Player Matchup

Atlas
Atlas
DankSUPRAUwU
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
LiL NINII
Baron Samedi
Level 127
God Stats
7W - 1L
1,804 SR
Queue Stats
83W - 81L
1,544 Elo+
Party 2
Izanami
Izanami
WiisWiis
Izanami
Level 124
God Stats
4W - 4L
1,568 SR
Queue Stats
33W - 23L
1,559 Elo+
Party 2
Team Averages
Level 107
1,624 SR
1,472 Elo+

VS

Team Averages
Level 95
1,447 SR
1,473 Elo+
Fenrir
Fenrir
MegaMist
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,442 Elo+
Party 1
Agni
Agni
Wolf-Rider-Storm
Agni
Level 154
God Stats
8W - 7L
1,609 SR
Queue Stats
170W - 167L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
snakeeyes1221
Ah Muzen Cab
Level 124
God Stats
0W - 3L
1,232 SR
Queue Stats
107W - 110L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
10,978
732
5,708
12,373
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
LiL NINII
Baron Samedi
16
4 / 0 / 6
10,545
703
9,858
8,641
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
WiisWiis
Izanami
17
4 / 0 / 6
11,087
739
5,860
7,338
2,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MegaMist
Fenrir
14
0 / 3 / 0
8,285
552
1,037
6,239
2,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 0
8,477
565
13,326
11,726
5,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
snakeeyes1221
Ah Muzen Cab
13
0 / 4 / 0
8,366
558
8,331
9,197
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Baron Samedi
LiL NINII
Baron Samedi
4
0
6
7
L
Fenrir
MegaMist
Fenrir
0
3
0
0
W
Izanami
WiisWiis
Izanami
4
0
6
7
L
0
3
0
0
L
Ah Muzen Cab
snakeeyes1221
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
22,694
28,352
Taken
27,162
19,938
Mitigated
11,669
9,450
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,708
1,482
553
3,779
12,373
13,679
36
4,896
7,340
22,205
0
W
Baron Samedi
LiL NINII
Baron Samedi
9,858
89
1,461
2,752
8,641
3,681
156
4,158
4,483
43,357
0
L
Fenrir
MegaMist
Fenrir
1,037
169
0
334
6,239
2,867
0
3,410
2,829
0
5,222
W
Izanami
WiisWiis
Izanami
5,860
2,602
228
677
7,338
2,578
1,883
4,579
2,759
0
54,887
L
13,326
267
0
2,535
11,726
5,464
0
6,829
4,897
42,914
0
L
Ah Muzen Cab
snakeeyes1221
Ah Muzen Cab
8,331
2,075
0
2,146
9,197
3,338
0
6,214
2,983
0
37,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
25,128
215
Minions Killed
139
10
Camps Cleared
5
911,066
Distance Traveled
780,552
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,978
732
38
3
0
314,103
4
W
Baron Samedi
10,545
703
58
4
5
307,292
6
L
Fenrir
8,285
552
18
1
0
250,933
1
W
Izanami
11,087
739
119
8
5
289,671
4
L
Agni
8,477
565
57
4
4
293,462
5
L
Ah Muzen Cab
8,366
558
64
4
1
236,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role