Player Matchup

Loki
Loki
AfricanWarrior74
Loki
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 68L
1,461 Elo+
Party 1
He Bo
He Bo
BigLongNuts
He Bo
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 47L
1,551 Elo+
Party 2
Hercules
Hercules
FNA1569
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,521 Elo+
Party 1
Neith
Neith
LucentFridge
Neith
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 64L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
ShortStumps
Cthulhu
Level 63
God Stats
1W - 3L
1,685 SR
Queue Stats
5W - 8L
1,418 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,482 Elo+

VS

Team Averages
Level 114
1,654 SR
1,494 Elo+
Nemesis
Nemesis
aSoggyPancake
Nemesis
Level 101
God Stats
5W - 4L
1,683 SR
Queue Stats
351W - 357L
1,583 Elo+
Party 3
Nu Wa
Nu Wa
daKookee
Nu Wa
Level 61
God Stats
9W - 7L
2,000 SR
Queue Stats
194W - 207L
1,515 Elo+
Party 3
Izanami
Izanami
enzoapeloso
Izanami
Level 124
God Stats
2W - 2L
1,766 SR
Queue Stats
98W - 90L
1,548 Elo+
Solo
Khepri
Khepri
rotomrist
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 164L
1,500 Elo+
Party 3
Hades
Hades
xJumpeRx
Hades
Level 160
God Stats
1W - 3L
1,321 SR
Queue Stats
3W - 8L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 6 / 2
6,379
580
4,899
9,369
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
3,923
357
318
1,415
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
FNA1569
Hercules
11
2 / 3 / 0
6,380
580
6,337
10,636
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
5,762
524
3,695
6,634
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
ShortStumps
Cthulhu
9
0 / 2 / 1
5,735
521
2,457
8,143
3,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
6 / 3 / 1
7,424
675
7,542
7,346
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
daKookee
Nu Wa
10
0 / 3 / 1
6,128
557
2,235
5,995
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
enzoapeloso
Izanami
14
4 / 0 / 0
8,466
770
6,727
6,615
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
rotomrist
Khepri
9
0 / 1 / 6
6,137
558
1,311
4,492
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
xJumpeRx
Hades
12
3 / 1 / 1
7,385
671
7,693
8,829
6,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
13
14
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
0
1
0
0
L
Hercules
FNA1569
Hercules
2
3
0
0.67
L
0
2
0
0
L
Cthulhu
ShortStumps
Cthulhu
0
2
1
0.25
W
Nemesis
6
3
1
2.17
W
Nu Wa
daKookee
Nu Wa
0
3
1
0.17
W
Izanami
enzoapeloso
Izanami
4
0
0
4
W
Khepri
rotomrist
Khepri
0
1
6
3
W
Hades
xJumpeRx
Hades
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
25,508
36,197
Taken
33,277
15,834
Mitigated
16,265
12,097
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,899
1,194
0
2,017
9,369
2,511
0
1,810
7,559
0
29,771
L
318
0
0
42
1,415
274
0
482
933
3,182
0
L
Hercules
FNA1569
Hercules
6,337
2,357
0
5,164
10,636
7,752
0
6,123
4,513
0
36,713
L
3,695
1,176
0
2,134
6,634
1,588
0
370
6,264
0
38,496
L
Cthulhu
ShortStumps
Cthulhu
2,457
490
986
1,754
8,143
3,709
0
2,454
5,689
17,073
0
W
Nemesis
7,542
3,530
0
1,839
7,346
3,100
512
603
6,644
0
46,536
W
Nu Wa
daKookee
Nu Wa
2,235
709
0
995
5,995
1,650
766
349
5,606
35,638
0
W
Izanami
enzoapeloso
Izanami
6,727
4,230
0
4,759
6,615
2,020
1,243
475
6,100
0
63,941
W
Khepri
rotomrist
Khepri
1,311
233
0
804
4,492
3,130
0
965
3,492
10,089
0
W
Hades
xJumpeRx
Hades
7,693
929
520
5,509
8,829
6,365
540
303
8,085
48,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
35,540
262
Minions Killed
399
0
Camps Cleared
0
955,969
Distance Traveled
1,112,854
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,379
580
50
5
0
220,432
0
L
He Bo
3,923
357
10
1
0
88,027
0
L
Hercules
6,380
580
77
7
0
199,656
4
L
Neith
5,762
524
85
8
0
199,804
4
L
Cthulhu
5,735
521
40
4
0
248,050
1
W
Nemesis
7,424
675
91
8
0
270,610
0
W
Nu Wa
6,128
557
60
5
0
216,732
5
W
Izanami
8,466
770
133
12
0
206,676
3
W
Khepri
6,137
558
16
1
0
229,111
3
W
Hades
7,385
671
99
9
0
189,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role