153
11,364
10,025
0
7,838
3,018
16,411
0
L
5,723
757
0
1,430
15,222
6,769
0
8,232
6,543
0
27,219
W
Bacchus
7,903
108
0
2,943
8,560
11,661
513
3,215
5,215
16,958
0
L
Medusa
SquireWord
Medusa
4,096
1,386
131
139
9,901
3,077
0
6,218
3,355
0
27,899
L
Vulcan
andthejets
Vulcan
11,678
4,508
0
250
9,148
3,427
0
5,343
3,417
40,903
0
W
Baron Samedi
figje
Baron Samedi
15,317
821
2,481
5,218
11,692
4,921
1,507
4,392
7,180
49,554
0
W
Nu Wa
garaiya
Nu Wa
11,253
2,679
0
1,539
6,399
2,143
1,929
4,017
2,289
50,078
0
L
Camazotz
kurothecat1
Camazotz
5,629
379
0
4,627
15,237
7,240
0
5,114
9,614
0
27,257
W
Achilles
shadowstevie
Achilles
5,209
1,007
0
2,183
9,498
9,130
508
3,278
6,110
0
14,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,062
Gold Earned
43,401
276
Minions Killed
211
0
Camps Cleared
0
1,327,767
Distance Traveled
1,280,742
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,000
846
72
6
0
242,173
1
L
Yemoja
8,803
677
15
1
0
238,329
0
L
Pele
8,568
659
41
3
0
235,091
0
W
Bacchus
11,357
874
22
2
0
309,529
1
L
Medusa
8,505
654
50
4
0
275,534
2
L
Vulcan
8,764
674
61
5
0
245,763
0
W
Baron Samedi
10,531
810
75
6
0
252,360
1
W
Nu Wa
9,861
759
91
7
0
261,525
1
L
Camazotz
8,761
674
44
3
0
286,025
1
W
Achilles
9,313
716
16
1
0
262,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role