Player Matchup

Sol
Sol
Excel-Hijack03
Sol
Level 107
God Stats
3W - 4L
1,474 SR
Queue Stats
93W - 74L
1,607 Elo+
Party 1
Ra
Ra
ImAsianTrustMe
Ra
Level 41
God Stats
6W - 10L
1,595 SR
Queue Stats
283W - 223L
1,556 Elo+
Party 1
The Morrigan
The Morrigan
PointSixWL
The Morrigan
Level 123
God Stats
0W - 3L
1,338 SR
Queue Stats
216W - 172L
1,625 Elo+
Party 1
He Bo
He Bo
kevindale
He Bo
Level 81
God Stats
1W - 2L
1,826 SR
Queue Stats
250W - 174L
1,620 Elo+
Party 1
Anubis
Anubis
mr_random_mr
Anubis
Level 145
God Stats
4W - 2L
1,552 SR
Queue Stats
301W - 228L
1,612 Elo+
Party 1
Team Averages
Level 99
1,557 SR
1,604 Elo+

VS

Team Averages
Level 114
1,538 SR
1,511 Elo+
Camazotz
Camazotz
Geno Wavy
Camazotz
Level 141
God Stats
14W - 6L
1,711 SR
Queue Stats
431W - 202L
1,671 Elo+
Party 2
Chaac
Chaac
KidsInATrnchCoat
Chaac
Level 118
God Stats
16W - 17L
1,381 SR
Queue Stats
525W - 548L
1,328 Elo+
Solo
Medusa
Medusa
TurtleNub
Medusa
Level 21
God Stats
6W - 4L
1,378 SR
Queue Stats
28W - 15L
1,656 Elo+
Party 2
Kuzenbo
Kuzenbo
ValexMonster
Kuzenbo
Level 128
God Stats
7W - 9L
1,442 SR
Queue Stats
116W - 125L
1,449 Elo+
Solo
Tiamat
Tiamat
fisher408
Tiamat
Level 160
God Stats
7W - 1L
1,781 SR
Queue Stats
304W - 343L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,473
498
8,201
8,586
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,855
450
1,966
6,954
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
PointSixWL
The Morrigan
11
1 / 6 / 3
6,447
496
5,735
8,331
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
kevindale
He Bo
12
0 / 2 / 1
6,452
496
6,259
7,265
4,487
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
12
4 / 2 / 0
7,266
559
5,566
8,307
3,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Geno Wavy
Camazotz
14
10 / 1 / 4
8,717
671
10,078
11,034
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 2
7,488
576
4,664
9,706
5,659
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
TurtleNub
Medusa
12
1 / 2 / 4
6,590
507
5,653
7,584
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ValexMonster
Kuzenbo
11
0 / 0 / 7
6,764
520
2,385
9,151
7,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
fisher408
Tiamat
11
2 / 2 / 4
6,798
523
5,464
6,739
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
17
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Camazotz
Geno Wavy
Camazotz
10
1
4
12
L
0
3
3
0.5
W
3
1
2
4
L
The Morrigan
PointSixWL
The Morrigan
1
6
3
0.42
W
Medusa
TurtleNub
Medusa
1
2
4
1.5
W
Kuzenbo
ValexMonster
Kuzenbo
0
0
7
3.5
W
Tiamat
fisher408
Tiamat
2
2
4
2
L
He Bo
kevindale
He Bo
0
2
1
0.25
L
Anubis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,727
Damage
28,244
39,443
Taken
44,214
15,432
Mitigated
22,291
14,493
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,201
4,345
0
3,090
8,586
1,484
887
618
7,968
48,773
0
W
Camazotz
Geno Wavy
Camazotz
10,078
3,805
0
6,218
11,034
3,513
0
6,203
4,831
0
47,234
L
1,966
203
155
1,364
6,954
4,144
0
1,216
5,738
12,226
0
W
4,664
1,061
0
3,493
9,706
5,659
455
6,984
2,722
0
39,819
L
The Morrigan
PointSixWL
The Morrigan
5,735
1,288
0
2,206
8,331
2,227
0
1,776
6,486
35,670
501
W
Medusa
TurtleNub
Medusa
5,653
1,803
0
1,883
7,584
2,732
667
5,487
2,097
0
41,726
W
Kuzenbo
ValexMonster
Kuzenbo
2,385
792
1,611
3,970
9,151
7,268
449
4,259
4,892
18,953
4,955
W
Tiamat
fisher408
Tiamat
5,464
348
0
2,482
6,739
3,119
50
4,293
2,446
28,229
0
L
He Bo
kevindale
He Bo
6,259
392
0
3,448
7,265
4,487
0
870
6,395
38,095
0
L
Anubis
5,566
497
0
4,230
8,307
3,090
0
3,151
5,156
40,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
36,357
351
Minions Killed
367
0
Camps Cleared
0
1,168,444
Distance Traveled
1,312,009
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,473
498
103
8
0
208,162
3
W
Camazotz
8,717
671
84
6
0
289,428
1
L
Ra
5,855
450
16
1
0
239,306
1
W
Chaac
7,488
576
94
7
0
255,069
0
L
The Morrigan
6,447
496
75
6
0
248,384
1
W
Medusa
6,590
507
75
6
0
263,351
3
W
Kuzenbo
6,764
520
43
3
0
257,836
1
W
Tiamat
6,798
523
71
5
0
246,325
2
L
He Bo
6,452
496
76
6
0
231,786
3
L
Anubis
7,266
559
81
6
0
240,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role