Player Matchup

Aphrodite
Aphrodite
DavetheShadow
Aphrodite
Level 95
God Stats
3W - 1L
1,635 SR
Queue Stats
77W - 72L
1,579 Elo+
Solo
Osiris
Osiris
E1Chupacabra
Osiris
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 64L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Itz2SmokeyNHurr
Hun Batz
Level 160
God Stats
2W - 0L
1,806 SR
Queue Stats
38W - 38L
1,549 Elo+
Solo
Loki
Loki
RuralFire Lord
Loki
Level 126
God Stats
1W - 1L
1,279 SR
Queue Stats
68W - 59L
1,667 Elo+
Solo
Anhur
Anhur
olJA5ONlo
Anhur
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 252L
1,539 Elo+
Solo
Team Averages
Level 126
1,544 SR
1,569 Elo+

VS

Team Averages
Level 102
1,387 SR
1,515 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Anci3ntM3t3or
Hel
Level 135
God Stats
2W - 3L
1,446 SR
Queue Stats
193W - 174L
1,545 Elo+
Party 1
Ullr
Ullr
DraftyBubble156
Ullr
Level 80
God Stats
2W - 2L
1,315 SR
Queue Stats
146W - 126L
1,510 Elo+
Party 1
Bastet
Bastet
Hoontsmcgoonts
Bastet
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 105L
1,518 Elo+
Party 1
Ymir
Ymir
Karabiner98x
Ymir
Level 120
God Stats
2W - 5L
1,176 SR
Queue Stats
281W - 297L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DavetheShadow
Aphrodite
19
1 / 4 / 19
11,939
663
14,633
21,534
11,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
19
5 / 7 / 14
12,397
689
19,013
26,128
33,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
18
2 / 6 / 12
11,432
635
8,856
19,352
11,230
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 3 / 13
13,738
763
21,470
10,317
4,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
olJA5ONlo
Anhur
20
9 / 4 / 13
13,445
747
25,248
18,263
7,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
6 / 6 / 12
12,910
717
26,453
22,411
10,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 5 / 15
10,231
568
9,854
14,309
13,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 7 / 10
12,289
683
15,456
18,990
9,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 7 / 9
12,102
672
13,301
16,637
9,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 3 / 16
11,871
660
11,366
25,379
36,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
85
28
Kills
23
24
Deaths
28
71
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
6
12
2
L
1
5
15
1.7
W
Aphrodite
DavetheShadow
Aphrodite
1
4
19
2.63
L
7
7
10
1.71
W
Osiris
5
7
14
1.71
L
7
7
9
1.64
W
Hun Batz
2
6
12
1.33
L
2
3
16
3.33
W
11
3
13
5.83
W
Anhur
olJA5ONlo
Anhur
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,220
Damage
76,430
95,594
Taken
97,726
68,045
Mitigated
79,422
44,265
Healing
43,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
26,453
5,165
1,393
5,309
22,411
10,748
706
2,677
19,734
59,071
0
L
9,854
699
17,525
6,698
14,309
13,050
336
1,299
13,010
16,982
0
W
Aphrodite
DavetheShadow
Aphrodite
14,633
540
16,567
13,773
21,534
11,485
56
9,625
11,909
30,272
0
L
15,456
3,173
1,286
1,549
18,990
9,195
0
1,615
17,375
0
34,519
W
Osiris
19,013
3,990
0
479
26,128
33,518
341
13,943
12,185
0
31,551
L
13,301
1,812
687
2,599
16,637
9,987
385
3,634
13,003
0
19,449
W
Hun Batz
8,856
440
1,842
2,298
19,352
11,230
629
8,627
10,725
0
19,407
L
11,366
787
2,015
4,132
25,379
36,442
32
5,408
19,971
27,731
0
W
21,470
5,945
3,269
2,776
10,317
4,305
1,538
6,026
4,291
0
47,208
W
Anhur
olJA5ONlo
Anhur
25,248
11,616
662
2,599
18,263
7,507
3,283
9,452
8,811
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,951
Gold Earned
59,403
178
Minions Killed
164
0
Camps Cleared
0
1,686,057
Distance Traveled
1,614,241
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,910
717
80
4
0
320,071
3
L
Hel
10,231
568
16
1
0
321,634
1
W
Aphrodite
11,939
663
46
3
0
372,032
0
L
Ullr
12,289
683
32
2
0
332,259
2
W
Osiris
12,397
689
19
1
0
331,170
2
L
Bastet
12,102
672
20
1
0
347,463
0
W
Hun Batz
11,432
635
24
1
0
331,024
0
L
Ymir
11,871
660
16
1
0
292,814
1
W
Loki
13,738
763
33
2
0
361,752
5
W
Anhur
13,445
747
56
3
0
290,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role