Player Matchup

Ravana
Ravana
 
Ravana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JanTheVessel
Skadi
Level 45
God Stats
4W - 4L
1,635 SR
Queue Stats
43W - 56L
1,478 Elo+
Party 1
Horus
Horus
Jmrichdawg
Horus
Level 47
God Stats
6W - 9L
1,342 SR
Queue Stats
209W - 270L
1,470 Elo+
Party 2
Merlin
Merlin
MoistEncounters
Merlin
Level 108
God Stats
13W - 27L
1,392 SR
Queue Stats
510W - 588L
1,436 Elo+
Party 2
Geb
Geb
Red V1king
Geb
Level 57
God Stats
4W - 6L
1,416 SR
Queue Stats
176W - 220L
1,484 Elo+
Party 2
Team Averages
Level 74
1,457 SR
1,474 Elo+

VS

Team Averages
Level 73
1,564 SR
1,420 Elo+
Atlas
Atlas
BSC FINEST
Atlas
Level 155
God Stats
3W - 2L
1,505 SR
Queue Stats
126W - 131L
1,487 Elo+
Solo
Ne Zha
Ne Zha
FerborYEt
Ne Zha
Level 82
God Stats
7W - 6L
1,750 SR
Queue Stats
271W - 230L
1,532 Elo+
Party 3
Nemesis
Nemesis
MihawkPR
Nemesis
Level 86
God Stats
48W - 36L
1,566 SR
Queue Stats
393W - 358L
1,473 Elo+
Party 3
Poseidon
Poseidon
SGG Eagle5746
Poseidon
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 99L
1,368 Elo+
Solo
Neith
Neith
YokoMohoyox
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 5 / 3
9,117
536
9,438
11,418
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 7 / 1
6,483
381
6,670
12,787
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
0 / 5 / 0
7,814
460
5,531
17,734
10,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 2
8,731
514
9,720
7,658
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 3
7,492
441
5,091
16,832
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 0 / 5
8,789
517
6,951
14,241
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
FerborYEt
Ne Zha
19
7 / 1 / 4
11,820
695
18,113
15,394
12,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MihawkPR
Nemesis
18
7 / 1 / 3
10,682
628
8,620
12,245
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
SGG Eagle5746
Poseidon
14
2 / 4 / 4
8,829
519
8,927
8,913
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 4 / 6
8,477
499
9,324
7,041
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
21
21
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
5
3
1.3
W
Atlas
3
0
5
5.5
W
Ne Zha
FerborYEt
Ne Zha
7
1
4
9
L
1
7
1
0.21
L
Horus
0
5
0
0
W
Nemesis
MihawkPR
Nemesis
7
1
3
8.5
L
3
1
2
4
L
1
3
3
0.83
W
Poseidon
SGG Eagle5746
Poseidon
2
4
4
1
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
51,935
66,429
Taken
57,834
33,150
Mitigated
38,396
12,937
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,438
2,313
0
3,254
11,418
4,908
0
1,312
10,106
0
57,444
W
Atlas
6,951
2,813
208
4,491
14,241
14,194
140
3,042
11,199
28,716
0
W
Ne Zha
FerborYEt
Ne Zha
18,113
10,481
0
7,987
15,394
12,535
854
3,550
11,844
0
92,202
L
6,670
3,275
0
1,327
12,787
3,451
196
3,969
8,818
0
29,245
L
Horus
5,531
3,389
169
2,029
17,734
10,485
0
1,114
16,620
0
47,077
W
Nemesis
MihawkPR
Nemesis
8,620
4,065
0
2,852
12,245
6,343
444
2,174
10,071
0
86,261
L
9,720
530
0
1,448
7,658
2,619
0
2,610
5,048
57,932
0
L
5,091
432
82
4,628
16,832
11,687
0
6,873
9,959
25,964
0
W
Poseidon
SGG Eagle5746
Poseidon
8,927
1,354
251
1,989
8,913
2,437
70
4,623
4,290
54,561
0
W
9,324
5,059
0
1,329
7,041
2,887
2,084
1,422
5,619
0
51,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
48,597
408
Minions Killed
510
0
Camps Cleared
0
1,567,470
Distance Traveled
1,676,470
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,117
536
104
6
0
348,055
6
W
Atlas
8,789
517
25
1
0
320,147
8
W
Ne Zha
11,820
695
167
10
0
369,432
1
L
Skadi
6,483
381
61
4
0
274,106
0
L
Horus
7,814
460
97
6
0
284,850
6
W
Nemesis
10,682
628
135
8
0
399,644
0
L
Merlin
8,731
514
114
7
0
336,743
7
L
Geb
7,492
441
32
2
0
323,716
5
W
Poseidon
8,829
519
93
5
0
313,287
0
W
Neith
8,477
499
90
5
0
273,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role