Player Matchup

Rama
Rama
BrazzleMcDazzle
Rama
Level 159
God Stats
5W - 5L
1,685 SR
Queue Stats
578W - 551L
1,493 Elo+
Solo
Horus
Horus
DuelSummoner
Horus
Level 85
God Stats
1W - 0L
1,572 SR
Queue Stats
28W - 27L
1,152 Elo+
Solo
Arachne
Arachne
GiftedWord7772
Arachne
Level 69
God Stats
1W - 2L
1,301 SR
Queue Stats
269W - 246L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
HAnz177674
Jormungandr
Level 107
God Stats
146W - 108L
1,549 SR
Queue Stats
304W - 270L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Whatchamacall
Baron Samedi
Level 108
God Stats
3W - 2L
1,780 SR
Queue Stats
169W - 152L
1,534 Elo+
Party 1
Team Averages
Level 106
1,577 SR
1,443 Elo+

VS

Team Averages
Level 81
1,593 SR
1,494 Elo+
Danzaburou
Danzaburou
MR THUNDER30
Danzaburou
Level 93
God Stats
5W - 10L
1,388 SR
Queue Stats
64W - 67L
1,340 Elo+
Solo
Bellona
Bellona
Urs2507
Bellona
Level 86
God Stats
47W - 43L
1,615 SR
Queue Stats
317W - 306L
1,555 Elo+
Solo
Shiva
Shiva
WK GOLDLABEL
Shiva
Level 65
God Stats
1W - 1L
1,661 SR
Queue Stats
31W - 24L
1,463 Elo+
Solo
Thanatos
Thanatos
WiNdy_GoD197
Thanatos
Level 74
God Stats
11W - 17L
1,777 SR
Queue Stats
543W - 500L
1,562 Elo+
Solo
Chronos
Chronos
iTzBestBih
Chronos
Level 88
God Stats
23W - 33L
1,522 SR
Queue Stats
399W - 393L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,678
591
6,358
7,471
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 4
6,605
508
3,444
6,128
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 0 / 5
7,863
605
3,226
7,845
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
HAnz177674
Jormungandr
14
6 / 1 / 1
8,959
689
7,122
6,461
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Whatchamacall
Baron Samedi
14
5 / 1 / 2
8,290
638
10,246
8,130
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MR THUNDER30
Danzaburou
9
1 / 5 / 0
5,547
427
3,790
8,338
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Urs2507
Bellona
9
0 / 0 / 2
5,624
433
6,026
8,026
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 6 / 0
6,792
522
3,638
9,724
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
WiNdy_GoD197
Thanatos
11
1 / 5 / 0
6,454
496
3,298
10,611
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
iTzBestBih
Chronos
12
0 / 2 / 1
6,595
507
3,894
8,709
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
3
3
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
2
0
4
4
W
4
0
5
6.5
W
Jormungandr
HAnz177674
Jormungandr
6
1
1
6.5
L
Danzaburou
MR THUNDER30
Danzaburou
1
5
0
0.2
L
Bellona
Urs2507
Bellona
0
0
2
1
L
1
6
0
0.17
W
Baron Samedi
Whatchamacall
Baron Samedi
5
1
2
6
L
Thanatos
WiNdy_GoD197
Thanatos
1
5
0
0.2
L
Chronos
iTzBestBih
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
20,646
36,035
Taken
45,408
15,122
Mitigated
21,139
12,623
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,358
5,460
0
3,825
7,471
2,319
0
0
7,471
0
52,481
W
3,444
1,757
574
1,207
6,128
3,912
0
340
5,788
0
13,090
W
3,226
2,310
0
2,087
7,845
2,508
219
760
7,085
0
37,881
W
Jormungandr
HAnz177674
Jormungandr
7,122
2,606
0
1,279
6,461
3,492
2,451
0
6,058
52,947
0
L
Danzaburou
MR THUNDER30
Danzaburou
3,790
1,764
103
1,850
8,338
2,252
342
491
7,847
0
19,819
L
Bellona
Urs2507
Bellona
6,026
2,083
0
2,367
8,026
5,525
0
0
8,026
0
26,749
L
3,638
872
0
1,512
9,724
6,303
0
6,246
3,478
0
36,038
W
Baron Samedi
Whatchamacall
Baron Samedi
10,246
855
27
3,624
8,130
2,891
565
2,794
5,336
56,125
0
L
Thanatos
WiNdy_GoD197
Thanatos
3,298
1,266
0
7,049
10,611
4,262
0
4,454
6,157
0
47,005
L
Chronos
iTzBestBih
Chronos
3,894
648
0
2,287
8,709
2,797
0
6,177
2,532
40,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,395
Gold Earned
31,012
395
Minions Killed
310
0
Camps Cleared
0
1,277,662
Distance Traveled
1,243,962
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,678
591
113
9
0
232,896
1
W
Horus
6,605
508
7
1
0
264,242
3
W
Arachne
7,863
605
72
6
0
317,472
5
W
Jormungandr
8,959
689
113
9
0
221,843
5
L
Danzaburou
5,547
427
27
2
0
228,208
3
L
Bellona
5,624
433
40
3
0
279,334
1
L
Shiva
6,792
522
73
6
0
233,330
5
W
Baron Samedi
8,290
638
90
7
0
241,209
6
L
Thanatos
6,454
496
80
6
0
257,457
3
L
Chronos
6,595
507
90
7
0
245,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role