Player Matchup

Scylla
Scylla
BaronShmurda
Scylla
Level 123
God Stats
0W - 1L
1,787 SR
Queue Stats
11W - 5L
1,755 Elo+
Party 3
Susano
Susano
GodWilPunishYou
Susano
Level 89
God Stats
12W - 14L
1,617 SR
Queue Stats
71W - 58L
1,673 Elo+
Party 3
Amaterasu
Amaterasu
KipperTheDog944
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,827 Elo+
Party 3
Cliodhna
Cliodhna
LtCrunch1012
Cliodhna
Level 122
God Stats
1W - 3L
1,571 SR
Queue Stats
212W - 189L
1,538 Elo+
Solo
Chronos
Chronos
TwinkEradicator
Chronos
Level 139
God Stats
3W - 1L
1,962 SR
Queue Stats
66W - 53L
1,750 Elo+
Party 3
Team Averages
Level 104
1,687 SR
1,708 Elo+

VS

Team Averages
Level 83
1,566 SR
1,609 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dümpy
Medusa
Level 160
God Stats
9W - 2L
1,830 SR
Queue Stats
108W - 82L
1,695 Elo+
Party 2
Sol
Sol
Haytumak
Sol
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 107L
1,535 Elo+
Party 1
Osiris
Osiris
Indinoahjones66
Osiris
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,558 Elo+
Party 1
Achilles
Achilles
JOHNCR18
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 6 / 1
5,559
556
2,317
5,174
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 6 / 1
6,712
671
4,001
8,818
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
KipperTheDog944
Amaterasu
7
0 / 3 / 3
4,480
448
1,598
7,740
3,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
LtCrunch1012
Cliodhna
12
1 / 3 / 2
6,425
643
5,433
9,187
3,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 8 / 2
4,900
490
2,452
7,235
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 9
6,334
633
4,008
5,818
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Dümpy
Medusa
12
7 / 1 / 8
7,098
710
9,108
7,485
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 3 / 2
7,557
756
6,335
6,358
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 2 / 1
6,945
695
4,393
7,197
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
JOHNCR18
Achilles
10
7 / 3 / 9
6,759
676
5,602
7,460
3,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
26
26
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
9
5.5
L
Scylla
1
6
1
0.25
W
Medusa
Dümpy
Medusa
7
1
8
11
L
5
6
1
0.92
W
8
3
2
3
W
3
2
1
1.75
W
Achilles
JOHNCR18
Achilles
7
3
9
3.83
L
Amaterasu
KipperTheDog944
Amaterasu
0
3
3
0.5
L
Cliodhna
LtCrunch1012
Cliodhna
1
3
2
0.67
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,801
Damage
29,446
38,154
Taken
34,318
12,272
Mitigated
16,162
6,077
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,008
651
204
2,673
5,818
2,563
60
258
5,480
33,889
0
L
Scylla
2,317
313
0
190
5,174
1,293
0
2,292
2,882
23,000
0
W
Medusa
Dümpy
Medusa
9,108
4,653
0
3,048
7,485
2,006
0
1,480
5,611
0
48,121
L
4,001
1,076
0
1,512
8,818
2,684
0
2,742
6,076
0
21,234
W
6,335
2,994
0
1,943
6,358
1,777
1,945
1,786
4,444
36,902
0
W
4,393
2,440
0
2,933
7,197
6,359
443
0
7,197
0
34,459
W
Achilles
JOHNCR18
Achilles
5,602
1,808
315
1,488
7,460
3,457
0
1,037
6,423
0
17,685
L
Amaterasu
KipperTheDog944
Amaterasu
1,598
728
0
1,367
7,740
3,741
0
1,400
6,340
0
9,018
L
Cliodhna
LtCrunch1012
Cliodhna
5,433
963
0
2,499
9,187
3,566
0
3,262
5,925
0
39,322
L
2,452
299
0
509
7,235
988
0
647
6,588
16,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
34,693
223
Minions Killed
341
0
Camps Cleared
0
1,044,434
Distance Traveled
1,016,647
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,334
633
63
6
0
206,633
4
L
Scylla
5,559
556
49
5
0
199,589
1
W
Medusa
7,098
710
81
8
0
202,490
3
L
Susano
6,712
671
42
4
0
224,341
0
W
Sol
7,557
756
85
9
0
200,578
1
W
Osiris
6,945
695
88
9
0
193,977
1
W
Achilles
6,759
676
24
2
0
212,969
3
L
Amaterasu
4,480
448
12
1
0
225,291
1
L
Cliodhna
6,425
643
89
9
0
190,752
1
L
Chronos
4,900
490
31
3
0
204,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role