Player Matchup

Hel
Hel
ADrunkPineapple
Hel
Level 124
God Stats
22W - 38L
1,431 SR
Queue Stats
119W - 156L
1,383 Elo+
Solo
Serqet
Serqet
Lengend Chronic
Serqet
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
420W - 463L
1,430 Elo+
Solo
Chaac
Chaac
StraightBot
Chaac
Level 26
God Stats
9W - 11L
1,500 SR
Queue Stats
109W - 109L
1,449 Elo+
Solo
Charybdis
Charybdis
TimeLord29
Charybdis
Level 95
God Stats
6W - 7L
1,685 SR
Queue Stats
10W - 17L
1,427 Elo+
Solo
Scylla
Scylla
yaboiglizzy
Scylla
Level 43
God Stats
13W - 9L
1,465 SR
Queue Stats
255W - 283L
1,403 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,418 Elo+

VS

Team Averages
Level 61
1,385 SR
1,382 Elo+
Sol
Sol
Dr_Orange_97
Sol
Level 102
God Stats
2W - 5L
1,410 SR
Queue Stats
9W - 12L
1,381 Elo+
Party 1
Chiron
Chiron
Hydrogasket
Chiron
Level 43
God Stats
0W - 3L
1,234 SR
Queue Stats
20W - 21L
1,388 Elo+
Solo
Yemoja
Yemoja
Michigangaming09
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
XI_NINJAA_IX
Heimdallr
Level 63
God Stats
1W - 3L
1,370 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 1
Awilix
Awilix
coully28
Awilix
Level 82
God Stats
5W - 5L
1,412 SR
Queue Stats
6W - 8L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 17
12,001
706
2,682
8,969
4,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 6 / 13
12,108
712
8,655
17,252
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 3 / 14
13,450
791
20,873
22,266
24,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
TimeLord29
Charybdis
20
11 / 2 / 12
13,975
822
20,085
17,462
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
20
10 / 1 / 10
13,326
784
18,712
9,624
3,443
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
13,583
799
20,116
17,968
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
1 / 8 / 2
10,253
603
7,188
12,402
4,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 2
10,207
600
2,680
13,933
6,719
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
XI_NINJAA_IX
Heimdallr
18
0 / 9 / 6
11,309
665
7,929
17,830
6,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
coully28
Awilix
19
7 / 7 / 2
11,737
690
14,633
20,104
7,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
34
Kills
13
13
Deaths
34
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
17
8.5
L
4
5
5
1.3
L
Chiron
1
8
2
0.25
W
3
6
13
1.58
L
1
5
2
0.4
W
10
3
14
5.67
W
Charybdis
TimeLord29
Charybdis
11
2
12
8.5
L
Heimdallr
XI_NINJAA_IX
Heimdallr
0
9
6
0.33
L
Awilix
coully28
Awilix
7
7
2
1.14
W
Scylla
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,007
Damage
52,546
75,573
Taken
82,237
49,587
Mitigated
32,007
40,343
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,682
75
12,706
5,688
8,969
4,380
1,734
4,152
4,817
35,640
0
L
20,116
5,507
115
1,764
17,968
7,204
0
4,423
12,412
69,521
0
L
Chiron
7,188
3,648
453
1,228
12,402
4,004
1,217
2,266
10,073
0
24,176
W
8,655
1,072
369
5,094
17,252
9,334
1,482
4,847
12,405
0
18,958
L
2,680
1,438
1,428
1,092
13,933
6,719
82
3,748
9,980
16,612
0
W
20,873
3,880
0
7,987
22,266
24,820
1,010
4,968
17,298
0
58,293
W
Charybdis
TimeLord29
Charybdis
20,085
11,823
113
7,610
17,462
7,610
3,040
4,326
13,136
0
80,925
L
Heimdallr
XI_NINJAA_IX
Heimdallr
7,929
2,591
32
1,332
17,830
6,397
1,825
4,405
12,565
0
40,514
L
Awilix
coully28
Awilix
14,633
6,967
0
3,941
20,104
7,683
0
6,462
13,173
0
34,194
W
Scylla
18,712
978
0
776
9,624
3,443
2,384
4,503
5,121
42,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,860
Gold Earned
57,089
303
Minions Killed
261
0
Camps Cleared
0
1,818,018
Distance Traveled
1,359,093
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,001
706
75
4
0
361,439
0
L
Sol
13,583
799
96
6
0
308,846
0
L
Chiron
10,253
603
42
2
0
183,308
0
W
Serqet
12,108
712
17
1
0
361,360
4
L
Yemoja
10,207
600
23
1
0
251,700
1
W
Chaac
13,450
791
74
4
0
379,499
1
W
Charybdis
13,975
822
88
5
0
341,112
2
L
Heimdallr
11,309
665
71
4
0
281,969
0
L
Awilix
11,737
690
29
2
0
333,270
1
W
Scylla
13,326
784
49
3
0
374,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role