Player Matchup

Thor
Thor
Daehiun
Thor
Level 157
God Stats
1W - 6L
1,358 SR
Queue Stats
86W - 98L
1,518 Elo+
Party 2
Zeus
Zeus
SqueegeeMe
Zeus
Level 54
God Stats
22W - 18L
1,481 SR
Queue Stats
70W - 77L
1,416 Elo+
Party 1
Merlin
Merlin
Tatlorfans勇
Merlin
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 42L
1,749 Elo+
Solo
Yemoja
Yemoja
TheBilkoEffect
Yemoja
Level 100
God Stats
4W - 4L
1,251 SR
Queue Stats
342W - 350L
1,420 Elo+
Party 1
Thoth
Thoth
U Sip Clorox
Thoth
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
82W - 103L
1,503 Elo+
Party 2
Team Averages
Level 74
1,418 SR
1,521 Elo+

VS

Team Averages
Level 74
1,541 SR
1,583 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BambiGod
Ares
Level 125
God Stats
3W - 0L
1,791 SR
Queue Stats
16W - 13L
1,845 Elo+
Party 3
Izanami
Izanami
KnightOwl__98
Izanami
Level 128
God Stats
4W - 3L
1,415 SR
Queue Stats
38W - 43L
1,600 Elo+
Party 3
Freya
Freya
KobiThePug
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
hasty_energies50
Chernobog
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 145L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Daehiun
Thor
12
0 / 0 / 0
7,155
894
952
1,524
541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 2
9,495
1,187
11,075
13,444
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 3
9,280
1,160
6,948
11,417
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
8,425
1,053
2,909
10,428
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 4
8,095
1,012
3,610
5,331
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 8
9,752
1,219
9,319
3,988
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
15
6 / 0 / 9
10,379
1,297
8,334
6,280
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
1 / 1 / 11
8,849
1,106
7,623
5,328
2,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
14
2 / 3 / 10
8,680
1,085
5,991
6,839
2,531
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
14
3 / 1 / 11
8,682
1,085
8,476
6,370
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
16
16
Deaths
6
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
8
8
W
Ares
6
0
9
10.5
L
Thor
Daehiun
Thor
0
0
0
0
W
Izanami
1
1
11
6.5
W
Freya
2
3
10
2.33
L
3
5
2
0.8
L
3
6
3
0.75
L
0
4
1
0.13
L
0
1
4
2
W
Chernobog
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,494
Damage
39,743
42,144
Taken
28,805
19,593
Mitigated
16,941
3,749
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,319
2,509
0
0
3,988
1,603
0
3,140
686
26,011
0
W
Ares
8,334
235
0
1,498
6,280
8,487
0
4,204
1,960
12,517
0
L
Thor
Daehiun
Thor
952
81
0
0
1,524
541
0
1,524
0
0
952
W
Izanami
7,623
3,440
0
1,143
5,328
2,100
0
5,030
186
0
40,463
W
Freya
5,991
2,533
108
707
6,839
2,531
0
6,003
732
12,273
0
L
11,075
344
0
335
13,444
3,863
0
7,167
6,277
43,242
0
L
6,948
1,017
0
330
11,417
3,592
0
5,478
5,939
19,799
0
L
2,909
380
2,430
654
10,428
9,639
0
6,336
4,092
13,182
0
L
3,610
363
0
0
5,331
1,958
0
3,139
2,192
11,152
0
W
Chernobog
8,476
3,937
0
614
6,370
2,220
0
5,505
699
0
17,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
46,342
145
Minions Killed
177
4
Camps Cleared
8
529,788
Distance Traveled
762,548
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,752
1,219
42
5
5
157,439
1
W
Ares
10,379
1,297
3
0
0
162,518
1
L
Thor
7,155
894
0
0
0
22,551
0
W
Izanami
8,849
1,106
91
11
0
153,978
1
W
Freya
8,680
1,085
18
2
1
135,666
0
L
Zeus
9,495
1,187
83
10
1
145,788
1
L
Merlin
9,280
1,160
22
3
2
132,385
0
L
Yemoja
8,425
1,053
26
3
1
126,986
0
L
Thoth
8,095
1,012
14
2
0
102,078
0
W
Chernobog
8,682
1,085
23
3
2
152,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role