Player Matchup

Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ItzLowRez
Gilgamesh
Level 67
God Stats
31W - 29L
1,409 SR
Queue Stats
462W - 477L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
King J Wild
Cthulhu
Level 122
God Stats
2W - 4L
1,291 SR
Queue Stats
166W - 162L
1,615 Elo+
Party 1
Hel
Hel
iReign V
Hel
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 82L
1,747 Elo+
Party 1
Neith
Neith
kittykate17
Neith
Level 119
God Stats
15W - 9L
1,734 SR
Queue Stats
148W - 148L
1,576 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,588 Elo+

VS

Team Averages
Level 84
1,713 SR
1,550 Elo+
Janus
Janus
BoughtenFire6
Janus
Level 147
God Stats
0W - 4L
1,880 SR
Queue Stats
53W - 46L
1,610 Elo+
Party 2
Loki
Loki
KrampusShot
Loki
Level 114
God Stats
3W - 4L
1,772 SR
Queue Stats
85W - 77L
1,590 Elo+
Party 2
Ymir
Ymir
TheJashey
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 2
Artemis
Artemis
VIKMANGA
Artemis
Level 21
God Stats
1W - 1L
1,740 SR
Queue Stats
3W - 2L
1,706 Elo+
Party 2
Mulan
Mulan
byP4CO
Mulan
Level 121
God Stats
1W - 2L
1,676 SR
Queue Stats
94W - 79L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 4 / 7
8,704
622
10,206
11,196
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
ItzLowRez
Gilgamesh
11
1 / 6 / 2
6,878
491
4,029
12,506
11,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
King J Wild
Cthulhu
12
5 / 2 / 8
8,401
600
4,234
10,176
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
8 / 2 / 4
9,338
667
10,852
7,820
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
4 / 1 / 8
8,569
612
10,078
6,865
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 5
8,687
621
6,294
8,996
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 3
7,783
556
7,048
11,189
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
0 / 6 / 0
4,881
349
1,557
10,348
4,578
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
VIKMANGA
Artemis
9
0 / 6 / 1
5,541
396
4,630
8,775
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
byP4CO
Mulan
13
6 / 1 / 1
8,093
578
9,764
11,036
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
15
15
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
7
1.63
L
6
4
5
2.13
W
Gilgamesh
ItzLowRez
Gilgamesh
1
6
2
0.33
W
Cthulhu
King J Wild
Cthulhu
5
2
8
4.5
L
3
4
3
1.13
L
Ymir
0
6
0
0
L
Artemis
VIKMANGA
Artemis
0
6
1
0.08
L
Mulan
byP4CO
Mulan
6
1
1
6.5
W
8
2
4
5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
29,293
48,563
Taken
50,344
28,406
Mitigated
21,223
18,375
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,206
3,711
0
4,292
11,196
3,328
1,114
1,376
9,559
0
51,686
L
6,294
477
0
1,990
8,996
2,586
54
2,384
6,612
46,786
0
W
Gilgamesh
ItzLowRez
Gilgamesh
4,029
1,549
132
1,748
12,506
11,217
950
706
11,178
0
26,597
W
Cthulhu
King J Wild
Cthulhu
4,234
315
200
2,072
10,176
7,712
538
1,810
8,201
16,381
0
L
7,048
1,976
0
3,114
11,189
3,248
0
1,772
9,417
0
43,228
L
Ymir
1,557
262
0
0
10,348
4,578
0
4,324
6,024
6,515
0
L
Artemis
VIKMANGA
Artemis
4,630
1,438
0
1,120
8,775
2,252
0
3,665
5,110
0
23,789
L
Mulan
byP4CO
Mulan
9,764
1,274
0
4,537
11,036
8,559
0
2,941
8,095
0
40,283
W
10,852
1,645
3,219
4,354
7,820
3,016
2,183
2,357
5,211
72,579
0
W
10,078
4,785
0
2,358
6,865
3,133
810
1,100
5,713
0
64,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,890
Gold Earned
34,985
409
Minions Killed
303
0
Camps Cleared
0
1,374,685
Distance Traveled
1,298,215
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,704
622
93
7
0
310,574
4
L
Janus
8,687
621
96
7
0
264,028
3
W
Gilgamesh
6,878
491
53
4
0
261,072
1
W
Cthulhu
8,401
600
23
2
0
286,311
3
L
Loki
7,783
556
82
6
0
288,151
4
L
Ymir
4,881
349
10
1
0
220,445
0
L
Artemis
5,541
396
26
2
0
250,912
3
L
Mulan
8,093
578
89
6
0
274,679
0
W
Hel
9,338
667
135
10
0
287,217
5
W
Neith
8,569
612
105
8
0
229,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role