Player Matchup

Ao Kuang
Ao Kuang
OhDavoo
Ao Kuang
Level 159
God Stats
15W - 2L
1,500 SR
Queue Stats
411W - 190L
1,803 Elo+
Party 2
Set
Set
Perilla12000
Set
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
381W - 206L
1,711 Elo+
Party 2
Eset
Eset
pepapik
Eset
Level 158
God Stats
9W - 6L
1,619 SR
Queue Stats
429W - 227L
1,689 Elo+
Party 2
Team Averages
Level 153
1,540 SR
1,734 Elo+

VS

Team Averages
Level 33
1,529 SR
1,694 Elo+
Arachne
Arachne
Kremdor
Arachne
Level 25
God Stats
2W - 4L
1,611 SR
Queue Stats
80W - 31L
1,747 Elo+
Party 1
Chaac
Chaac
WholesomeFather
Chaac
Level 47
God Stats
0W - 1L
1,301 SR
Queue Stats
77W - 33L
1,685 Elo+
Party 1
Raijin
Raijin
jeffdunham123
Raijin
Level 28
God Stats
6W - 2L
1,674 SR
Queue Stats
65W - 43L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OhDavoo
Ao Kuang
16
10 / 2 / 6
10,674
890
12,576
12,844
10,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 1 / 13
9,235
770
10,318
8,988
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
pepapik
Eset
14
5 / 3 / 11
9,446
787
13,268
8,847
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kremdor
Arachne
10
1 / 8 / 4
7,489
624
3,107
14,684
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 4 / 5
7,625
635
11,399
16,983
13,759
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 6 / 2
8,122
677
6,080
9,475
3,278
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
6
6
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Kremdor
Arachne
1
8
4
0.38
W
Ao Kuang
OhDavoo
Ao Kuang
10
2
6
6.5
W
3
1
13
9.5
L
1
4
5
0.88
L
4
6
2
0.83
W
Eset
pepapik
Eset
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,162
Damage
20,586
30,679
Taken
41,142
21,914
Mitigated
21,663
9,839
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Kremdor
Arachne
3,107
1,813
0
2,097
14,684
4,626
0
11,062
3,113
0
11,406
W
Ao Kuang
OhDavoo
Ao Kuang
12,576
3,540
1,113
6,089
12,844
10,387
314
3,184
9,610
30,249
0
W
10,318
3,884
0
1,224
8,988
8,524
649
1,869
7,017
0
29,386
L
11,399
2,370
329
4,684
16,983
13,759
0
7,971
8,136
0
31,493
L
6,080
1,004
0
606
9,475
3,278
0
5,863
3,223
16,179
0
W
Eset
pepapik
Eset
13,268
1,116
463
950
8,847
3,003
529
1,203
7,628
38,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
23,236
172
Minions Killed
90
7
Camps Cleared
4
684,185
Distance Traveled
631,141
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,489
624
17
1
3
203,404
3
W
Ao Kuang
10,674
890
51
4
3
220,510
2
W
Set
9,235
770
40
3
0
250,065
1
L
Chaac
7,625
635
42
4
1
243,162
4
L
Raijin
8,122
677
31
3
0
184,575
2
W
Eset
9,446
787
81
7
4
213,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role