Player Matchup

Ymir
Ymir
Beastlygunud0wn
Ymir
Level 110
God Stats
2W - 3L
1,228 SR
Queue Stats
220W - 251L
1,446 Elo+
Solo
Jing Wei
Jing Wei
Heraion92
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,559 Elo+
Party 1
Bellona
Bellona
diagonal-umlaut7
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,588 Elo+
Party 1
Ganesha
Ganesha
melaneyrose
Ganesha
Level 159
God Stats
0W - 1L
1,492 SR
Queue Stats
16W - 22L
1,595 Elo+
Party 1
Merlin
Merlin
rogue62
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Team Averages
Level 113
1,444 SR
1,576 Elo+

VS

Team Averages
Level 124
1,515 SR
1,511 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NierFuture
Neith
Level 64
God Stats
3W - 5L
1,576 SR
Queue Stats
561W - 552L
1,417 Elo+
Solo
Agni
Agni
OM_om_assk1
Agni
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 286L
1,543 Elo+
Party 2
Ymir
Ymir
Sy_mon11
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,021
729
2,919
13,387
11,989
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Heraion92
Jing Wei
14
3 / 6 / 3
7,529
684
10,431
9,773
4,233
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
6,971
634
3,151
12,681
14,496
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
melaneyrose
Ganesha
15
0 / 5 / 6
7,489
681
11,164
8,718
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
rogue62
Merlin
11
1 / 10 / 4
7,197
654
8,746
10,949
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
7 / 1 / 22
9,698
882
9,374
16,846
6,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
 
Chronos
13
1 / 4 / 15
8,484
771
7,416
7,622
2,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
18
11 / 0 / 18
10,828
984
12,851
7,380
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 2 / 19
10,156
923
13,460
5,662
1,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
17
4 / 0 / 26
10,434
949
6,884
17,358
9,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
132
7
Kills
32
32
Deaths
7
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
1
22
18
W
Chronos
 
Chronos
1
4
15
2.13
L
2
5
2
0.6
L
Jing Wei
Heraion92
Jing Wei
3
6
3
0.75
W
Neith
11
0
18
20
W
9
2
19
9.25
W
Ymir
4
0
26
17
L
1
6
2
0.33
L
Ganesha
melaneyrose
Ganesha
0
5
6
0.6
L
Merlin
rogue62
Merlin
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
49,985
55,508
Taken
54,868
39,508
Mitigated
22,866
6,860
Healing
28,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,374
932
1,129
7,127
16,846
6,297
177
6,278
10,568
0
13,770
W
Chronos
 
Chronos
7,416
1,833
1,015
611
7,622
2,546
2,702
3,540
4,082
20,616
0
L
2,919
282
740
2,641
13,387
11,989
0
5,721
7,666
4,791
0
L
Jing Wei
Heraion92
Jing Wei
10,431
5,415
503
986
9,773
4,233
0
4,994
4,779
0
24,357
W
Neith
12,851
4,607
1,671
4,014
7,380
2,629
1,081
3,574
3,806
0
31,503
W
13,460
996
2,844
1,938
5,662
1,712
610
2,700
2,962
29,966
0
W
Ymir
6,884
782
131
8,186
17,358
9,682
331
6,737
10,621
12,822
0
L
3,151
260
446
872
12,681
14,496
0
6,307
6,374
0
7,450
L
Ganesha
melaneyrose
Ganesha
11,164
61
0
255
8,718
4,347
0
4,427
4,291
24,359
0
L
Merlin
rogue62
Merlin
8,746
930
253
164
10,949
4,443
0
6,311
4,638
17,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
49,600
92
Minions Killed
121
0
Camps Cleared
0
909,869
Distance Traveled
1,129,277
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,698
882
11
1
0
252,223
0
W
Chronos
8,484
771
38
3
0
200,940
1
L
Ymir
8,021
729
20
2
0
170,114
0
L
Jing Wei
7,529
684
36
3
0
197,886
0
W
Neith
10,828
984
41
4
0
210,679
5
W
Agni
10,156
923
17
2
0
226,721
0
W
Ymir
10,434
949
14
1
0
238,714
1
L
Bellona
6,971
634
11
1
0
171,823
0
L
Ganesha
7,489
681
0
0
0
215,146
0
L
Merlin
7,197
654
25
2
0
154,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role